ASSERT(summon_type == 0 || (abj >= 1 && abj <= 6) || mt == MONS_BALL_LIGHTNING || mt == MONS_ORB_OF_DESTRUCTION || mt == MONS_BATTLESPHERE || summon_type == SPELL_STICKS_TO_SNAKES || summon_type == SPELL_DEATH_CHANNEL || summon_type == SPELL_BIND_SOULS || summon_type == SPELL_SIMULACRUM || summon_type == SPELL_AWAKEN_VINES || summon_type == SPELL_FULMINANT_PRISM || summon_type == SPELL_INFESTATION) in 'mgen_data.h' at line 150 failed. Version: Dungeon Crawl Stone Soup: Circus Animals 1.7-37-g2c94cca Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss -name AlphaGone -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/AlphaGone.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/AlphaGone.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/AlphaGone/ -dir /opt/dgl-chroot/var/gamedata/dcss-dcssa/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/AlphaGone:2016-08-19.19:32:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x6674c8]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z13do_crash_dumpv+0x357) [0x66f807]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x6677ec]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354a0) [0x7f3cdd1544a0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f3cdd4f92a9]: /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0x66efa9] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0x66f22b] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_ZN9mgen_dataC2E12monster_type8beh_typePK5actoriiRK9coord_deft13enum_bitfieldI9mgen_flagLin1EE8god_typeS0_i14proximity_type8level_idiiS8_I17monster_flag_typeLin1EENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESL_S0_i+0x192) [0x6fe992]: mgen_data::mgen_data(monster_type, beh_type, actor const*, int, int, coord_def const&, unsigned short, enum_bitfield, god_type, monster_type, int, proximity_type, level_id, int, int, enum_bitfield, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, monster_type, int) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0xaa939b] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z15animate_remainsRK9coord_def11corpse_type8beh_typetP5actorNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE8god_typebbbPP7monsterPi10spell_typei+0x240) [0xaa9fc0]: animate_remains(coord_def const&, corpse_type, beh_type, unsigned short, actor*, std::__cxx11::basic_string, std::allocator >, god_type, bool, bool, bool, monster**, int*, spell_type, int) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z12animate_deadP5actori8beh_typetS0_NSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE8god_typeb10spell_type+0x164) [0xaaa5a4]: animate_dead(actor*, int, beh_type, unsigned short, actor*, std::__cxx11::basic_string, std::allocator >, god_type, bool, spell_type) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z17cast_animate_deadi8god_typeb+0x97) [0xaaa6e7]: cast_animate_dead(int, god_type, bool) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0xa6838c] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z11your_spells10spell_typeibbb+0xb34) [0xa6d564]: your_spells(spell_type, int, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z12cast_a_spellb10spell_type+0x561) [0xa708a1]: cast_a_spell(bool, spell_type) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z17do_cast_spell_cmdb+0x12) [0xa70ca2]: do_cast_spell_cmd(bool) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_Z15process_command12command_type+0x787) [0xbbc507]: process_command(command_type) /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0xbbf107] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss() [0xbbfc35] /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(main+0x304) [0x5d5744]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f3cdd13f830]: /opt/dgl-chroot/usr/lib/dcss-dcssa/bin/dcss(_start+0x29) [0x5d5be9]: Trying to run gdb. GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.04) 7.11.1 Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f3cdd4f8f6a in __waitpid (pid=29742, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f3cdd4f8f6a in __waitpid (pid=29742, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 #1 0x0000000000667beb in call_gdb (file=0x7f3cdd4e3540 <_IO_2_1_stderr_>, file@entry=0x7f3cde1ce1c0 <_nc_prescreen>) at crash.cc:420 gdb = attach_cmd = "attach 27008\000\000\000\000\000\000\000" #2 0x000000000066f823 in do_crash_dump () at dbg-asrt.cc:714 t = 140730678170112 dir = "/opt/dgl-chroot/var/gamedata/dcss/morgue/AlphaGone/" name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/AlphaGone/crash-AlphaGone-20160819-202916.txt", '\000' file = 0x7f3cde1ce1c0 <_nc_prescreen> #3 0x00000000006677ec in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No locals. #5 0x00007f3cdd4f92a9 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x000000000066efa9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe6a14dd10 "ASSERT(summon_type == 0 || (abj >= 1 && abj <= 6) || mt == MONS_BALL_LIGHTNING || mt == MONS_ORB_OF_DESTRUCTION || mt == MONS_BATTLESPHERE || summon_type == SPELL_STICKS_TO_SNAKES || summon_type == SP"..., assert=assert@entry=true) at dbg-asrt.cc:838 No locals. #7 0x000000000066f22b in AssertFailed (expr=expr@entry=0xc2ced8 "summon_type == 0 || (abj >= 1 && abj <= 6) || mt == MONS_BALL_LIGHTNING || mt == MONS_ORB_OF_DESTRUCTION || mt == MONS_BATTLESPHERE || summon_type == SPELL_STICKS_TO_SNAKES || summon_type == SPELL_DEA"..., file=file@entry=0xbc9b78 "mgen_data.h", line=line@entry=150, text=text@entry=0x0) at dbg-asrt.cc:876 mesg = "ASSERT(summon_type == 0 || (abj >= 1 && abj <= 6) || mt == MONS_BALL_LIGHTNING || mt == MONS_ORB_OF_DESTRUCTION || mt == MONS_BATTLESPHERE || summon_type == SPELL_STICKS_TO_SNAKES || summon_type == SP"... args = fileName = #8 0x00000000006fe992 in mgen_data::mgen_data (this=0x7ffe6a14e890, mt=MONS_ZOMBIE, beh=, sner=, abj=, st=, p=..., mfoe=27001, genflags=..., which_god=GOD_NO_GOD, base=MONS_PUTRID_DEMONSPAWN, moncolour=-1, prox=PROX_ANYWHERE, _place=..., mhd=0, mhp=0, extflags=..., monname="\240\347\024j\376\177", '\000' , "\260^\027\003\000\000\000\000\300\347\024j\376\177", '\000' , "\351\024j\376\177\000\000\274*\032\335<\177\000\000\000\000\000\000\a\000\000\000\377\377\377\377\000\000\000\000\360\347\024j\376\177", '\000' , "\065\000\000\000\000\000\000\000\v\000\000\000\000\000\000\000\260^\027\003\000\000\000\000+\000\000\000\000\000\000\000\034\320s\000\000\000\000\000p\351\024j\376\177\000\000 +N\335<\177\000\000 \000\000\000\000\000\000\000\300\351\024j\376\177", '\000' , "\260\351\024j\376\177\000\000"..., nas="\300\347\024j\376\177", '\000' , "\351\024j\376\177\000\000\274*\032\335<\177\000\000\000\000\000\000\a\000\000\000\377\377\377\377\000\000\000\000\360\347\024j\376\177", '\000' , "\065\000\000\000\000\000\000\000\v\000\000\000\000\000\000\000\260^\027\003\000\000\000\000+\000\000\000\000\000\000\000\034\320s\000\000\000\000\000p\351\024j\376\177\000\000 +N\335<\177\000\000 \000\000\000\000\000\000\000\300\351\024j\376\177", '\000' , "\260\351\024j\376\177\000\000\244%\032\335<\177\000\000<\000\000\000\000\000\000\000 \000\000\000\000\000\000\000\037\000\000\000\000\000\000\000"..., is=RANDOM_MONSTER, freeze_mp=-1) at mgen_data.h:141 No locals. #9 0x0000000000aa939b in _raise_remains (pos=..., corps=77, beha=beha@entry=BEH_FRIENDLY, hitting=hitting@entry=27001, as=as@entry=0x1491c80 , nas="", god=GOD_NO_GOD, actual=true, force_beh=false, raised=0x0, motions_r=0x7ffe6a14eabc, spell=SPELL_ANIMATE_DEAD, power=747) at spl-summoning.cc:1695 item = @0x149a8a8: {base_type = OBJ_CORPSES, sub_type = 0 '\000', {plus = 576, mon_type = MONS_PUTRID_DEMONSPAWN, skill = 576, charges = 576, initial_cards = 576, net_durability = 576}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, charge_cap = 0, stash_freshness = 0}, {special = 80, unrand_idx = 80, deck_rarity = 80, rod_plus = 80, subtype_rnd = 80, brand = 80, freshness = 80}, rnd = 251 '\373', quantity = 1, flags = 536870912, curse_weight = 0, id_complexity = 0, pos = {x = 36, y = 36}, link = 27000, slot = 0, orig_place = {branch = BRANCH_PANDEMONIUM, depth = 1}, orig_monnum = 576, inscription = "", props = {hash_map = 0x36bc6c0}} zombie_type = MONS_PUTRID_DEMONSPAWN hd = 23 name_type = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 0} name = "" mon = MONS_ZOMBIE monnum = mg = {cls = MONS_ZOMBIE, behaviour = BEH_FRIENDLY, summoner = 0x1491c80 , abjuration_duration = 0, summon_type = 47, pos = {x = 36, y = 36}, foe = 27001, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 14}, god = GOD_NO_GOD, base_type = MONS_PUTRID_DEMONSPAWN, colour = -1, proximity = PROX_ANYWHERE, place = {branch = BRANCH_PANDEMONIUM, depth = 1}, hd = 0, hp = 0, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 0}, mname = "", non_actor_summoner = "", initial_shifter = RANDOM_MONSTER, preferred_grid_feature = DNGN_UNSEEN, map_mask = 0, props = {hash_map = 0x0}, freeze_cost = -1} mons = #10 0x0000000000aa9fc0 in animate_remains (a=..., class_allowed=class_allowed@entry=CORPSE_BODY, beha=beha@entry=BEH_FRIENDLY, hitting=hitting@entry=27001, as=as@entry=0x1491c80 , nas="", god=GOD_NO_GOD, actual=true, quiet=true, force_beh=false, mon=0x0, motions_r=0x7ffe6a14ebbc, spell=SPELL_ANIMATE_DEAD, power=747) at spl-summoning.cc:1833 was_draining = false was_butchering = false success = si = {> = {}, cur_link = 77, next_link = 27000} number_found = 1 any_success = false motions = 0 #11 0x0000000000aaa5a4 in animate_dead (caster=, pow=pow@entry=747, beha=beha@entry=BEH_FRIENDLY, hitting=hitting@entry=27001, as=0x1491c80 , nas="", god=GOD_NO_GOD, actual=true, spell=SPELL_ANIMATE_DEAD) at spl-summoning.cc:1882 ri = {> = {}, x = 3, y = 1, cost_x = 1, cost_y = 1, credit = 7, credit_x = 4, credit_y = 6, base_cost = 1, inc_cost = 0, is_square = true, state = radius_iterator::RI_NE, center = {x = 33, y = 37}, los = LOS_NO_TRANS, current = {x = 36, y = 36}} number_raised = 0 number_seen = 0 motions = 0 #12 0x0000000000aaa6e7 in cast_animate_dead (pow=pow@entry=746, god=god@entry=GOD_NO_GOD, fail=fail@entry=false) at spl-summoning.cc:1980 No locals. #13 0x0000000000a679ae in _handle_summoning_spells (spell=spell@entry=SPELL_ANIMATE_DEAD, powc=powc@entry=746, beam=..., god=god@entry=GOD_NO_GOD, fail=fail@entry=false) at spl-cast.cc:1762 No locals. #14 0x0000000000a6838c in _do_cast (spell=spell@entry=SPELL_ANIMATE_DEAD, powc=powc@entry=746, spd=..., beam=..., god=god@entry=GOD_NO_GOD, fail=, potion=-1) at spl-cast.cc:1809 zap = NUM_ZAPS target = {x = 33, y = 37} #15 0x0000000000a6d564 in your_spells (spell=spell@entry=SPELL_ANIMATE_DEAD, powc=, powc@entry=0, allow_fail=allow_fail@entry=true, evoked=evoked@entry=false, fake_spell=fake_spell@entry=false) at spl-cast.cc:1588 wiz_cast = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_ANIMATE_DEAD, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 58751888, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} flags = 21004352 potion = -1 god = GOD_NO_GOD fail = 0 antimagic = false old_target = false cast_result = #16 0x0000000000a708a1 in cast_a_spell (check_range=, spell=SPELL_ANIMATE_DEAD, spell@entry=SPELL_NO_SPELL) at spl-cast.cc:909 cost = 0 freeze_cost = full_cost = 10 cast_result = #17 0x0000000000a70ca2 in do_cast_spell_cmd (force=force@entry=false) at spl-cast.cc:688 No locals. #18 0x0000000000bbc507 in process_command (cmd=cmd@entry=CMD_CAST_SPELL) at main.cc:2385 player_moved = #19 0x0000000000bbf107 in _input () at main.cc:1528 cmd = CMD_CAST_SPELL player_disabled = {was_disabled = false} #20 0x0000000000bbfc35 in _launch_game () at main.cc:505 game_start = false #21 0x00000000005d5744 in _launch_game_loop () at main.cc:382 game_ended = false #22 main (argc=14, argv=0x7ffe6a151948) at main.cc:338 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 on Aug 3 2016 at 07:14:02 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-unused-variable -Wno-missing-declarations -Wno-unused-function -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/opt/dgl-chroot/var/gamedata/dcss-dcssa" -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 17, depth = 1 Level id: Pan Level build method = , level layout type = rooms, absdepth0 = 24 Level vaults: lemuel_hall_of_pain layout_rooms pan_exit pan_to_abyss Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Elf:1, ? - help) Travelling... You're already here! There is a large open door here. You open the door. There is an open door here. There is a large open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Exploring the dungeon... Done exploring. There is an entrance to Feukh's Antique Armour Shop here. You shout for attention! You see here a dagger. Items here: ( ))) [[ a scale mail; a dagger; a leather armour; 11 arrows of flame an uncursed dagger; an uncursed shortbow There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Exploring the dungeon... Done exploring. Things that are here: a ring mail; a dagger The dungeon rumbles! A door shatters! Ka-crash! Items here: ( )) [ a leather armour; 56 arrows of flame; an uncursed dagger; a shortbow You shout for attention! You see here a short sword. You shout for attention! You shout for attention! You shout for attention! You shout for attention! The dungeon rumbles! A door shatters! x2; Ka-crash! There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Things that are here: 58 arrows of frost; a shortbow Items here: ( ))))))) [ You see here a