AlexanderH Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 4, D:1) a scroll of remove curse (5, 1, D:1) 15 gold pieces (20, 3, D:1) a +0 dagger (20, 6, D:1) a +0 club a cursed +0 ring mail (28, -8, D:1) 19 stones (28, 2, D:1) 11 gold pieces (32, 5, D:1) 12 gold pieces (35, 0, D:1) a +0 ring mail Level 2 of the Dungeon (1, -6, D:2) 18 arrows (1, 0, D:2) a rat corpse (5, 1, D:2) a +0 spear (7, 15, D:2) a +0 club (9, -4, D:2) a +0 dagger (11, 8, D:2) a +0 club (16, 10, D:2) 14 arrows (29, 3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (12, -15, D:3) a +0 dagger (15, -16, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vim Ukec's Antique Weapon Shoppe a +2 dagger of venom (374 gold) the +6 war axe of Oenomania {vamp, rC+ rN+} (1526 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from negative energy. a +0 spear of venom (145 gold) a +0 trident (91 gold) a +0 short sword (78 gold) the +7 falchion of the Spheres {elec, *Slow rF+ rC+} (1505 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. It may slow you when you take damage. a +0 trident (91 gold) a +0 whip (65 gold) a +1 war axe of electrocution (408 gold) a +0 dagger (52 gold) (0, 0, D:4) a +0 ring mail (1, -4, D:4) 3 scrolls of identify Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (6, -12, D:5) 6 gold pieces (6, -4, D:5) a +0 hand axe a cursed +0 leather armour an orc corpse