AlexanderH Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 25, D:1) a rat corpse (skeletalised by now) (3, -5, D:1) a quokka corpse (skeletalised by now) (5, 0, D:1) a +0 short sword 4 stones (6, -5, D:1) a bat corpse (skeletalised by now) (10, 14, D:1) a bat corpse (skeletalised by now) (12, 5, D:1) 7 stones (14, 9, D:1) a +0 short sword (15, 5, D:1) a hobgoblin corpse (skeletalised by now) (15, 28, D:1) a quokka skeleton (17, -8, D:1) a +0 spear (22, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 30, D:1) a +0 leather armour (37, 14, D:1) a +0 dagger a stone (37, 19, D:1) 3 stones (48, 21, D:1) 7 stones (52, 16, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (5, 8, D:2) a +0 leather armour (24, 39, D:2) the +7 tower shield of the Hippo {rElec rF+ rC+ Int-5} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (26, 26, D:2) a rat corpse (skeletalised by now) (28, 24, D:2) an adder corpse (skeletalised by now) (30, 35, D:2) a +0 hand axe (47, -1, D:2) a +0 short sword (48, 23, D:2) a ball python corpse (skeletalised by now) (58, 25, D:2) a bat corpse (skeletalised by now) (62, 17, D:2) a frilled lizard corpse (skeletalised by now)