scimitar. Exploring the dungeon... Done exploring. You see here a long sword. Things that are here: a chain mail; a short sword Things that are here: a leather armour; a long sword of holy wrath You see here a hand axe. You see here a troll hide. Items here: )) [[ a plate armour; a morningstar; a plate armour; a scimitar You see here a scale mail. The magical rune causes you to fumble your spell. The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! Unknown command. You shout for attention! Things that are here: a leather armour; an ivory glaive {chop} You shout for attention! You see here an enchanted rapier. You see here an enchanted short sword. You see here a broad axe of chopping. The dungeon rumbles! A door shatters! x2; Ka-crash! The dungeon rumbles! Ka-crash! You see here a broad axe of chopping. Exploring the dungeon... Magic restored. Done exploring. Exploring the dungeon... Done exploring. (X) Cocytus (C) Crypt (U) Depths (I) Dis (D) Dungeon (K) Dwarven Fortress (E) Elven Halls (F) Forest (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Elf:1, ? - help) What level of the Depths? (default 1, ? - help) Okay, then. (X) Cocytus (C) Crypt (U) Depths (I) Dis (D) Dungeon (K) Dwarven Fortress (E) Elven Halls (F) Forest (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Elf:1, ? - help) What level of the Shoals? (default 1, ? - help) Okay, then. (X) Cocytus (C) Crypt (U) Depths (I) Dis (D) Dungeon (K) Dwarven Fortress (E) Elven Halls (F) Forest (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Elf:1, ? - help) What level of the Swamp? (default 1, ? - help) Travelling... Things that are here: a short sword; a dagger There is a stone staircase leading up, spattered with blood here. Things that are here: 58 arrows of frost; a shortbow You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a large open door here. There is an open door here. There is a large open door here. You see here a rapier. There is an open door here. There is a large open door here. You see here a short sword. Things that are here: a scale mail; a short sword of electrocution There is an open door here. There is a staircase back to the Enchanted Forest here. You climb upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a flail. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Things that are here: a chain mail; a battleaxe Items here: )) [[ a giant club; a chain mail; a dire flail of holy wrath; a robe Items here: )))) [ a club; a leather armour; a flail; a hand axe; a dire flail You see here a plate armour. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Orcish Mines, spattered with blood here. You see here 18 needles of sleeping. You see here a club. Things that are here: a ring mail; a whip You see here a dagger. You see here a club. Items here: ))) [ a whip; an uncursed dagger; a plate armour; a short sword There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Swamp here. You climb downwards. Welcome to the Swamp! There is a staircase back to the Lair here. Exploring the dungeon... Done exploring. You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! A swamp worm comes into view. (hp=34, hd=10) You shout for attention! You shout for attention! You block the swamp worm's attack. You slash the swamp worm! (mon hp-14) Your grab misses the swamp worm. You tentacle-slap the swamp worm!! (mon hp-22) You kill the swamp worm! Sif Muna accepts your kill. You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! You start resting. Magic restored. The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! The dungeon rumbles! Ka-crash! Exploring the dungeon... Done exploring. (X) Cocytus (C) Crypt (U) Depths (I) Dis (D) Dungeon (K) Dwarven Fortress (E) Elven Halls (F) Forest (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Swamp:1, ? - help) Okay, then. (X) Cocytus (C) Crypt (U) Depths (I) Dis (D) Dungeon (K) Dwarven Fortress (E) Elven Halls (F) Forest (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Swamp:1, ? - help) What level of the Swamp? (default 1, ? - help) Travelling... You see here a scimitar. