Dungeon Crawl Stone Soup version 0.34-a0-1027-g1c17688385 (webtiles) character file. Game seed: 2226864062924654662 18 Aiman2014 the Tinkerer (level 2, -9/20 HPs) Began as a Gnoll Forgewright on Oct 27, 2025. Mangled by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1295 turns). Aiman2014 the Tinkerer (Gnoll Forgewright) Turns: 1295, Time: 00:01:55 Health: -9/20 AC: 2 Str: 9 XL: 2 Next: 66% Magic: 7/7 EV: 12 Int: 14 God: Gold: 34 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) c - +2 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +2 vampiric dagger (weapon) Armour b - a +0 robe (worn) Scrolls w - a scroll of enchant weapon Potions g - a potion of magic A - a potion of attraction Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 7.0 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Summon Small Mammal Summ 16% N/A 16% 1 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Eringya's Surprising Cr Summ 4% N/A 83% 4 Martyr's Knell Necr/Summ 4% N/A 83% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence shouts! You hear a shout! You hear an angry hiss. The kinetic grapnel hits Terence. Terence is lightly wounded. A goblin comes into view. It is wielding a +0 club. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence barely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. It was a potion of heal wounds. You feel much better. The grapnel comes loose from Terence. Terence misses you. You bump into the rock wall. Terence barely misses you. You barely miss the goblin. Your bite misses the goblin. Terence barely misses you. The goblin hits you with a +0 club. You hit the goblin. You feel better. You kill the goblin! You feel less invigorated. You feel less confused. Terence completely misses you. Terence hits you with a +0 trident! Ouch! That really hurt! You see here a +0 club. You hit Terence. You feel better. Your bite misses Terence. Terence is moderately wounded. Terence misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is moderately wounded. Terence misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##..... # ...... #.#### #...# ...# #...# # #.####...# #.#####........# ##..............# #.....@@........# #..#########.#.## ########.#<# .........#.# .........#.# #######.##.# #.##.# #.##.# #.##.# You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 4 bats (D:1) 4 goblins A kobold (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aiman2014 the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 488 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1278 | D:2 | Noticed Terence 1295 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, serial_bayou_lagoon_b D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Attack: Normal || 31 Melee: Mace || 25 Bite || 2 Dagger || 6 Cast: Kinetic Grapnel || 19 Drink: Heal wounds || 1 Ambrosia || 1 Read: Identify || 2 Immolation || 1 Poison || 1 Stab: Sleeping || 1 Armour: Robe || 32 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1336 | 1306 | 30 | 179 | 966 | 2 | 668.0 | Dungeon | 1336 | 1306 | 30 | 179 | 966 | 2 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1305 daAuts D:2: 30 daAuts