Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 11955656741164536494 28 Aiman2014 the Magician (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Apr 6, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (932 turns). Aiman2014 the Magician (Djinni Hedge Wizard) Turns: 932, Time: 00:01:31 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 30% Gold: 25 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 32% N/A 4% 2 m - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 s - Sandblast Erth 32% 2d9 3% 1 z - Magic Dart Conj 64% 1d6 3% 1 B - Blink Tloc 32% N/A 4% 2 X - Grave Claw Necr 32% 2d9 4% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls t - a scroll of teleportation {!r} c - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11061 Altars: Annotations: D:2 Terence ....### ......# ####......# ..#......# #. #.#......# #.. #.#..:...# #..###J@......# #.....@J......# #.##..#K##.#### #.##.....)...# #.###.#..#.#.# #.###......# #######........#..... #.......######.#.##.# #.#####.# ...# # #####.# #.... You could see Terence, 2 endoplasms and a kobold. Message History The blast of sand hits Terence but does no damage. The kobold closely misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! Terence barely misses you. You take 4 damage, and have 13/25 hp. You are too injured to fight recklessly! Okay, then. Okay, then. The kobold misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 10/25 hp. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +4 scale mail of death (84% to hit) The blast of sand hits Terence but does no damage. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Terence misses you. The endoplasm barely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The endoplasm hits you but does no damage. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." Action || total ---------------------------++------- Cast: Magic Dart || 37 Sandblast || 11 Read: Summoning || 1 Teleportation || 1 Armour: Robe || 8 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, minmay_misc_feat_plants, minmay_tiny_reverse_x D:2: layout_loops_cross, uniq_jessica, uniq_terence, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aiman2014 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Aiman2014 set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 295 | D:1 | Identified a scroll of summoning 297 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 693 | D:1 | Identified 2 scrolls of teleportation 767 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 767 | D:1 | Learned a level 1 spell: Sandblast 919 | D:2 | Encountered Terence 932 | D:2 | HP: 6/25 [kobold/+0 dagger (3)] 932 | D:2 | Slain by Terence Vanquished Creatures 2 dart slugs 3 endoplasms (D:1) 2 hobgoblins (D:1) 5 ball pythons A bat (D:1) 3 goblins 4 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 27 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 937 | 915 | 22 | 226 | 568 | 2 | 468.5 | Dungeon | 937 | 915 | 22 | 226 | 568 | 2 | 468.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 74 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 2 | 4.9 | 25 | 2 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 33 | 2 | 5.7 | 22 | 2 | 8.3 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------