Seeded DCSS version 0.32.0 (webtiles) character file. Game seed: 5891249552571667926 (custom seed) 2 AlexanderH the Chiller (level 1, -1/14 HPs) Began as a Merfolk Ice Elementalist on Sept 20, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (47 turns). AlexanderH the Chiller (Merfolk Ice Elementalist) Turns: 47, Time: 00:00:18 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is severely wounded. The jackal misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... # .!# #####?.# ######......# #....†......# ##########..........## #.......@h..........# #.################### ##.# ##..# #.)## ##.## ####..# #§...## #...§# You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlexanderH the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Freeze || 4 Armour: Robe || 14 Dodge: Dodged || 17