Ahrinia Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -1, D:1) a +0 short sword (17, 14, D:1) a +0 whip (20, 5, D:1) a +0 short sword (30, 11, D:1) a +0 short sword (35, -4, D:1) a +0 chain mail (43, -9, D:1) a +0 leather armour (43, 8, D:1) a +0 club (45, -10, D:1) a +0 club (45, 4, D:1) a +0 club (55, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, -6, D:2) a +0 dagger (10, -17, D:2) a +0 club (14, -13, D:2) a +0 ring mail (18, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -3, D:2) a +0 dagger (25, -21, D:2) a bat corpse (skeletalised by now) (30, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, -2, D:2) a scroll of identify (33, 9, D:2) a +0 whip (35, -25, D:2) a bat corpse (skeletalised by now) (37, 0, D:2) a cursed ring of teleportation (38, -5, D:2) a scroll of magic mapping