Dungeon Crawl Stone Soup version 0.32-a0-441-gaf4921d (webtiles) character file. Game seed: 8395799724450022381 181 Agrajag the Vexing (level 5, 0/37 HPs) Began as a Coglin Hexslinger on Feb 23, 2024. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:05:40 (1809 turns). Agrajag the Vexing (Coglin Hexslinger) Turns: 1809, Time: 00:05:41 Health: 0/37 AC: 3 Str: 8 XL: 5 Next: 61% Magic: 3/6 EV: 12 Int: 13 God: Gold: 149 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . m - +3 sling (flame) {Natsumi} rCold . . . a - +1 sling {Rafael} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> 0), weak-willed, immotile, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +1 sling (offhand) {Rafael} l - a +0 sling {Fubuki} m - a +3 sling of flaming (weapon) {Natsumi} Armour c - a +0 robe (worn) e - a +0 pair of gloves (worn) s - a +0 ring mail Jewellery d - a ring of resist corrosion (left grasper) Scrolls b - 2 scrolls of poison g - a scroll of noise {unknown} h - 4 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of silence {unknown} o - a scroll of blinking {unknown} p - a scroll of revelation {unknown} q - a scroll of immolation {unknown} Potions f - 2 potions of enlightenment {unknown} k - a potion of ambrosia {unknown} n - a potion of brilliance {unknown} r - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 4.1 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Apportation Tloc 0% N/A 28% 1 Necrotise Necr 0% 1d4 28% 1 Sting Conj/Alch 0% 1d3 28% 1 Summon Small Mammal Summ 0% N/A 28% 1 Inner Flame Hex/Fire 7% N/A 30% 3 Dazzling Flash Conj/Hex 12% N/A 36% 3 Cause Fear Hex 5% N/A 45% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 77% 4 Passage of Golubria Tloc 0% N/A 95% 4 Silence Hex/Air 3% N/A 98% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 98% 5 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History The scorpion is severely wounded. The jinxing sprites lose interest in you. You feel sick. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. You shoot a sling bullet. The sling bullet closely misses the scorpion. You feel sick. The scorpion stings you but does no damage. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The scorpion barely misses you. The scorpion completely misses you. The ice beast hits you but does no damage. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Fire: m) +3 sling (flame) {Natsumi} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, heavily drained, chance to call a sprite on attack: 57%, 63% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You shoot a sling bullet. You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Your Ranged Weapons skill increases to level 4! Your Hexes skill increases to level 4! Fire: m) +3 sling (flame) {Natsumi} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast Aim: an ice beast (chance to call a sprite on attack: 45%, 64% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet closely misses the ice beast. You die... # #### ##.###..### #..Y@...(.# #..†#.....# #$..#.....# #...#.....+ #...#.....# ...##.##.## #### ### ## You could see an ice beast. Vanquished Creatures A scorpion (D:5) Terence (D:3) 4 adders 3 ribbon worms (D:2) 6 ball pythons 6 bats 3 endoplasms 3 giant cockroaches 2 goblins 10 hobgoblins 3 quokkas 3 frilled lizards 8 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agrajag the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 145 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 296 | D:1 | Learned a level 2 spell: Jinxbite 735 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1014 | D:2 | Found a shimmering altar of Xom. 1104 | D:2 | Found a faded altar of an unknown god. 1109 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1375 | D:3 | Noticed Terence 1386 | D:3 | Killed Terence 1771 | D:3 | Reached XP level 5. HP: 35/37 MP: 3/6 1797 | D:3 | You fall into a shaft and drop 2 floors! 1797 | D:5 | Entered Level 5 of the Dungeon 1800 | D:5 | Noticed an ice beast 1808 | D:5 | HP: 1/37 [ice beast (7)] 1809 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_rooms, basic_ecumenical_altar, basic_altar, kennysheep_generic_room_13 D:3: layout_loops_cross, good_gods_temple_1, uniq_terence D:5: cheibrodos_barr_body, layout_gridville, minmay_temple_entry_overgrown, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 | 4.0 Hexes | 3 4 | 4.1 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 150 | 106 || 256 Cast: Jinxbite | 2 | 4 || 6 Armour: Robe | 64 | 14 || 78 Dodge: Dodged | 63 | 15 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1854 | 34 | 158 | 1259 | 4 | 472.0 | Dungeon | 1888 | 1854 | 34 | 158 | 1259 | 4 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 630 daAuts D:3: 456 daAuts D:5: 13 daAuts