Ahrinia Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (2, -11, D:1) a +0 whip (42, -6, D:1) a +0 club Level 2 of the Dungeon (8, 11, D:2) a +0 shield (10, 8, D:2) a +0 club (35, 3, D:2) a +0 short sword a +0 short sword a +0 spear of venom (36, 13, D:2) a +0 club (39, -6, D:2) a +0 club (40, 1, D:2) a +0 hand axe (47, -9, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 short sword a +0 club a +0 ring mail a +0 morningstar a +0 whip a +0 leather armour a giant cockroach corpse Level 4 of the Dungeon (0, 0, D:4) an adder corpse (8, 8, D:4) a tomahawk (8, 9, D:4) a +0 scale mail (8, 10, D:4) a +0 hand axe (unseen) (9, 8, D:4) a tomahawk (9, 9, D:4) the +11 hand axe "X" {freeze, Fragile MR++ Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It will be destroyed if unequipped.