Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 9151763417519973516 4 Agrajag the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on Feb 2, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (116 turns). Agrajag the Apothecary (Formicid Alchemist) Turns: 116, Time: 00:01:04 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 0/3 EV: 12 Int: 14 God: Gold: 47 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting + Level 1.1 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Inventory: Missiles d - 6 boomerangs Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5883 Altars: #.######..#..# #.#..........# ###..#.##+++##.# #...##.#.....#.# ####...†#.#.....#.# #.....##..#..<..#.# #....####.#.....#.# #...#.###.##'''##.# ##@##..#.##.......# ##r##.#..######...# ###.†.#.##.# ###.# #.....#.##.# #.# #....[...... #.# #...........# #.# #.....)....###.# #.# ...........## .# ..# ##........... .. .## You could see a quokka. Message History 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You are out of magic! You hit the endoplasm. The endoplasm closely misses you. Unknown command. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm looks more healthy. The endoplasm jiggles. The endoplasm freezes you. You are frozen. 😮 HP[-5] You take 5 damage, and now have 8/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the endoplasm. You kill the endoplasm! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. 😨 HP[+1] MP[+1] You are too injured to fight recklessly! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin closely misses you. 😨 MP[-1] You lost 1 mp, and now have 0/3 mp. You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. 😮 HP[+1] You hit the hobgoblin but do no damage. You kill the hobgoblin! Your Conjurations skill increases to level 1! You start resting. 😎 HP[+6] MP[+2] Your hp is fully restored (13). You regained 2 mp, and now have 2/3 mp. A kobold comes into view. It is wielding a +0 whip. 😎 MP[+1] Your mp is fully restored (3). The kobold shouts! The sting hits the kobold. The kobold is poisoned. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. A frilled lizard comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The sting misses the frilled lizard. The frilled lizard hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You are out of magic! You completely miss the quokka. The quokka closely misses you. The frilled lizard unfolds its giant frill. 😎 MP[+1] You closely miss the quokka. The quokka closely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (48% to hit) The sting misses the quokka. The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! The quokka closely misses you. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the quokka. The quokka bites you. x2 😮 HP[-6] You take 6 damage, and now have 7/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the quokka. The quokka misses you. 😮 HP[+1] You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka bites you. You die... Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.3 Alchemy | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Sting || 7 Armour: Robe || 8 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, reono_crystal_passage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.7] 51 | D:1 | Reached skill level 1 in Conjurations 116 | D:1 | Slain by a quokka Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.3 Alchemy | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Sting || 7 Armour: Robe || 8 Dodge: Dodged || 11 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 27 | 46 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 27 | 46 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts