AlexanderH Level 1 of the Dungeon (3, -8, D:1) 2 boomerangs (6, 15, D:1) 5 atropa-tipped darts (10, -7, D:1) a +0 robe (13, 12, D:1) a +0 dagger (14, -16, D:1) a +0 leather armour (15, -2, D:1) a +0 dagger (26, 22, D:1) a +0 whip (47, -15, D:1) a +0 club (48, -15, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -4, D:2) a +0 spear (15, 1, D:2) a +0 morningstar (18, 1, D:2) a +0 club (24, -28, D:2) a +0 dagger (30, -29, D:2) a +0 dagger a +0 leather armour (30, -28, D:2) a +0 club (30, -27, D:2) a +0 whip a +0 ring mail (40, 10, D:2) the +2 leather armour "Edeniom" {rC+ Str+4 Dex+4} Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. (42, -30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 trident (still there?) an orc corpse (still there?) (5, -3, D:3) a +0 short sword 6 poisoned darts a kobold corpse (6, -31, D:3) an adder corpse (skeletalised by now) (7, -34, D:3) a rat corpse (skeletalised by now) (7, -33, D:3) a +0 dagger (7, -31, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, -38, D:3) a +0 whip (8, -4, D:3) a +0 whip a +0 robe (12, -30, D:3) a +0 leather armour (14, -10, D:3) a bat skeleton (17, -11, D:3) a +0 hand axe