AlexanderH Level 1 of the Dungeon [Shop] Haawoib's Antique Armour Shop the +4 leather armour of the Little Devil {Harm ^Drain rF++ rCorr} (1302 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +2 robe of fire resistance (495 gold) a +0 robe (19 gold) a +1 scale mail of poison resistance (364 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) an orb of energy (448 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 scale mail (112 gold) [Shop] Diut's Jewellery Shop a ring of willpower (300 gold) a ring of resist corrosion (240 gold) a +4 ring of slaying (432 gold) a ring of positive energy (240 gold) an amulet of regeneration (360 gold) an amulet of regeneration (360 gold) a ring of willpower (300 gold) a ring of resist corrosion (240 gold) the ring of Onas {Str+3 Dex+6 Slay+2} (692 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Ifaloic's Weapon Shoppe a +0 antimagic lajatang (470 gold) the +6 short sword "Buemaapn" {heavy, Str+4} (508 gold) Str+4: It affects your strength (+4). a +0 hand axe (30 gold) 2 boomerangs (40 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 hand axe of electrocution (95 gold) a +0 sling (15 gold) a +0 long sword of holy wrath (83 gold) [Shop] Dean's Magic Scroll Emporium a scroll of noise (13 gold) a scroll of revelation (97 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of enchant armour (97 gold) a scroll of teleportation (39 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (1, 5, D:1) a +0 leather armour (2, 5, D:1) a frilled lizard corpse (skeletalised by now) (4, -42, D:1) a +0 club (7, 7, D:1) a +0 sling (8, -38, D:1) a +0 hand axe (10, -1, D:1) a +0 spear (12, -7, D:1) a rat corpse (skeletalised by now) (18, -46, D:1) a scarf of harm (19, -24, D:1) a rat skeleton (20, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -8, D:1) a +0 leather armour (20, -6, D:1) 2 stones (21, -14, D:1) a +0 club a goblin skeleton (24, -33, D:1) a bat skeleton (29, -25, D:1) a +0 robe (29, -23, D:1) a +0 club (34, -34, D:1) a rat skeleton (37, -46, D:1) 5 stones (48, -31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, 30, D:2) a quokka corpse (skeletalised by now) (10, 33, D:2) a +0 sling a +0 club a bat corpse (skeletalised by now) (13, 42, D:2) a +0 robe (19, 43, D:2) a bat skeleton (20, 43, D:2) a ball python skeleton (24, -3, D:2) a +0 dagger 5 stones a +0 dagger (25, -3, D:2) a quokka skeleton (28, -3, D:2) 3 stones a +0 club (32, 17, D:2) a frilled lizard skeleton (32, 38, D:2) a stone (34, 38, D:2) a bat corpse (skeletalised by now) (35, 14, D:2) a +0 short sword 3 stones a kobold skeleton (36, 14, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) 2 stones (7, -42, D:3) an adder corpse (skeletalised by now) (13, -6, D:3) a +0 war axe an orc corpse (skeletalised by now) (13, 8, D:3) 4 poisoned darts (23, -40, D:3) a bat corpse (skeletalised by now) (25, -17, D:3) 15 gold pieces (26, -1, D:3) a +0 whip (27, -23, D:3) 4 stones (33, -41, D:3) 3 stones (34, -34, D:3) a +0 ring mail (37, -8, D:3) a +0 club a +0 sling a +0 scale mail (63, -37, D:3) a book of Movement (63, -35, D:3) a ball python corpse (skeletalised by now)