Ahrinia Level 1 of the Dungeon [Shop] Duan's Assorted Antiques a +0 club (26 gold) a +0 hunting sling (39 gold) the +3 scythe of Misery {freeze, rC+ Will+ Dex+5} (1313 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from cold. It affects your willpower, your defense against some magical effects. a potion of heal wounds (130 gold) a scroll of random uselessness (26 gold) a scroll of fear (91 gold) 2 scrolls of identify (104 gold) a +0 short sword (78 gold) a +0 plate armour (598 gold) a +3 chain mail of fire resistance (689 gold) (0, 0, D:1) 17 arrows (7, -3, D:1) a +0 club (7, -2, D:1) a +0 club (10, 8, D:1) a +0 short sword (10, 9, D:1) a +0 club (10, 12, D:1) a +0 whip a +0 dagger (10, 14, D:1) 2 stones (21, 23, D:1) a +0 club (22, 23, D:1) a +0 club 4 stones (24, 25, D:1) a +0 dagger (31, 7, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger (0, 1, D:2) a +0 dagger (0, 3, D:2) a +0 club a +0 dagger (1, 0, D:2) a +0 dagger (3, 17, D:2) a +0 helmet (11, -1, D:2) a +2 quarterstaff of chaos a +0 cloak (11, 8, D:2) a +0 club (14, 0, D:2) a +0 mace (18, 7, D:2) 15 stones (18, 23, D:2) 13 stones (23, 26, D:2) a +0 club (24, 5, D:2) a +0 leather armour (37, 0, D:2) a +0 club (37, 8, D:2) a +0 whip 3 stones (40, 14, D:2) a +0 club (43, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, 26, D:3) a +0 dagger 31 stones a +0 robe (20, -8, D:3) a +0 club (33, 42, D:3) a +0 trident (35, 41, D:3) a +0 hand axe a +0 leather armour (42, -8, D:3) a +0 flail (49, 35, D:3) a +0 hunting sling 25 stones (53, 31, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (13, 32, D:4) 28 stones (20, 5, D:4) a +0 dagger (27, 26, D:4) a +0 flail (38, 7, D:4) a +0 scale mail (41, 5, D:4) 22 stones (48, 22, D:4) a +0 giant club (52, 10, D:4) 20 stones (55, 36, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 12, D:5) 26 stones (15, 23, D:5) a +0 robe (16, 9, D:5) a +0 shortbow 26 arrows (20, 32, D:5) 14 arrows (22, 2, D:5) 12 stones (22, 10, D:5) a +0 hunting sling (22, 19, D:5) a +0 robe a +0 robe a +3 battleaxe (26, 32, D:5) 22 bolts (44, 21, D:5) a +0 long sword (46, 3, D:5) 20 stones (46, 28, D:5) a +0 whip (47, 29, D:5) a +0 leather armour a +0 mace (48, 29, D:5) a +0 ring mail (52, 4, D:5) a +0 club a +0 dagger a +0 robe a +0 short sword (53, 4, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe Level 6 of the Dungeon (23, 25, D:6) a +0 short sword of venom a +0 chain mail a +0 dagger a +0 chain mail (23, 26, D:6) a +0 mace a +0 leather armour (25, -1, D:6) a +0 whip a +0 spear (25, 28, D:6) a +0 shortbow 15 arrows (26, 14, D:6) a +0 leather armour (28, -4, D:6) a +0 halberd (29, -7, D:6) a +0 ring mail (30, -7, D:6) a +0 dagger a +0 robe a +0 hand axe (30, -6, D:6) a +0 scimitar a +0 robe (31, -7, D:6) a +0 trident a +0 robe (31, -6, D:6) a +0 hand axe a +0 scale mail a +1 dagger of draining (32, -7, D:6) a +0 mace a +0 leather armour (32, -6, D:6) a +0 dagger a +0 leather armour (33, -7, D:6) a +0 flail a +0 chain mail (34, 1, D:6) a +0 short sword a +0 leather armour a +0 mace (35, 2, D:6) a +4 halberd a +0 robe (36, 1, D:6) a +0 plate armour a +0 dagger a +0 robe (36, 2, D:6) a +0 long sword a +0 plate armour (38, 0, D:6) a +0 leather armour (38, 20, D:6) a +0 flail (38, 21, D:6) a +0 hand axe a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 3, D:7) 26 arrows (6, 15, D:7) a +2 short sword of venom (18, -43, D:7) 14 gold pieces (20, -33, D:7) a +0 whip (23, 1, D:7) a +0 rapier (24, -22, D:7) a +0 leather armour a bailey (0, 0, Bailey) a hobgoblin corpse (2, 1, Bailey) a kobold corpse (3, 3, Bailey) a kobold corpse (7, -4, Bailey) a +0 halberd (7, 4, Bailey) a +2 halberd of electrocution a gnoll corpse (8, 4, Bailey) a +0 halberd a gnoll corpse (11, 1, Bailey) a +0 halberd of electrocution a gnoll corpse (12, 1, Bailey) a kobold corpse (13, 2, Bailey) a +0 halberd a gnoll corpse (14, -8, Bailey) 3 boomerangs a kobold corpse (15, -9, Bailey) a +0 halberd of electrocution (still there?) 2 potions of mutation (still there?) (15, -8, Bailey) 6 boomerangs a hobgoblin corpse (15, -2, Bailey) a +2 halberd of electrocution a gnoll corpse (16, -7, Bailey) 3 boomerangs a kobold corpse (17, -6, Bailey) 3 boomerangs (17, -5, Bailey) 3 boomerangs a potion of magic a kobold corpse (17, -4, Bailey) a +0 halberd