Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 978257281017292363 42 Aiman2014 the Shooter (level 3, -8/27 HPs) Began as a Coglin Hunter on Mar 22, 2026. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (346 turns). Aiman2014 the Shooter (Coglin Hunter) Turns: 346, Time: 00:00:37 Health: -8/27 AC: 3 Str: 11 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 8 God: Gold: 63 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Jin} rCold . . . (100%) c - +0 sling {Oskar} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 86% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Inventory: Hand Weapons a - a +2 sling (weapon) {Jin} c - a +0 sling (offhand) {Oskar} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} Potions d - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11645 Altars: Fedhas #...# #....# #.# #...# #....# #.# #...# #....# #.# #...# #....# #.# #...# #....# #.# ####...# #...=# #.# ...#...######....# #.# ...#...##........########.# ................@'........# ...#...##.......j########## ...##..##........######## ...##.###...............# ......# #....##########.# ##..### #....# #.# ##)## #....# #.# #..# ###.## #.# #.## #..# #.# You could see a gnoll. Message History There is a stone staircase leading down here. You take 11 damage, and have 7/27 hp. MASSIVE DAMAGE!! Fire: a) +2 sling {Jin} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You take 4 damage, and have 3/27 hp. Fire: a) +2 sling {Jin} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Fire: a) +2 sling {Jin} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 halberd! You die... Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 58 Armour: Leather armour || 10 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic D:2: layout_rooms, basic_altar, minmay_tetromino_i2, uniq_jessica, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aiman2014 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 288 | D:1 | You fall into a shaft and drop 1 floor! 289 | D:2 | Found a blossoming altar of Fedhas. 310 | D:2 | Encountered Terence 315 | D:2 | Reached skill level 4 in Ranged Weapons 315 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 321 | D:2 | Killed Terence 322 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 342 | D:2 | HP: 6/27 [gnoll/+0 halberd (12)] 346 | D:1 | Mangled by a gnoll Vanquished Creatures Terence (D:2) An adder (D:2) An endoplasm (D:2) A quokka (D:2) 3 bats A frilled lizard (D:1) A goblin (D:1) 2 rats (D:2) 11 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 7 | 280 | 2 | 176.5 | Dungeon | 353 | 353 | 0 | 7 | 280 | 2 | 176.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts D:2: 60 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 36 | 60.0 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 21 | 36 | 63.2 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------