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a buckler; a spear There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Exploring the dungeon... Done exploring. Exploring the dungeon... Done exploring. You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You see here a swamp dragon hide. You shout for attention! You feel a surge of power! You call on the dead to rise... Nothing appears to happen. You shout for attention! You shout for attention! You shout for attention! You see here a glaive. You shout for attention! You shout for attention! Travelling... You see here a glaive. You see here a swamp dragon hide. You see here a swamp dragon hide. Okay, then. You shout for attention! You shout for attention! You shout for attention! You don't know that spell. Exploring the dungeon... Done exploring. You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You feel a surge of power! You call on the dead to rise... Nothing appears to happen. You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! You shout for attention! Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. (X) Cocytus (C) Crypt (U) Depths (I) Dis (D) Dungeon (K) Dwarven Fortress (E) Elven Halls (F) Forest (G) Gehenna (L) Lair (O) Orcish Mines (A) Shoals (M) Slime Pits (P) Snake Pit (N) Spider Nest (S) Swamp (Y) Tartarus (W) Tomb (V) Vaults (H) Hell (Z) Zot Where to? (Enter - Swamp:4 @ (x,y), ? - help) What level of the Depths? (default 1, ? - help) Travelling... There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a buckler; a spear There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Swamp here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Items here: ))) [ a whip; an uncursed dagger; a plate armour; a short sword You see here a club. You see here a dagger. Things that are here: a ring mail; a whip You see here an animal skin. Things that are here: a robe; an enchanted dagger Things that are here: a robe; a dagger Things that are here: a scale mail; a falchion Things that are here: a club; 3 potions of degeneration; an animal skin There is a staircase to the Orcish Mines, spattered with blood here. You climb downwards. Welcome to the Orcish Mines! There is a staircase back to the Dungeon here. Things that are here: a club; a falchion; a ring mail You see here a short sword. Things that are here: a giant club x2; a mace You see here a dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You see here a leather armour. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. Items here: ( ))) [[[[ You climb downwards. There is a stone staircase leading up here. Things that are here: a troll hide; a +0 buckler Things that are here: a ring mail; a dagger Things that are here: a scale mail; a spear; a flail of venom Things that are here: a club; a trident; a scale mail You see here a whip. You see here a spear. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Enchanted Forest here. You climb downwards. Welcome to the Enchanted Forest! There is a staircase back to the Dugeon here. There is an escape hatch in the floor here. You see here a robe. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. You see here a troll hide. Things that are here: a troll hide x2 There is an open door here. You see here a spear. You see here a dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a dire flail x2 There is a staircase to the Depths here. You climb downwards. Welcome to the Depths! There is a staircase back to the Dungeon here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Travelling... Things that are here: 32 steel bolts; an arbalest There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a trident. There is an open door here. There is an open door here. There is an open door, spattered with blood here. You see here a ring mail. There is an open door here. There is a one-way gate leading to the halls of Pandemonium here. This weapon is holy and will not allow you to wield it. This weapon is holy and will not allow you to wield it. This weapon is holy and will not allow you to wield it. Okay, then. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop a +2 broad axe of holy wrath. You are now empty-tentacled. You are already empty-tentacled. You are already empty-tentacled. You see here a +2 broad axe of holy wrath. B - an uncursed staff of earth (weapon) Okay, then. Okay, then. You feel a surge of power! The magical rune causes you to fumble your spell. You feel a surge of power! You feel yourself come back to life. You turn into a living statue of rough stone. You start resting. Magic restored. You are now empty-tentacled. There is a one-way gate leading to the halls of Pandemonium here. If you enter this portal you might not be able to return immediately. Continue? You enter the halls of Pandemonium! To return, you must find a gate leading