Dungeon Crawl Stone Soup version 0.29-a0-8-g0446c0d (webtiles) character file. Game seed: 4340994798225037224 65 AlexanderH the Conjurer (level 3, -5/30 HPs) Began as a Draconian Conjurer on Jan 27, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1953 turns). AlexanderH the Conjurer (Draconian Conjurer) Turns: 1953, Time: 00:02:50 Health: -5/30 AC: 5 Str: 9 XL: 3 Next: 94% Magic: 1/6 EV: 12 Int: 20 God: Gold: 77 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Scrolls b - a scroll of torment {unknown} c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions f - a potion of brilliance {unknown} g - a potion of flight {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc is lightly wounded. The orc barely misses you. You closely miss the orc. The orc barely misses you. The orc priest looks encouraged for a moment. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc barely misses you. The orc priest looks satisfied for a moment. The searing ray misses the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray misses the orc priest. The searing ray hits the goblin! You kill the goblin! The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. You kill the orc! The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest grunts loudly, as Orcs often do. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ### #.. #)# #.# #o# #)# #@# #.# #.# #.# #.# ####)# #....# #.#### ########## #.# #......... You could see an orc priest. Vanquished Creatures 3 adders (D:2) A worm (D:2) 5 orcs (D:2) 2 ball pythons 3 bats (D:1) 5 endoplasms 5 goblins A hobgoblin (D:1) A quokka (D:2) 2 frilled lizards A kobold (D:2) 2 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlexanderH the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 50 | D:1 | Found a faded altar of an unknown god. 613 | D:1 | Reached skill level 1 in Fighting 672 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 1397 | D:2 | Reached XP level 3. HP: 27/29 MP: 1/6 1400 | D:2 | Learned a level 2 spell: Searing Ray 1953 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, basic_ecumenical_altar, minmay_misc_feat_encased D:2: layout_loops_ring, palyth_stone_intersect, minmay_tromino_v4_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Dagger || 12 Short sword || 6 Flail || 2 Cast: Magic Dart || 57 Searing Ray || 2 Armor: Skin || 10 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1954 | 1940 | 14 | 327 | 1434 | 2 | 977.0 | Dungeon | 1954 | 1940 | 14 | 327 | 1434 | 2 | 977.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 864 daAuts