AlexanderH Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 23, D:1) a +0 short sword 2 stones (18, 21, D:1) a +0 club (20, -11, D:1) a +0 spear (27, 25, D:1) a +0 leather armour (51, -2, D:1) a +0 dagger (59, 27, D:1) a +0 dagger (69, 9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cinurhi's Jewellery Emporium a +6 ring of strength (585 gold) a ring of willpower (250 gold) the ring of the Blind Eye {rPois rC- Will++ Slay+6} (536 gold) [ring of poison resistance] Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It greatly increases your willpower. an amulet of guardian spirit (300 gold) an amulet of the acrobat (300 gold) a ring of magical power (200 gold) a ring of protection from cold (250 gold) the ring "Yhoakit" {rF+ rN+ Str-3 Dex+2} (341 gold) [ring of protection from fire] Str: It affects your strength (-3). Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. an amulet of the acrobat (300 gold) the amulet of Sloth {RegenMP +Inv} (440 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. +Inv: It lets you turn invisible. (0, 0, D:2) a +0 ring mail (7, 1, D:2) a +0 leather armour (9, 8, D:2) 20 sling bullets (10, -10, D:2) 14 bolts (10, -4, D:2) a +0 dagger (14, -2, D:2) a +0 spear (15, 15, D:2) a +0 whip (18, -6, D:2) a +0 ring mail (21, 27, D:2) 13 sling bullets (22, -13, D:2) a +0 hand axe (24, -25, D:2) 12 sling bullets (26, 13, D:2) a +0 dagger (27, 10, D:2) a +0 club (28, 12, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) an adder corpse (8, 32, D:3) a +0 whip (17, 32, D:3) a +0 club (24, 19, D:3) a +0 short sword (24, 27, D:3) a +0 club (still there?) a +0 halberd (still there?) (27, 30, D:3) a +0 short sword (37, 3, D:3) a +0 falchion (still there?) a +0 whip (still there?) a +0 ring mail (still there?) an orc corpse (still there?)