Dungeon Crawl Stone Soup version 0.33-a0-42-g4495e38 (webtiles) character file. Game seed: 16936127118299158101 442 AlexanderH the Apothecary (level 6, 0/55 HPs) Began as a Draconian Alchemist on Sept 2, 2024. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:07:12 (3908 turns). AlexanderH the Apothecary (Draconian Alchemist) Turns: 3908, Time: 00:07:13 Health: 0/55 AC: 8 Str: 10 XL: 6 Next: 71% Magic: 9/9 EV: 11 Int: 18 God: Gold: 263 SH: 0 Dex: 11 Spells: 4/9 levels left rFire . . . q - +8 whip of Yredelemnul, Feeding {heavy, Will+} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . A - +0 cloak rCorr + p - +0 pair of gloves SInv . (no boots) Will +.... C - amulet of magic regeneration Stlth ++ d - ring of resist corrosion HPRegen 0.29/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons g - a +0 trident q - the +8 whip of Yredelemnul, Feeding (weapon) {heavy, Will+} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Armour p - a +0 pair of gloves (worn) A - a +0 cloak (worn) Jewellery d - a ring of resist corrosion (left hand) j - a ring of fire t - a ring of fire C - an amulet of magic regeneration (around neck) Wands r - a wand of polymorph (3) D - a wand of acid (5) Scrolls c - 2 scrolls of torment {unknown} e - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} m - 3 scrolls of teleportation {unknown} o - 2 scrolls of identify {unknown} s - 3 scrolls of noise {unknown} u - a scroll of blinking {unknown} v - a scroll of amnesia {unknown} w - a scroll of enchant armour {unknown} y - 3 scrolls of immolation {unknown} B - a scroll of fog {unknown} G - a scroll of vulnerability {unknown} Potions a - a potion of magic b - 4 potions of heal wounds {unknown} f - a potion of resistance {unknown} h - a potion of might {unknown} i - a potion of ambrosia {unknown} k - a potion of haste {unknown} n - a potion of invisibility {unknown} x - a potion of brilliance {unknown} z - a potion of curing {unknown} E - a potion of lignification {unknown} F - a potion of attraction {unknown} Skills: + Level 4.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 2.0 Fire Magic + Level 5.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Sticky Flame Fire/Alch 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Magic Dart Conj 20% 1d4 12% 1 Summon Small Mammal Summ 4% N/A 19% 1 Searing Ray Conj 10% 2d4 19% 2 Olgreb's Toxic Radiance Alch 21% N/A 19% 4 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Call Imp Summ 2% N/A 26% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Call Canine Familiar Summ 1% N/A 47% 3 Passwall Erth 1% N/A 47% 3 Swiftness Air 1% N/A 47% 3 Summon Blazeheart Golem Fire/Summ 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:4 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your tail-slap misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, 53% to hit) The sting misses the water moccasin. The sting hits something. The water moccasin bites you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 53% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is heavily wounded. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin completely misses you. The water moccasin bites you but does no damage. You whack the water moccasin! Your tail-slap misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. Reactivating autopickup. You feel a bit more experienced. The water moccasin bites you. You die... . #.....# #### . ###.### ...#.## #.# .# .....# #.# ... ..#..# #.# #### # .. #....# #.###... #..#$## #....# #..##... #......##.############.##... #.#).$)S@...........##... #.##..{###.............). .##......o............##... ......#######..........#... #.#..#... ............#.## ........#####............# #........####...........## .......†<.............#.# ..........#############.## You could see a water moccasin. Vanquished Creatures An ogre (D:4) 2 scorpions A bombardier beetle (D:4) A jelly (D:4) Crazy Yiuf (D:3) Terence (D:2) An orc wizard (D:5) 6 adders A ribbon worm (D:3) 7 orcs 4 ball pythons 4 endoplasms 2 giant cockroaches (D:4) 12 hobgoblins 2 jackals (D:2) 2 quokkas 2 bats (D:1) 2 frilled lizards (D:1) 9 goblins 3 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlexanderH the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Reached skill level 1 in Fighting 373 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 1246 | D:2 | Reached XP level 3. HP: 24/29 MP: 6/6 1599 | D:2 | Noticed Terence 1629 | D:2 | Identified the +8 whip of Yredelemnul, Feeding {heavy, | Will+} 1662 | D:2 | Killed Terence 1663 | D:2 | Reached skill level 4 in Alchemy 1663 | D:2 | Reached XP level 4. HP: 33/37 MP: 7/7 2792 | D:3 | Found a runed translucent door. 2793 | D:3 | Noticed Crazy Yiuf 2799 | D:3 | Killed Crazy Yiuf 2800 | D:3 | Reached XP level 5. HP: 26/45 MP: 6/8 3105 | D:4 | Reached skill level 5 in Alchemy 3139 | D:4 | Learned a level 4 spell: Sticky Flame 3169 | D:4 | Reached XP level 6. HP: 49/53 MP: 9/9 3221 | D:4 | Reached skill level 1 in Fire Magic 3391 | D:4 | Found Fuudarum's Weapon Shop. 3520 | D:4 | Found a glowing silver altar of Zin. 3588 | D:5 | Entered Level 5 of the Dungeon 3887 | D:5 | Noticed a water moccasin 3908 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_corners, chequers_serial_rivers_small_a D:2: cheibrodos_greedy_goblins, layout_basic, kennysheep_generic_room_14, uniq_terence D:3: layout_basic, uniq_crazy_yiuf_cottage D:4: nicolae_cairo_tiling_large_dashed, layout_basic, kennysheep_mini_moat, serial_shops, shop D:5: layout_rooms, minmay_tree_intersection, uniq_duvessa, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.9 Alchemy | 4 5 | 5.5 Fire Magic | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tailslap | 6 | 12 || 18 Trident | 37 | || 37 Club | 4 | || 4 Whip | 6 | 103 || 109 Cast: Sting | 31 | 19 || 50 Stab: Sleeping | | 3 || 3 Armour: Skin | 37 | 109 || 146 Dodge: Dodged | 27 | 85 || 112 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3973 | 3853 | 120 | 165 | 3026 | 5 | 794.6 | Dungeon | 3973 | 3853 | 120 | 165 | 3026 | 5 | 794.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1075 daAuts D:1: 1068 daAuts D:4: 842 daAuts D:3: 806 daAuts D:5: 180 daAuts