AlexanderH Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 dagger (2, 1, D:1) a +0 club (10, -23, D:1) a +0 leather armour (24, -16, D:1) a +0 helmet (28, -7, D:1) a +0 dagger 5 stones (40, -23, D:1) a +0 leather armour Level 2 of the Dungeon (1, 41, D:2) 22 sling bullets (8, 29, D:2) a +0 dagger (10, 29, D:2) 12 stones (13, 31, D:2) a +0 dagger (14, 31, D:2) a +0 whip (15, 31, D:2) a +0 club a +0 whip (16, 31, D:2) a +0 dagger (17, 34, D:2) a +0 club (18, 35, D:2) a +0 club (21, 9, D:2) a +0 dagger 2 stones (24, 2, D:2) a +0 short sword (31, 16, D:2) a +0 club (32, 17, D:2) a +0 short sword (33, 12, D:2) a +0 plate armour (33, 13, D:2) 12 stones (33, 16, D:2) a +0 club (34, 36, D:2) 28 stones (38, 27, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 15, D:3) a +0 club (14, 20, D:3) a +0 chain mail (15, 26, D:3) 20 stones (18, 39, D:3) 21 arrows (19, 23, D:3) a +0 dagger (21, 31, D:3) a +0 scale mail (27, 14, D:3) 21 stones (28, 26, D:3) a +0 club (37, 18, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 0, D:4) a +0 spear (16, -14, D:4) 26 bolts (17, -26, D:4) a scroll of acquirement (19, -18, D:4) a +0 hand axe (still there?) a +0 club (still there?) (22, 1, D:4) a +0 hand axe (30, -25, D:4) a scarf of harm (34, -27, D:4) a +0 leather armour (38, -20, D:4) a +0 short sword (43, -10, D:4) a +0 whip a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, 22, D:5) 19 arrows (7, -7, D:5) a +0 scale mail (9, 25, D:5) 25 arrows (15, -12, D:5) a +0 flail (17, 9, D:5) a +0 robe (34, -9, D:5) a +0 whip (39, -13, D:5) a +0 ring mail (40, 30, D:5) a +0 whip (41, 15, D:5) a +2 helmet (45, 18, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Caewogah's Antique Weapon Shop a +4 short sword (550 gold) a +0 trident (77 gold) a +0 long sword of electrocution (235 gold) a +0 dagger (44 gold) the +10 short sword of Sases {distort, *Noise rN+++ Str+6} (2081 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+6). rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. a +0 great sword (143 gold) a +0 club (22 gold) a +0 quarterstaff (88 gold) a +0 flail (77 gold) (0, 0, D:6) a +0 hand axe an orc corpse (skeletalised by now) (1, -3, D:6) a +0 whip (1, -2, D:6) a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 6, D:6) a +0 robe (6, -10, D:6) a +0 dagger (6, -2, D:6) 23 arrows (10, -2, D:6) a +0 battleaxe a +0 plate armour (14, -9, D:6) a +0 leather armour (20, -10, D:6) a +0 leather armour the Ecumenical Temple