AlexanderH Level 1 of the Dungeon (20, -16, D:1) a +0 spear (20, -10, D:1) a +0 leather armour (20, -8, D:1) a +0 short sword (20, -6, D:1) a +0 dagger (23, -16, D:1) 23 arrows (35, -8, D:1) a +0 club 2 stones a +0 scale mail (36, 28, D:1) 16 poisoned darts (38, 29, D:1) a +2 antimagic dagger (46, 7, D:1) a +0 ring mail (54, -5, D:1) a +0 hunting sling (58, 34, D:1) a +0 dagger (61, -5, D:1) a +0 dagger (64, 32, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -25, D:2) a +0 club a stone (8, -11, D:2) a +0 club (22, -27, D:2) 17 bolts (30, -11, D:2) a +0 dagger of draining 3 stones (31, -11, D:2) a +0 club a +0 dagger (33, -14, D:2) a +0 club (44, -6, D:2) 8 boomerangs (46, -28, D:2) a +0 club Level 3 of the Dungeon (13, 1, D:3) a +0 robe (18, 31, D:3) a +0 dagger (19, -3, D:3) a +0 dagger (21, -5, D:3) a +0 tower shield (22, 2, D:3) a +2 dagger of speed a +0 trident a +0 leather armour (22, 11, D:3) a +0 dagger 3 stones (24, 2, D:3) a +0 hand axe a +0 scale mail a +0 short sword (28, 12, D:3) 23 sling bullets (29, 14, D:3) 20 bolts (39, -10, D:3) a +0 whip (40, 21, D:3) a +0 mace (59, -2, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (2, -1, D:4) a +0 club (2, 0, D:4) a +0 falchion 5 boomerangs a +0 ring mail a +0 whip (2, 21, D:4) 17 arrows (3, 0, D:4) a +0 club (4, -9, D:4) a +0 dagger (13, 17, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 hand axe a +0 scale mail (15, 12, D:4) a +0 dagger a +0 robe a +0 dagger (31, 32, D:4) 26 stones (32, 29, D:4) 12 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (0, 14, D:5) a +0 robe (3, 22, D:5) a +0 giant club (6, -7, D:5) a +0 short sword a +1 leather armour of willpower a +0 club 2 boomerangs (6, -6, D:5) a +0 short sword a +0 shortbow 15 arrows (6, -4, D:5) a +0 mace a +0 leather armour (15, 1, D:5) a +0 vorpal mace (20, 4, D:5) a +0 whip (35, -17, D:5) 30 arrows (35, -1, D:5) a +0 whip (38, -4, D:5) a +0 trident the +6 leather armour "Mueripp" {Int-5 Dex+7} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+7). (39, 9, D:5) the +1 leather armour of the Exiled Beasts {Will+ Str-2 Int+6 Stlth+} Str: It affects your strength (-2). Int: It affects your intelligence (+6). Will: It increases your willpower. Stlth: It makes you more stealthy. (42, -10, D:5) a +0 kite shield (46, 24, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (1, -6, D:6) a +0 long sword (10, -15, D:6) a +0 whip of flaming a +0 robe (10, -12, D:6) a +0 ring mail (14, -12, D:6) a +0 ring mail a +0 hand axe (15, -15, D:6) a +0 flail (16, -8, D:6) 16 stones (17, -6, D:6) 28 stones (25, -19, D:6) a +0 leather armour (28, -20, D:6) 19 arrows (28, -3, D:6) a +0 club a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (29, -3, D:6) a +0 dagger a +0 scale mail (32, -19, D:6) a +0 falchion (39, 2, D:6) a +0 giant club (46, -15, D:6) 9 stones (48, -17, D:6) a +0 robe (49, -15, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 24, D:7) a +0 trident (4, 25, D:7) a +0 club a +0 scale mail (4, 26, D:7) a +0 war axe (4, 27, D:7) a +0 club a +0 scale mail a +0 dagger a +0 leather armour (19, 3, D:7) 7 javelins (21, 8, D:7) a +0 plate armour (27, 18, D:7) 16 stones (30, 2, D:7) a +0 scale mail (34, 19, D:7) a +0 halberd (35, 15, D:7) 27 stones (38, 1, D:7) 19 sling bullets (39, 13, D:7) a +0 leather armour (41, 16, D:7) 18 stones (43, 33, D:7) a +2 helmet (45, 16, D:7) a +0 robe a +0 halberd (46, 14, D:7) a +0 spear a +0 robe (49, 17, D:7) a +0 hand axe a +0 robe (49, 18, D:7) a +2 scimitar a +0 robe (49, 22, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a scroll of amnesia (4, 12, D:8) a +0 robe (12, -8, D:8) 8 stones (12, 3, D:8) 21 stones (13, 18, D:8) a +0 long sword (17, 33, D:8) the +8 whip "Qocockolo" {spect, rPois rF- rC+++ MP-9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rPois: It protects you from poison. MP: It affects your magic capacity (-9). Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 robe (0, 2, D:9) a +0 long sword a +0 robe (1, 3, D:9) a +0 morningstar a +0 robe (2, 6, D:9) a +0 dagger (still there?) a +0 robe (still there?) (7, 20, D:9) a +0 dagger a +0 dagger 4 stones a +0 short sword 3 poisoned darts a +0 short sword (8, 21, D:9) a +0 dagger (unseen) (11, 24, D:9) a +0 short sword (26, 21, D:9) 19 stones (28, 8, D:9) a +0 ring mail (39, 19, D:9) 10 stones (50, 5, D:9) 20 arrows (56, 16, D:9) a +0 mace (still there?) a +0 scale mail (still there?) the Ecumenical Temple