AlexanderH Level 1 of the Dungeon (0, 1, D:1) a +0 dagger (5, 29, D:1) 13 stones (6, 10, D:1) a +0 club (16, 26, D:1) a +0 mace (18, -7, D:1) a +0 dagger (18, 24, D:1) 21 stones (32, 27, D:1) 18 stones (43, 6, D:1) a +0 short sword Level 2 of the Dungeon (14, -6, D:2) a +0 hand axe (19, -10, D:2) 19 arrows (27, -6, D:2) a +0 short sword (27, 13, D:2) a +0 dagger (35, 17, D:2) 20 bolts (39, -2, D:2) 21 sling bullets (48, 29, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Botzem's Antique Weapon Emporium a +0 whip (62 gold) a +2 glaive of protection (495 gold) a +1 hand axe of venom (265 gold) a +5 halberd of venom (795 gold) a +0 long sword (87 gold) a +0 mace (75 gold) a +0 morningstar (100 gold) a +0 whip (62 gold) the +9 sword of Zonguldrok {reap} (2000 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. a +0 whip (62 gold) (12, -10, D:3) a +0 club a +0 hunting sling 13 stones (12, 10, D:3) 27 stones (13, 24, D:3) 22 arrows (17, 24, D:3) a +0 club (18, 6, D:3) 19 sling bullets (19, -4, D:3) a +0 dagger (23, 9, D:3) a +0 hand axe (28, -32, D:3) 9 sling bullets (28, 20, D:3) a +0 dagger (32, -30, D:3) a bat corpse (skeletalised by now) (44, -14, D:3) 19 stones (47, 3, D:3) 20 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 16 gold pieces (4, -10, D:4) 7 gold pieces (10, -2, D:4) a scroll of enchant weapon (12, 6, D:4) 16 gold pieces (14, 9, D:4) 9 gold pieces