Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 8370159814973769981 42 Agrajag the Apothecary (level 3, -1/23 (24) HPs) Began as a Formicid Alchemist on Feb 2, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:25 (1203 turns). Agrajag the Apothecary (Formicid Alchemist) Turns: 1203, Time: 00:02:25 HP: -1/23 (24) AC: 2 Str: 12 XL: 3 Next: 80% MP: 3/7 EV: 12 Int: 16 God: Gold: 62 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . i - +2 sling (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -8), very slightly contaminated, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.9 Spellcasting + Level 1.7 Conjurations + Level 4.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sting Conj/Alch 48% 1d6 4% 1 X - Mercury Vapours Alch/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Inventory: Hand Weapons d - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) i - a +2 sling of freezing (weapon) (You found it on level 1 of the Dungeon) Missiles c - 13 stones h - 3 poisoned darts Armour a - a +0 robe (worn) Magical Staves j - a staff of air {!a} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of brand weapon {unknown} k - a scroll of identify {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} f - 2 potions of mutation {unknown} l - a potion of curing {unknown} n - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10783 Altars: # { { .# #.# .#+####+####+#..# ...............# ...............# ............@.# #+####'####S## #.....#..# #.....#..# ####.....#### #..#.....#..# #..'.....'†.# ####### ####'###'#.## #...... #..#..#.# #.##### You could see an adder (poisoned). Message History You open the door. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder. The sling bullet freezes the adder. The adder is no longer moving slowly. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The sling bullet freezes the adder. You kill the adder! You now have 23 max hp (+1). You open the door. You sense a monster nearby. There is an open door here. 😎 HP[+1] Your hp is fully restored (23). You open the door. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! 😕 HP[-4] You take 4 damage, and now have 19/23 hp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (53% to hit) The sting hits the adder. The adder is poisoned. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! 😮 HP[-5] MP[-1] You take 5 damage, and now have 14/23 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 6/7 mp. Fire: i) +2 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder misses you. 😨 HP[-3] You take 3 damage, and now have 11/23 hp. Fire: i) +2 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 6/23 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] MP[-1] You take 4 damage, and now have 2/23 hp. You lost 1 mp, and now have 5/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. 😱 HP[-1] MP[-1] You take 1 damage, and now have 1/23 hp. You lost 1 mp, and now have 4/7 mp. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 53% to hit) The sting misses the adder. You die... Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.7 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.9 Alchemy | | 4.7 Action || total ---------------------------++------- Melee: Short sword || 1 Fire: Sling || 36 Cast: Sting || 16 Ability: Dig || 1 Armour: Robe || 17 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners, ebering_ecumenical_altar_petrified D:2: layout_basic, minmay_snake_closets Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.7] 128 | D:1 | Reached skill level 1 in Conjurations 207 | D:1 | Found a faded altar of an unknown god. 465 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 660 | D:1 | Learned a level 2 spell: Mercury Vapours 826 | D:1 | Reached XP level 3. HP: 22/24 MP: 7/7 1201 | D:2 | HP: 4/23 [poisoned by an adder] 1202 | D:2 | HP: 1/23 [poisoned by an adder] 1203 | D:2 | Succumbed to an adder's poison Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 ball pythons 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 28 | 45.9 | 18 | 4 | 18.2 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 2 | 28 | 93.3 | 1 | 4 | 80.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.7 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.9 Alchemy | | 4.7 Action || total ---------------------------++------- Melee: Short sword || 1 Fire: Sling || 36 Cast: Sting || 16 Ability: Dig || 1 Armour: Robe || 17 Dodge: Dodged || 15 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1216 | 1205 | 11 | 40 | 956 | 2 | 608.0 | Dungeon | 1216 | 1205 | 11 | 40 | 956 | 2 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:2: 199 daAuts