Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2046049039973681822 1 Agrajag the Sneak (level 1, -1/18 HPs) Began as a Demigod Delver on Feb 4, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:00:15 (30 turns). Agrajag the Sneak (Demigod Delver) Turns: 30, Time: 00:00:15 Health: -1/18 AC: 3 Str: 13 XL: 1 Next: 13% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -12), hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: + Level 2.7 Fighting + Level 1.8 Long Blades - Level 1.7 Dodging - Level 4.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - 4 scrolls of fear h - a scroll of immolation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 5971 Temple: D:4-7 #....#+## #....#..## .# #....#... ..# #....#..# ...# #....#..##...## #....#......... #....'......... #....#..##..### #....##@.###### #....#.S....... #....#......... +....#h.......$ #....#......... #....#.......$. #..###..## #..# ..# +... .. You could see a water moccasin and a jackal. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Agrajag the Demigod Delver. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 3 scrolls of fear. Found a stone staircase leading down. e - 4 scrolls of fear (gained 3) You open the door. There is an open door here. A jackal comes into view. You see here a scroll labelled SOESTR UXU HOUB. h - a scroll labelled SOESTR UXU HOUB A jackal comes into view. A water moccasin comes into view. The helpless jackal fails to defend itself. You hit the jackal. The jackal closely misses you. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 16/18 hp. You closely miss the jackal. The jackal bites you. The jackal closely misses you. 😕 HP[-1] You take 1 damage, and now have 15/18 hp. You hit the jackal. You kill the jackal! 😕 HP[+1] You feel yourself speed up. You barely miss the water moccasin. The water moccasin misses you. 😕 HP[+1] You hit the water moccasin. The water moccasin barely misses you. You hit the water moccasin but do no damage. The jackal barks! The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] You take 9 damage, and now have 8/18 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! 😱 HP[-6] You take 6 damage, and now have 2/18 hp. MASSIVE DAMAGE!! (PAUSE) You hit the water moccasin. You die... Action || total ---------------------------++------- Melee: Falchion || 9 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 5 Dodge: Dodged || 4 Levels and vault maps discovered: D:5: layout_gridville, tgw_fedhas, mainiacjoe_overflow_swirl, uniq_crazy_yiuf_cottage, uniq_blork_the_orc, uniq_eustachio Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Agrajag the Demigod Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 3/3 0 | D:5 | magus.rc [v1.11.7] 16 | D:5 | Noticed a water moccasin 29 | D:5 | HP: 2/18 [water moccasin (6)] 30 | D:5 | Succumbed to a water moccasin's poison Vanquished Creatures A jackal (D:5) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Falchion || 9 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 5 Dodge: Dodged || 4 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 10 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 10 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 29 daAuts