Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 0, D:1) a +0 short sword (11, -7, D:1) a +0 dagger (12, 21, D:1) 4 stones (25, -13, D:1) a +0 dagger (35, -14, D:1) a +0 dagger (40, 16, D:1) a blade talisman (44, 16, D:1) a +0 spear (51, -16, D:1) a +0 sling (52, 15, D:1) a +0 dagger (52, 27, D:1) a +0 dagger (62, 1, D:1) a +0 club (64, -18, D:1) a flux talisman Level 2 of the Dungeon (2, -36, D:2) a +0 whip (14, -37, D:2) a +0 robe (20, -26, D:2) 4 stones (22, -12, D:2) a +0 mace (39, -45, D:2) a +0 dagger (45, -13, D:2) a +0 ring mail (46, -33, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 dagger a +0 scale mail (1, -1, D:3) a +0 whip (4, -13, D:3) a +0 whip a +0 ring mail a +0 hand axe a +0 chain mail a +0 dagger (5, -13, D:3) a +0 hand axe a +0 ring mail a +0 flail a +0 war axe a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (17, -7, D:3) a +0 club (22, -16, D:3) a +0 short sword (22, -15, D:3) a +0 whip a +0 scale mail a +0 dagger (24, -15, D:3) a +0 club 4 stones a +0 chain mail (24, -5, D:3) a +0 ring mail (32, 11, D:3) a stone (37, -14, D:3) a +0 barding (50, -4, D:3) a +0 club 2 stones Level 4 of the Dungeon [Shop] Woethrobi's Weapon Boutique a +2 great sword of holy wrath (237 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (949 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +0 whip (25 gold) the +1 mace "Kukegob" {venom, Fly rC+} (247 gold) rC+: It protects you from cold. Fly: It grants you flight. a +0 mace (30 gold) a +0 whip (25 gold) a +2 heavy great mace (237 gold) a +0 trident (35 gold) a +0 dagger (20 gold) (0, 0, D:4) 7 stones (2, -15, D:4) a +0 ring mail (6, -9, D:4) a +0 robe (14, -20, D:4) a +0 animal skin the +1 robe of Lifelessness {Dex+5} Dex+5: It affects your dexterity (+5). (16, 14, D:4) a +0 whip (19, -11, D:4) a +0 sling (20, -19, D:4) a +0 ring mail a +0 trident (21, -19, D:4) a +0 leather armour a +0 trident (21, -17, D:4) a +0 ring mail a +0 flail a +0 ring mail a +0 short sword (22, 16, D:4) a +0 scale mail (26, 25, D:4) a +0 ring mail (34, -8, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 6 stones (13, -11, D:5) a +0 short sword (13, 6, D:5) 5 stones (17, -36, D:5) a book of Geomancy (17, -35, D:5) a scroll of identify (19, -27, D:5) a +0 flail (39, -32, D:5) a +0 leather armour (42, -18, D:5) a +0 ring mail (65, -32, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 28, D:6) a +0 shortbow (3, 22, D:6) a +0 club a +0 hand axe a +0 ring mail a +0 club a +0 hand axe a +0 ring mail (10, 40, D:6) a +0 trident (14, -1, D:6) a +0 long sword a +0 robe (15, -8, D:6) 3 stones (22, 37, D:6) a +0 sling (26, -6, D:6) a +0 hand axe a +0 club a +0 leather armour a +0 mace a +0 leather armour (28, -7, D:6) a +0 shortbow (51, -6, D:6) a +0 short sword a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 whip (53, 28, D:6) a +0 leather armour a +0 hand axe a +0 mace a +0 scale mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, -39, D:7) 6 stones (22, 2, D:7) a +0 whip (28, -25, D:7) a +3 dagger (35, -28, D:7) a +0 trident a +0 robe (38, -32, D:7) a +0 short sword a +0 leather armour (42, -29, D:7) a +0 leather armour (47, 5, D:7) a +0 shortbow 6 stones a +0 club a +0 ring mail (53, -38, D:7) a +2 trident of draining a +0 robe an orb of guile (55, -20, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +1 long sword of True Grit {protect, Will+ Int+3 Dex-5 Stlth+} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (1, 0, D:8) a +0 robe a +0 mace (1, 1, D:8) a +0 robe (4, 16, D:8) a +0 short sword (7, 23, D:8) a +0 long sword (7, 24, D:8) a +0 halberd a +0 plate armour (7, 47, D:8) a +0 dagger (13, 8, D:8) a +0 dagger (13, 38, D:8) a +0 whip (14, 14, D:8) a +0 dagger a +0 robe a +0 falchion (16, -1, D:8) a +0 halberd a +0 robe (16, 13, D:8) a +0 hand axe (16, 14, D:8) a +0 short sword a +0 scale mail (17, -3, D:8) a serpent talisman (17, 12, D:8) a +0 giant spiked club a +0 giant club (17, 13, D:8) a +0 dagger (17, 43, D:8) a +0 dagger (18, 5, D:8) a +0 sling (19, 11, D:8) a +1 dagger of holy wrath (19, 45, D:8) a +0 trident a +0 robe (19, 48, D:8) a +0 dagger a +0 robe (20, 47, D:8) a +0 battleaxe a +0 plate armour (25, 19, D:8) a +0 ring mail (26, 25, D:8) a +0 robe (32, 15, D:8) a +3 battleaxe of freezing a +0 robe (32, 16, D:8) +0 acid dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (0, 6, D:9) 3 stones (2, 6, D:9) 4 stones (4, -2, D:9) a +0 club an orc corpse (skeletalised by now) (8, -3, D:9) a +0 short sword 6 stones a +0 leather armour (10, 0, D:9) a +0 dagger an orc corpse (skeletalised by now) (10, 13, D:9) a +0 flail (10, 16, D:9) a +0 arbalest (13, 0, D:9) a +0 dagger a +0 robe (22, 4, D:9) 5 gold pieces (24, -24, D:9) a +7 heavy executioner's axe {rare} (25, -25, D:9) a hornet corpse (25, -14, D:9) a killer bee corpse a killer bee corpse a troll corpse (skeletalised by now) (26, -21, D:9) a +2 short sword of electrocution a kobold corpse (27, 6, D:9) a +0 rapier (30, 4, D:9) a +0 robe (39, -1, D:9) 7 stones (41, -8, D:9) 4 stones (47, -1, D:9) a +0 buckler (52, 7, D:9) a +4 mace a +0 robe (55, 0, D:9) a +0 dagger a +0 robe (56, 0, D:9) a +0 club a +0 leather armour (56, 2, D:9) a +0 robe a +0 falchion (56, 3, D:9) a +0 robe a +5 scimitar