Ahrinia Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 4, D:1) a +0 dagger (11, -13, D:1) a +0 club (11, -11, D:1) a +0 club (12, 3, D:1) a +0 club (17, 15, D:1) a +0 club (19, 15, D:1) a +0 short sword (22, -9, D:1) a +0 ring mail (35, 10, D:1) a +0 hand axe (38, 6, D:1) a +0 dagger (40, 3, D:1) a +0 spear (40, 4, D:1) a +0 ring mail (44, -15, D:1) a +0 club (46, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (21, 45, D:2) a +0 spear (25, 41, D:2) a +0 ring mail (34, 30, D:2) a +0 club (42, 1, D:2) a +0 ring mail (51, 15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 0, D:3) a cursed -3 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour a +0 dagger a +0 robe (2, -7, D:3) a +0 hand axe (3, -6, D:3) a +0 long sword (5, -8, D:3) a +0 hand axe a +0 chain mail (6, -8, D:3) a +0 short sword (7, -9, D:3) a +0 dagger a +0 leather armour (15, -36, D:3) a +0 club a cursed -1 club (19, -39, D:3) a +0 hunting sling (20, -14, D:3) a +0 dagger a +0 robe (21, -14, D:3) a +0 club a +0 chain mail (29, -2, D:3) a +0 spear (31, -24, D:3) a +0 whip (32, -36, D:3) a +0 scale mail (37, -13, D:3) a +0 club (52, -38, D:3) a +0 giant club (61, -22, D:3) a +0 club Level 4 of the Dungeon [Shop] Qoor's Assorted Antiques a scroll of magic mapping (105 gold) a potion of curing (90 gold) a +0 trident (105 gold) a +0 rapier (120 gold) a scroll of magic mapping (105 gold) a potion of heal wounds (150 gold) a potion of agility (120 gold) an uncursed ring of protection from magic (750 gold) a +2 robe of positive energy (441 gold) the +8 dagger "Gram" {freeze, +Blink Stlth+} (1812 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. It makes you more stealthy. (0, 0, D:4) an uncursed staff of cold (10, 23, D:4) a +0 robe (11, 7, D:4) a +0 robe a potion of degeneration (14, 15, D:4) a +0 mace (14, 22, D:4) a +0 scale mail (17, 17, D:4) a +0 club (17, 18, D:4) a +0 giant club (22, 6, D:4) a +0 dagger (23, 26, D:4) a +0 scale mail (28, 13, D:4) a +0 ring mail (36, 8, D:4) a +0 club a +0 leather armour a +0 scythe an uncursed staff of death a -3 flail a +0 whip a cursed -2 ring mail a +0 animal skin a +0 mace (41, 29, D:4) a +0 rapier Level 5 of the Dungeon (1, 14, D:5) a +0 robe (10, 16, D:5) a +0 leather armour (17, 22, D:5) a cursed -1 chain mail a +3 ring mail of cold resistance the cursed +1 scale mail of the Peasants {rPois rC+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (21, 16, D:5) a +0 short sword a +0 ring mail (22, 16, D:5) a +0 dagger a +2 robe of positive energy (45, -3, D:5) a cursed +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 11, D:6) a +0 robe (9, 19, D:6) a +0 trident (9, 20, D:6) a +0 dagger a +0 robe (10, 19, D:6) a +0 dagger a +0 mace (10, 20, D:6) a +0 mace a +0 short sword a +0 dagger a +0 robe (10, 21, D:6) a +0 club a +0 animal skin (12, 19, D:6) a +0 animal skin (18, 37, D:6) a +0 mace (19, 39, D:6) a +4 quarterstaff of chaos a +2 cloak of poison resistance (28, 38, D:6) a +0 great sword (35, 16, D:6) a +0 scale mail (36, 9, D:6) a +0 trident a +0 leather armour (36, 14, D:6) a +0 dagger a +0 robe a +0 morningstar (36, 15, D:6) a +0 morningstar a +0 leather armour (36, 18, D:6) a +0 dagger a +0 chain mail (36, 20, D:6) a +0 falchion a +0 leather armour (37, 9, D:6) a +0 scimitar a +0 chain mail (37, 10, D:6) a +0 dagger a +0 robe (38, 16, D:6) a +0 mace a +0 chain mail (43, 19, D:6) a +0 dagger a +0 robe (44, 18, D:6) a +0 giant club a +0 dagger a +0 leather armour (45, 18, D:6) a +0 trident a +0 chain mail (48, 1, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (10, -12, D:7) a +0 hand axe a +0 animal skin (17, -24, D:7) a +0 club (18, -24, D:7) a +0 mace a +0 leather armour (18, -23, D:7) a +0 whip (34, -8, D:7) a +0 giant spiked club (34, 15, D:7) a +0 dagger a +0 scale mail (35, 16, D:7) a +0 dagger a +0 robe a cursed -3 short sword (36, 16, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (0, 1, D:8) a +0 long sword (0, 39, D:8) a potion of degeneration (1, 1, D:8) a potion of degeneration (3, 17, D:8) a +0 dagger a +0 robe (3, 18, D:8) a +0 dagger a +0 robe (4, 17, D:8) a +0 mace (4, 18, D:8) a +0 flail a +0 scale mail (5, 18, D:8) a +0 club a +0 leather armour (14, -2, D:8) a +0 dagger of chaos a +2 robe (17, -11, D:8) a +0 giant club (33, -11, D:8) a +0 dagger (34, -10, D:8) a +0 dagger a cursed +0 leather armour a +0 dagger a +0 robe (34, -9, D:8) a +0 falchion (35, -10, D:8) a +0 club a +0 ring mail (35, -4, D:8) a +0 dagger a +0 robe (36, -4, D:8) a +0 club a +0 ring mail of magic resistance (38, 12, D:8) a +0 scale mail (45, -15, D:8) a +0 flail (55, -5, D:8) a +0 giant club Level 9 of the Dungeon (3, -30, D:9) a +0 trident (3, -29, D:9) a +3 leather armour (3, -28, D:9) a +0 battleaxe a +0 plate armour (4, -29, D:9) a cursed +0 hand axe a +0 club a +0 leather armour (6, -18, D:9) a +0 scale mail (11, -6, D:9) a +0 robe (17, -10, D:9) a +0 giant club (18, -20, D:9) a +0 dagger a +0 leather armour a +0 falchion (19, -20, D:9) a +0 dagger a +0 robe (20, -20, D:9) a +0 falchion a +0 leather armour (21, -32, D:9) a +0 shortbow (21, 4, D:9) a +0 flail (22, 4, D:9) a +0 dagger a +0 robe (22, 5, D:9) a +1 dagger of pain (22, 6, D:9) a +1 dagger of venom (37, 2, D:9) a +0 hand axe a +0 ring mail (37, 3, D:9) a +0 hand axe a +0 dire flail a +0 chain mail (38, 3, D:9) a +0 club a +0 scale mail (38, 4, D:9) a +0 hand axe (39, 13, D:9) a +0 rapier (44, 3, D:9) a potion of lignification (50, -23, D:9) a +2 trident of protection Level 10 of the Dungeon [Shop] Udul Egi's Antique Weapon Shoppe a +0 hunting sling (39 gold) a +0 quarterstaff (104 gold) the +6 spear "Rujuergha" {drain, rN+ Stlth+} (1284 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It makes you more stealthy. a +0 falchion (78 gold) the +6 dagger "Bulaen" {venom, rF+ rN+ SInv} (1424 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It lets you see invisible. a +0 great sword (169 gold) a +4 battleaxe (741 gold) a +0 battleaxe (169 gold) a +0 battleaxe (169 gold) the +5 quarterstaff "Veneow" {freeze, rElec Dex+3} (1365 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. a +0 hand axe (78 gold) a +0 quarterstaff (104 gold) (0, 0, D:10) a +0 dagger (0, 3, D:10) a +0 club (1, 0, D:10) a +0 short sword (1, 1, D:10) a +0 club a +0 blowgun (1, 2, D:10) a +0 giant spiked club a +0 short sword a +0 dagger a +0 club (1, 3, D:10) a +0 blowgun (20, 25, D:10) a +0 quarterstaff (21, -19, D:10) a potion of lignification (22, -1, D:10) a +0 dagger (22, 1, D:10) a +1 trident of venom a +0 ring mail (22, 12, D:10) a +0 giant spiked club (23, 0, D:10) a +0 battleaxe a +0 plate armour a +0 short sword (23, 1, D:10) a +0 dagger a +0 robe (25, 15, D:10) a +0 leather armour (29, -22, D:10) a +0 robe (29, -18, D:10) a +0 shortbow (37, -6, D:10) a +0 robe (41, 1, D:10) a +0 whip a +0 club (42, -1, D:10) a +1 halberd of freezing (42, 0, D:10) a +0 spear (42, 1, D:10) a +0 trident a +0 scale mail a +0 shield Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) (14, -30, Lair:1) a hydra corpse (skeletalised by now) (32, -13, Lair:1) a bullfrog corpse a wolf corpse (55, -12, Lair:1) 26 stones (56, -11, Lair:1) 8 gold pieces