Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f (webtiles) character file. Game seed: 368115640336932400 192 AlexanderH the Conjurer (level 5, 0/46 HPs) Began as a Draconian Conjurer on May 7, 2021. Slain by Sigmund ... wielding a +1 scythe of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:58 (4210 turns). AlexanderH the Conjurer (Draconian Conjurer) Turns: 4210, Time: 00:06:58 Health: 0/46 AC: 6 Str: 10 XL: 5 Next: 42% Magic: 1/8 EV: 12 Int: 19 God: Gold: 110 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . i - +1 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... l - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons i - a +1 dagger of electrocution (weapon) j - a +0 war axe Missiles e - 7 atropa-tipped darts Armour l - a +0 pair of boots (worn) Wands k - a wand of digging (5) Scrolls a - a scroll of magic mapping {unknown} c - 3 scrolls of identify {unknown} d - a scroll of noise {unknown} g - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of silence {unknown} Potions b - 2 potions of curing f - 2 potions of invisibility {unknown} h - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: + Level 3.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Summon Small Mammal Summ 4% N/A 17% 1 Call Imp Summ 1% N/A 26% 2 Call Canine Familiar Summ 1% N/A 45% 3 Summon Guardian Golem Hex/Summ 1% N/A 45% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Summon Ice Beast Ice/Summ 1% N/A 86% 4 Summon Lightning Spire Summ/Air 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Xom Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of protection. The searing ray misses Sigmund. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channeling your searing ray. Sigmund casts a spell at you. The magic dart hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund drinks a potion. Sigmund is healed! The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund closely misses you. Sigmund hits you with a +1 scythe of protection! You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you with a +1 scythe of protection! * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Your tail-slap misses Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +1 scythe of protection! You die... .....#.....# # .........#.# ..####...# .. #........# ... #########.# (.. ..........# .. ...######.# . ........@.# ...##..@#.# #<....<#.# #..#.#.#.# #......#.# ........... ........... ##......... ...###### ##. You could see Sigmund. Vanquished Creatures Robin (D:3) 3 gnolls (D:2) 6 adders 2 worms 3 dart slugs 5 orcs (D:3) 5 bats 4 endoplasms 3 giant cockroaches 13 goblins 7 hobgoblins 7 jackals 3 quokkas 8 ball pythons 2 frilled lizards 6 kobolds 4 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlexanderH the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 343 | D:1 | Reached skill level 1 in Fighting 432 | D:1 | Reached XP level 2. HP: 20/23 MP: 1/5 1373 | D:2 | Found a faded altar of an unknown god. 1393 | D:2 | Reached XP level 3. HP: 23/29 MP: 2/6 1504 | D:1 | Learned a level 2 spell: Searing Ray 1676 | D:2 | Found a broken altar of Ashenzari. 2106 | D:2 | Reached XP level 4. HP: 37/37 MP: 5/7 2348 | D:2 | Reached skill level 5 in Conjurations 3176 | D:3 | Found a shimmering blue altar of Sif Muna. 3239 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/8 3284 | D:3 | Noticed Robin 3342 | D:3 | Killed Robin 3688 | D:3 | Found a broken altar of Ashenzari. 4093 | D:4 | Found a shimmering altar of Xom. 4098 | D:4 | Noticed Sigmund 4210 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_cross D:2: layout_basic, basic_altar, ebering_ecumenical_altar_rust D:3: layout_basic, evilmike_ruin_ashenzari, overflow_temple_1_default, minmay_misc_feat_secret_circle, chequers_serial_rivers_small_3, uniq_robin D:4: layout_basic, tso_metal_star, overflow_temple_1_default, serial_shops, nicolae_shop_statue_plus, minmay_misc_feat_iff, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.9 Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 34 || 51 Short sword | 5 | 21 || 26 Tailslap | | 4 || 4 Cast: Magic Dart | 60 | 23 || 83 Searing Ray | 2 | 16 || 18 Armor: Skin | 21 | 39 || 60 Dodge: Dodged | 62 | 49 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4219 | 4107 | 112 | 1335 | 2083 | 4 | 1054.8 | Dungeon | 4219 | 4107 | 112 | 1335 | 2083 | 4 | 1054.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1402 daAuts D:1: 1402 daAuts D:3: 1355 daAuts D:4: 59 daAuts