Agrajag Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a +0 short sword (6, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -1, D:1) a +0 robe (12, -3, D:1) a +0 ring mail (13, -23, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, -11, D:1) a rat corpse (skeletalised by now) (15, -10, D:1) a +0 whip (22, 9, D:1) a +0 dagger (26, -9, D:1) a +0 club (26, -5, D:1) a rat corpse (skeletalised by now) (26, 5, D:1) a +0 robe (28, -32, D:1) a +0 dagger (36, -23, D:1) a staff of cold (39, -11, D:1) a +0 ring mail (39, -3, D:1) 7 stones (40, 13, D:1) a +0 club 3 stones a kobold skeleton (41, -5, D:1) a +0 club (45, -21, D:1) a +0 ring mail (47, 12, D:1) a bat skeleton (50, -13, D:1) 8 stones (50, 19, D:1) a +0 whip a kobold skeleton (57, -1, D:1) a +0 whip (65, -7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (4, -4, D:2) an adder corpse (skeletalised by now) (4, -3, D:2) a +0 dagger (7, -12, D:2) a +0 mace (7, 24, D:2) a stone (13, 4, D:2) 2 throwing nets (13, 22, D:2) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (14, 22, D:2) a +0 club a +0 robe (15, 22, D:2) a ball python corpse (skeletalised by now) (16, 19, D:2) a flux talisman (20, -4, D:2) a scroll of identify (22, 1, D:2) a throwing net (22, 2, D:2) 10 gold pieces a +0 ring mail 5 stones a +0 club a +0 dagger a bat corpse