AlexanderH Level 1 of the Dungeon (0, 0, D:1) a flux talisman (2, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 8, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (11, -16, D:1) a kobold skeleton (11, -9, D:1) a +0 dagger (17, 14, D:1) a +0 club (22, 9, D:1) a +0 leather armour (23, 0, D:1) a rat skeleton (23, 1, D:1) a +0 dagger 5 stones (30, 0, D:1) a quokka skeleton (32, -21, D:1) a jackal skeleton (39, -25, D:1) a +0 dagger (46, -31, D:1) a +0 short sword (47, 15, D:1) a +0 robe (59, -10, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 8, D:2) a +0 sling (8, -18, D:2) a bat skeleton (11, -13, D:2) a frilled lizard skeleton (12, -20, D:2) the +3 ring mail of the Harp {rF+ Dex-2 SInv} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. SInv: It lets you see invisible. (13, -16, D:2) a hobgoblin skeleton (15, -8, D:2) a +0 sling (22, -17, D:2) 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (14, 4, D:4) a ball python corpse