AlexanderH Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 33, D:1) a +0 club a goblin skeleton (4, 4, D:1) a frilled lizard corpse (skeletalised by now) (4, 7, D:1) a +0 club (5, 3, D:1) a hobgoblin corpse (skeletalised by now) (5, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (6, 11, D:1) a +0 dagger (12, 18, D:1) a ball python skeleton (12, 19, D:1) a rat skeleton (15, 27, D:1) a +0 dagger a goblin skeleton (18, 14, D:1) a ball python skeleton (19, 11, D:1) a bat skeleton (19, 14, D:1) a +0 dagger (35, 15, D:1) a hobgoblin skeleton (36, 14, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (40, 17, D:1) a +0 ring mail (41, 26, D:1) a +0 dagger (45, 34, D:1) a frilled lizard corpse (skeletalised by now) (46, 37, D:1) a bat corpse (skeletalised by now) (48, 22, D:1) a +1 dagger Level 2 of the Dungeon [Shop] Ygatill's Assorted Antiques a +0 spectral giant spiked club (167 gold) a scroll of poison (100 gold) a +0 helmet (112 gold) a potion of ambrosia (200 gold) a ring of protection from fire (625 gold) a scroll of revelation (187 gold) a scroll of noise (25 gold) the +0 chain mail "Cywnyubej" {-Cast *Slow rN+++ Regen+ Str+5} (760 gold) Str+5: It affects your strength (+5). rN+++: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. [Shop] Gion's Distillery a potion of attraction (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of attraction (30 gold) 2 potions of heal wounds (100 gold) a potion of curing (30 gold) a potion of magic (80 gold) a potion of brilliance (40 gold) a potion of mutation (80 gold) [Shop] Odantu's Weapon Shoppe a +0 short sword (33 gold) a +0 quarterstaff (44 gold) a throwing net (33 gold) a +2 long sword of holy wrath (201 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (880 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +6 great mace of draining (480 gold) a +0 war axe (38 gold) a +0 dagger (22 gold) (0, 0, D:2) a +0 hand axe (3, -1, D:2) a bat corpse (skeletalised by now) (7, 37, D:2) a +0 leather armour (12, 13, D:2) 4 stones (14, -1, D:2) a +0 rapier (16, 42, D:2) 5 stones (22, -9, D:2) a ball python skeleton (26, 2, D:2) 4 stones a +0 short sword a kobold skeleton (33, -1, D:2) a jackal skeleton an adder skeleton (38, 0, D:2) a +0 dagger a +0 ring mail (39, -11, D:2) a +0 whip (46, -11, D:2) an adder skeleton (48, -1, D:2) a +0 dagger (51, -10, D:2) a +0 short sword a kobold skeleton (51, -7, D:2) a quokka skeleton (60, 34, D:2) 5 stones Level 3 of the Dungeon (1, -18, D:3) a +0 flail (5, -3, D:3) a +0 whip a kobold corpse (7, -4, D:3) a +0 dagger (18, -1, D:3) a +0 short sword a +0 chain mail a +0 mace a +0 ring mail a +0 flail