Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 mace (18, -30, D:1) a +0 chain mail (31, -28, D:1) a +0 leather armour (32, -44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -1, D:2) a +0 club (17, 10, D:2) a +0 leather armour (22, 17, D:2) a +0 whip (23, 15, D:2) a +0 chain mail (24, 11, D:2) a +0 club (27, 28, D:2) a +0 dagger (30, 1, D:2) a +0 sling (31, -31, D:2) a +0 rapier (36, 1, D:2) a +0 leather armour (54, -8, D:2) a +0 trident (63, 7, D:2) a +0 club Level 3 of the Dungeon [Shop] Yfagelumour's Antique Weapon Shoppe a +1 quarterstaff of speed (589 gold) a +0 long sword (108 gold) a +0 club (31 gold) the +6 morningstar of the Trees {antimagic, +Blink rC- rCorr Int+3} (1887 gold) Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 hand axe (93 gold) a +0 quarterstaff (124 gold) a +0 shortbow (93 gold) a +0 rapier (124 gold) a +0 hand axe (93 gold) a +0 short sword (93 gold) (0, 0, D:3) a +0 halberd (1, -2, D:3) a +0 spear a +0 spear of venom (1, 5, D:3) a +0 chain mail (18, -11, D:3) a +0 dagger (28, 11, D:3) a +0 long sword (39, 45, D:3) a +0 dagger (43, -10, D:3) a +0 club a +0 sling (43, 18, D:3) a +0 club (44, 30, D:3) a +0 short sword a +0 ring mail a +0 club a +0 ring mail (45, -7, D:3) a +2 mace of protection a +0 leather armour (45, -4, D:3) a +0 scale mail a +0 mace a +0 short sword (45, -3, D:3) a +0 ring mail a +0 flail a +0 dagger (45, -2, D:3) a +0 hand axe (45, 30, D:3) a +0 dagger a +0 leather armour (46, 30, D:3) a +0 dagger a +0 robe a +0 falchion a +0 scale mail (47, 28, D:3) a +0 ring mail (52, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 12, D:4) a +0 short sword (16, -28, D:4) a +0 whip (16, -27, D:4) a +0 club (16, -26, D:4) a +0 flail a +0 flail (23, -5, D:4) a +0 leather armour (31, -26, D:4) a +0 scythe a +0 robe (33, -17, D:4) a +0 club (35, -35, D:4) a +0 leather armour (36, -10, D:4) a +0 robe a +0 trident (41, -33, D:4) a blade talisman (48, -24, D:4) a +0 halberd (49, -24, D:4) a +0 spear (50, -24, D:4) a +0 halberd (59, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, -25, D:5) 5 gold pieces (8, -13, D:5) a +0 sling (18, 9, D:5) a +0 war axe a +0 leather armour (29, 4, D:5) a +0 sling (30, -15, D:5) a +0 scale mail (32, -2, D:5) a +0 orcbow (34, -11, D:5) a +0 long sword (37, 3, D:5) a +0 quarterstaff (39, -16, D:5) a +0 robe a +0 dagger (41, -17, D:5) a +0 club (42, -16, D:5) a +0 hand axe (43, -16, D:5) a +0 whip Level 6 of the Dungeon (5, -5, D:6) a +0 robe (14, -11, D:6) a +0 dagger (15, -5, D:6) a +0 falchion (16, -14, D:6) a +1 hand axe of draining (16, -4, D:6) a +1 long sword of electrocution (18, -2, D:6) a +0 robe a +0 dagger (20, 0, D:6) a +0 dagger (22, 0, D:6) a +0 orcbow (37, -7, D:6) a +0 leather armour (39, -1, D:6) a +0 leather armour a +0 short sword (55, -35, D:6) a +0 whip (62, -27, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Baux's Weapon Shop a +0 short sword (36 gold) a +1 spectral quarterstaff (204 gold) a +0 flail (42 gold) the +3 shortbow "Nurheliy" {heavy, ^Fragile Fly rN+++ Str-2} (488 gold) Str-2: It affects your strength (-2). rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 dagger (24 gold) a +0 vampiric falchion (132 gold) a +0 flail (42 gold) (0, 0, D:7) 5 gold pieces a +0 flail a +0 leather armour (1, 0, D:7) 9 gold pieces a +0 dagger a +0 robe (2, 2, D:7) 5 gold pieces a +0 dagger a +0 scale mail (7, 0, D:7) a +0 rapier (10, -21, D:7) a +0 hand axe (10, -8, D:7) a +0 chain mail (13, 4, D:7) a +0 falchion a +0 leather armour (13, 7, D:7) a +0 orcbow (20, -12, D:7) a +0 war axe (27, -32, D:7) a +0 whip (27, 2, D:7) a +0 robe (30, -24, D:7) 10 gold pieces (31, -26, D:7) an amulet of reflection (36, -20, D:7) a +0 whip (37, -19, D:7) a +0 flail (38, -19, D:7) a +0 orcbow a +0 short sword a +0 leather armour (39, -18, D:7) a +0 dire flail a +0 chain mail the Ecumenical Temple a bailey (0, 0, Bailey) 8 gold pieces a boomerang (2, 4, Bailey) a +0 war axe a +0 plate armour (2, 13, Bailey) 7 gold pieces a +0 broad axe a +0 plate armour (5, 0, Bailey) a potion of enlightenment (10, 0, Bailey) 8 gold pieces a boomerang (11, 3, Bailey) 9 gold pieces a +0 battleaxe a +0 ring mail (13, -1, Bailey) 18 gold pieces 4 boomerangs (15, 2, Bailey) 9 gold pieces a +0 war axe a +0 leather armour (16, -1, Bailey) 8 gold pieces 2 boomerangs