AlexanderH Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -11, D:1) 2 stones (7, -19, D:1) a rat corpse (skeletalised by now) (9, -36, D:1) a +0 short sword a +0 club (19, -31, D:1) a goblin skeleton (26, -9, D:1) a +0 whip (27, -34, D:1) 5 stones (27, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -31, D:1) 2 stones (34, -8, D:1) a +0 dagger (39, -20, D:1) a bat corpse (skeletalised by now) (45, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 8, D:1) a +0 spear (47, 8, D:1) a +0 dagger a +0 short sword Level 2 of the Dungeon [Shop] Kyelasm's Armour Boutique the +4 scale mail of Nemelex Xobeh's Wrath {Harm MP+9 Dex+3} (562 gold) Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. a +0 pair of gloves (45 gold) a +0 hat (40 gold) a +1 hat (110 gold) the +0 cloak of the Thief {Quiet Slay-3 SInv Stlth+} (59 gold) Quiet: All noise in your surroundings is dampened. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 leather armour (20 gold) a +0 plate armour (230 gold) a scarf of repulsion (120 gold) a +1 buckler of protection (165 gold) the +1 robe of the Spider Nest {rF- rC+++} (407 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. a +0 robe (7 gold) (0, 0, D:2) a ball python skeleton (5, -1, D:2) a ball python skeleton (10, -6, D:2) a +0 club (12, -6, D:2) a +0 hand axe (20, 7, D:2) 3 stones (22, -29, D:2) a rat corpse (skeletalised by now) (24, 9, D:2) a hobgoblin skeleton (29, 19, D:2) a bat corpse (skeletalised by now) (30, -18, D:2) a +0 club a goblin skeleton (31, -20, D:2) a +0 robe (33, 20, D:2) a ball python corpse (skeletalised by now) (33, 21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, -2, D:2) a +2 scale mail of poison resistance (37, 9, D:2) a +0 spear (46, -3, D:2) a bat corpse (skeletalised by now) (56, -12, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 3, D:3) a +0 club a rat skeleton (11, 10, D:3) a +0 ring mail (14, -2, D:3) 8 stones (15, 9, D:3) a +0 scythe a +2 robe of cold resistance (19, -19, D:3) a +0 whip (19, 0, D:3) 7 stones (22, -13, D:3) 5 stones (27, -1, D:3) a +0 short sword (28, -29, D:3) a hobgoblin corpse (skeletalised by now) (29, 8, D:3) a rat skeleton (31, -3, D:3) a +0 whip (37, -26, D:3) a +0 robe (43, -1, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (8, -45, D:4) a jackal corpse (skeletalised by now) (8, -30, D:4) 2 boomerangs (8, -20, D:4) a +0 dagger a goblin skeleton (9, -7, D:4) a ball python corpse (skeletalised by now) (10, -27, D:4) a +0 dagger a +0 robe (10, -25, D:4) a +0 dagger a kobold skeleton (12, -49, D:4) a jackal corpse (skeletalised by now) (19, -24, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (26, -2, D:4) 2 stones (28, -16, D:4) a +0 spear (29, -44, D:4) 7 stones (36, -1, D:4) a +0 club 3 stones (40, -50, D:4) a +0 club (43, -36, D:4) a +0 club a goblin corpse (skeletalised by now) (45, -26, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability (6, -6, D:5) a +0 spear