Dungeon Crawl Stone Soup version 0.24-a0-67-ga78bd38 (webtiles) character file. Game seed: 1684461804392481948 29 Ahrinia the Slasher (level 3, -4/28 HPs) Began as a Demonspawn Gladiator on Feb 5, 2019. Slain by a centaur (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (780 turns). Ahrinia the Slasher (Demonspawn Gladiator) Turns: 780, Time: 00:01:41 Health: -4/28 AC: 4 Str: 14 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 9 God: Gold: 21 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . SeeInvis . g - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1, fire resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +0 whip (weapon) Missiles d - 3 throwing nets (quivered) e - 25 bolts j - 20 arrows m - 2 curare-tipped needles q - 4 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of fear {unknown} k - a scroll of amnesia {unknown} l - a scroll of identify {unknown} o - a scroll of noise {unknown} Potions h - a potion of curing {unknown} n - a potion of flight {unknown} p - 2 potions of degeneration {unknown} Comestibles f - a ration Skills: + Level 2.3 Fighting - Level 2.9 Long Blades * Level 0.7 Maces & Flails - Level 1.7 Throwing + Level 0.9 Armour + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Your flesh is heat resistant. (rF+) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur unwields a +0 shortbow. The centaur hits you. You hit the centaur but do no damage. The centaur hits you! * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You hit the centaur. The centaur is lightly wounded. The centaur closely misses you. You barely miss the centaur. The centaur is lightly wounded. The centaur closely misses you. The centaur hits you! You die... .. ... ....######## ...........# ......$....# .# ........c..# #.# ........@# #.# ........(# #.# .........#######.# ## ..............##.# #< .........####.##.## #. ..................# #. ........(...#.##..# #. ............#.#...# #. ####.##+#####.#...# #. You could see a centaur. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 5 bats (D:1) A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:1) 6 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ahrinia the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 77 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 400 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [demonic ancestry] 400 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 774 | D:2 | Noticed a centaur 780 | D:2 | Slain by a centaur Vault maps used: D:1: tarquinn_simple_flora_water_d, st_stairs_7 D:2: marbit_many_paths, minitemple, minmay_tetromino_s2 Action || total -------------------------++------- Melee: Long sword || 22 Whip || 41 Kick || 12 Armor: Leather armour || 26 Dodge: Dodged || 45 Rpst.: Long sword || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 3 | 7.1 | 22 | 2 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 39 | 3 | 7.1 | 22 | 2 | 8.3 +---------+---------+-------+---------+---------+-------