Dungeon Crawl Stone Soup version 0.34-a0-1018-g9bf671e83b (webtiles) character file. Game seed: 7196590183695098793 492 Aiman2014 the Conjurer (level 6, 0/36 HPs) Began as a Deep Elf Conjurer on Oct 26, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 6 of the Dungeon. The game lasted 00:10:14 (2652 turns). Aiman2014 the Conjurer (Deep Elf Conjurer) Turns: 2652, Time: 00:10:15 Health: 0/36 AC: 5 Str: 4 XL: 6 Next: 91% Magic: 0/14 EV: 12 Int: 30 God: Gold: 1121 SH: 0 Dex: 13 Spells: 4/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +3 robe "Plog" {^Contam rPois rCorr Int+5} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ a - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1297 gold pieces. You spent 176 gold pieces at shops. Inventory: Armour b - the +3 robe "Plog" (worn) {^Contam rPois rCorr Int+5} (You bought it in a shop on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. c - a +0 cloak d - the +1 ring mail "Adiug" {rElec} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. Jewellery a - a ring of poison resistance (worn) Wands c - a wand of iceblast (10) p - a wand of polymorph (4) Scrolls V - a scroll of vulnerability p - a scroll of poison N - a scroll of noise t - a scroll of teleportation Potions g - 2 potions of magic d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} C - 2 potions of cancellation k - 2 potions of lignification {unknown} Skills: * Level 2.5 Fighting - Level 3.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting * Level 6.6 Conjurations * Level 1.1 Translocations - Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Momentum Strike Conj/Tloc 58% 3d9 1% 2 d - Fulminant Prism Conj/Alch 17% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 24% N/A 4% 1 Hailstorm Conj/Ice 25% 3d7 4% 3 Freeze Ice 24% 1d4 6% 1 Kinetic Grapnel Frge 24% 1d4 6% 1 Sandblast Erth 12% 2d6 6% 1 Jinxbite Hex 12% 2d2 10% 2 Sublimation of Blood Necr 6% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 13% 4 Animate Dead Necr 6% N/A 54% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 54% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 54% 4 Fulsome Fusillade Conj/Alch 17% (3-5)d9 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 dagger. An iguana comes into view. Your Translocations skill increases to level 1! The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow barely misses you. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc warrior shoots an arrow. The arrow misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Momentum Strike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The orc priest looks braver for a moment. You see here a +0 ring mail. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## ... .... ..... ######o..".. #.@.olo..... #.####.....> #.# ..... #.# .... #.# ... #.# ## #.# #.# #.# You could see an orc warrior, an iguana, an orc priest and an orc. Vanquished Creatures Grinder (D:3) A bombardier beetle (D:3) An orc priest (D:6) Jessica (D:3) A sleepcap (D:3) Ijyb (D:3) An orc wizard (D:2) 9 adders 3 dart slugs 2 ribbon worms 4 orcs 4 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas A ball python (D:2) 5 bats 4 frilled lizards 4 goblins 7 kobolds 5 rats (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aiman2014 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 384 | D:1 | Learned a level 2 spell: Searing Ray 387 | D:1 | Learned a level 2 spell: Momentum Strike 621 | D:1 | Reached skill level 5 in Conjurations 760 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 974 | D:2 | Found Lijeuk's Assorted Antiques. 1017 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/11 1105 | D:2 | Identified a scroll of acquirement 1105 | D:2 | Acquired 1126 gold pieces 1126 | D:2 | Bought a warped robe for 106 gold pieces 1126 | D:2 | Identified the +3 robe "Plog" {^Contam rPois rCorr Int+5} | (You bought it in a shop on level 2 of the Dungeon) 1126 | D:2 | Bought a scroll labelled VOXENL ZAPOJOS for 18 gold pieces 1126 | D:2 | Bought a scroll labelled DEIS GAUSMA for 18 gold pieces 1126 | D:2 | Bought a scroll labelled DEIS GAUSMA for 18 gold pieces 1126 | D:2 | Bought an emerald potion for 16 gold pieces 1358 | D:2 | Found a faded altar of an unknown god. 1888 | D:3 | Reached skill level 1 in Alchemy 1978 | D:3 | Reached XP level 5. HP: 21/28 MP: 6/13 2119 | D:3 | Noticed Jessica 2122 | D:3 | Killed Jessica 2123 | D:3 | Reached skill level 1 in Fighting 2290 | D:3 | Identified the +1 ring mail "Adiug" {rElec} 2310 | D:3 | Noticed Grinder 2320 | D:3 | Paralysed by Grinder for 3 turns 2323 | D:3 | Killed Grinder 2324 | D:3 | Reached skill level 6 in Conjurations 2324 | D:3 | Reached XP level 6. HP: 23/35 MP: 2/14 2432 | D:3 | Learned a level 4 spell: Fulminant Prism 2483 | D:3 | Noticed Ijyb 2491 | D:3 | Killed Ijyb 2633 | D:3 | You fall into a shaft and drop 3 floors! 2647 | D:6 | Reached skill level 1 in Translocations 2652 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring D:2: layout_loops_corners, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_crystal, chequers_serial_rivers_micro_e D:3: layout_loops_cross, nicolae_half_adder, uniq_ijyb, uniq_jessica, uniq_grinder D:6: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.6 Dodging | 3 | 3.4 Spellcasting | 4 | 4.0 Alchemy | 1 3 | 3.2 Fighting | 2 | 2.5 Translocations | 1 | 1.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 70 || 130 Searing Ray | 2 | 8 || 10 Momentum Strike | 1 | 4 || 5 Fulminant Prism | | 1 || 1 Read: Identify | | 5 || 5 Fear | | 1 || 1 Acquirement | | 1 || 1 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 6 | 9 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2649 | 2586 | 63 | 339 | 1905 | 4 | 662.2 | Dungeon | 2649 | 2586 | 63 | 339 | 1905 | 4 | 662.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1056 daAuts D:3: 819 daAuts D:1: 755 daAuts D:6: 18 daAuts