Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 11300794999624173092 16 Agrajag the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on Feb 17, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (811 turns). Agrajag the Magician (Gnoll Hedge Wizard) Turns: 811, Time: 00:01:37 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 54% Magic: 1/10 EV: 14 Int: 13 God: Gold: 33 SH: 0 Dex: 17 Spells: 10/15 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls f - a scroll of fog {unknown} h - a scroll of immolation {unknown} Potions e - a potion of curing {unknown} g - a potion of degeneration {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 2.0 Summonings + Level 0.3 Necromancy + Level 2.0 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Blink Tloc 20% N/A 10% 2 c - Call Imp Summ 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 13% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Terence misses your cerulean imp. Your cerulean imp hits Terence with a -3 spear. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp hits Terence but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, not watching you, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence misses you. Terence hits your cerulean imp with a +0 hand axe. Your cerulean imp hits Terence but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits your cerulean imp with a +0 hand axe! Your cerulean imp hits Terence but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Rest in peace." #.# #.# #..>..###.####...# #.# #.# #.........## #.... #.# #.# #..........###.... #.# #.# #...........(..... #.# #.# ###............... #.# #.# #............... ##.### #.# #....[.........# #....# #.#####...........#.^. #....# #.##.@@........####... #....# #.##.##5......## #.... #....####.##.##.......# #.... #....(................# #.##. #....####....########.# #.### #....# #############.# #.# # #....# #........#.####.### #....#######.............(.... #.....................####.#.. You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 3 bats (D:1) 5 frilled lizards (D:1) A goblin (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 199 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 202 | D:1 | Learned a level 2 spell: Blink 205 | D:1 | Learned a level 2 spell: Call Imp 697 | D:2 | Noticed Terence 811 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, minmay_lizard_pond D:2: layout_rooms, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Hexes | | 0.3 Necromancy | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 54 Call Imp || 4 Blink || 1 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 9