Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 11445946666329102729 114 Alethiolet the Ducker (level 4, -4/25 HPs) Began as a Merfolk Ice Elementalist on Sept 12, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:38 (1809 turns). Alethiolet the Ducker (Merfolk Ice Elementalist) Turns: 1809, Time: 00:05:39 Health: -4/25 AC: 0 Str: 8 XL: 4 Next: 98% Magic: 7/7 EV: 18 Int: 14 God: Gold: 46 SH: 0 Dex: 16 Spells: 0/7 levels left rFire . . . (100%) c - melded +4 club rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +4 club (melded) Missiles b - 6 poisoned darts e - a throwing net Armour a - a +0 robe (melded) Magical Staves d - a staff of necromancy Scrolls h - a scroll of summoning {unknown} c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} Potions a - a potion of ambrosia f - a potion of curing {unknown} Baubles g - 2 flux baubles Skills: - Level 4.4 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic + Level 4.1 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 12% 3 c - Ozocubu's Armour Ice 13% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 7% N/A 28% 3 Gloom Hex/Necr 2% N/A 56% 3 Airstrike Air 0% 2d(1-17) 93% 4 Flame Wave Conj/Fire 1% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You bump into the rock wall. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The gnoll barely misses you. You hit the gnoll. The gnoll begins to glow. The gnoll is lightly wounded. The gnoll closely misses you. You bump into the rock wall. You feel less invigorated. You feel less confused. The gnoll closely misses you. You hit the gnoll. The gnoll glows dangerously bright. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll shudders as magic cascades through it! You kill the gnoll! You hit the gnoll. The gnoll begins to glow. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll glows dangerously bright. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll shudders as magic cascades through it. The gnoll twists and deforms. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll begins to glow. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll glows dangerously bright. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... ### #.# ######## #.. #....... #.# #.#####. #.# #.#.# #. #.# .. #.# #. #####$###.####.# #. #..ği........#.# #. ##.###....#.##.# #> #. #.#####.##.# ## #. #.......##.# # #. #.########.# .## #. #.# #.# ... #. #.# #.# ### ## #.########.# ..# #..........# #.. You could see a gnoll (heavy contam, misshapen). Vanquished Creatures Jessica (D:2) 3 adders (D:2) 3 gnolls (D:2) 2 dart slugs 2 endoplasms (D:1) 4 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons 2 bats (D:1) 4 frilled lizards 4 goblins 2 kobolds (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alethiolet the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 965 | D:2 | Found Rikamus's Weapon Shop. 973 | D:2 | Reached skill level 1 in Shapeshifting 973 | D:2 | Reached XP level 3. HP: 9/24 MP: 0/6 1055 | D:2 | Encountered Jessica 1148 | D:2 | Killed Jessica 1149 | D:2 | Reached XP level 4. HP: 24/30 MP: 2/7 1522 | D:2 | Learned a level 3 spell: Frozen Ramparts 1526 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1809 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms D:2: layout_basic, serial_shops, shop, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.4 Shapeshifting | 1 3 4 | 4.1 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 23 || 32 Melee: Unarmed | 9 | 17 || 26 Club | | 6 || 6 Cast: Freeze | 44 | 19 || 63 Drink: Magic | 1 | || 1 Ambrosia | | 1 || 1 Armour: Robe | 24 | 11 || 35 None | | 9 || 9 Dodge: Dodged | 28 | 25 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1754 | 62 | 198 | 1238 | 2 | 908.0 | Dungeon | 1816 | 1754 | 62 | 198 | 1238 | 2 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1031 daAuts D:2: 785 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+