back. A gelid demonspawn comes into view. (hp=75, hd=17) It is wielding a scimitar. You sense an extremely unholy aura. D - the +9 sword of Zonguldrok (weapon) {reap} A sun demon, a monstrous demonspawn and a putrid demonspawn come into view. The monstrous demonspawn moves out of view. The sun demon moves out of view. Found 32 gold pieces and a scroll of remove curse. An orange demon comes into view. (hp=65, hd=15) The orange demon moves out of view. A blizzard demon comes into view. (hp=100, hd=19) A neqoxec comes into view. (hp=46, hd=13) A hellwing comes into view. (hp=62, hd=14) You hear a distant blaring wail to the northeast. A sixfirhy comes into view. (hp=55, hd=14) A sixfirhy comes into view. (hp=47, hd=14) A cacodemon comes into view. (hp=140, hd=20) An orange demon comes into view. (hp=66, hd=15) You see here 32 gold pieces. An infernal black sun comes into view. (hp=120, hd=22) It is wielding a halberd. A red devil and an infernal demonspawn come into view. The infernal demonspawn shouts! An orange demon and a large abomination come into view. You revert to your normal fleshy form. Your body is suffused with negative energy! The orange demon screeches! The infernal black sun shouts! The infernal black sun utters an invocation to its god. The infernal black sun begins absorbing vital energies! The red devil begins absorbing vital energies! The large abomination begins absorbing vital energies! You hear a shout! You block the red devil's attack. The infernal black sun completely misses you. A sun demon comes into view. (hp=78, hd=17) A sun demon comes into view. (hp=85, hd=17) The red devil hops backward while attacking. You block the red devil's attack. You block the infernal black sun's attack. A putrid demonspawn comes into view. (hp=65, hd=17) It is wielding a trident. The sun demon shouts! You hit the infernal black sun but do no damage. Your grab misses the infernal black sun. You tentacle-slap the infernal black sun! (mon hp-17) You squeeze the infernal black sun. (mon hp-6) You hit the infernal black sun but do no damage. You grab the infernal black sun. You tentacle-slap the infernal black sun! (mon hp-11) You squeeze the infernal black sun, but do no damage. You constrict the infernal black sun, but do no damage. You block the red devil's attack. You block the infernal black sun's attack. You hit the infernal black sun. (mon hp-5) You squeeze the infernal black sun. (mon hp-5) (mon hp-3) You constrict the infernal black sun. A balrug comes into view. (hp=129, hd=21) It is wielding a vampiric demon whip. The crystal spear hits the infernal black sun. (mon hp-308) You kill the infernal black sun! Sif Muna accepts your kill. The infernal black sun turns into a zombie! The balrug shouts! You block the large abomination's attack. You block the red devil's attack. An Executioner comes into view. (hp=102, hd=19) You hit the large abomination but do no damage. You tentacle-slap the large abomination! (mon hp-17) You hit the large abomination. (mon hp-6) Your tentacle-slap misses the large abomination. You squeeze the large abomination, but do no damage. You block the large abomination's attack. A sun demon comes into view. (hp=68, hd=17) You hit the large abomination. (mon hp-1) You block the red devil's attack. Okay, then. You are now empty-tentacled. Your demonspawn zombie hits the large abomination with a halberd. (mon hp-2) You bludgeon the large abomination! (mon hp-15) Your squeeze misses the large abomination. The large abomination hits you! (hp-19) You feel your power leaking away. You tentacle-slap the large abomination. (mon hp-3) You block the red devil's attack. You barely miss the large abomination. You squeeze the large abomination, but do no damage. You batter the large abomination!! (mon hp-19) You tentacle-slap the large abomination! (mon hp-8) You destroy the large abomination! Sif Muna accepts your kill. You block the red devil's attack. You block the infernal demonspawn's attack. Your demonspawn zombie hits the red devil from afar with a halberd. (mon hp-5) You tentacle-slap the infernal demonspawn. (mon hp-4) You grab the infernal demonspawn. (mon hp-1) You constrict the infernal demonspawn. You bludgeon the infernal demonspawn! (mon hp-14) (mon hp-3) You drain the infernal demonspawn! (mon hp-3) You tentacle-slap the infernal demonspawn, but do no damage. (mon hp-2) You constrict the infernal demonspawn. You hear a shout! The Executioner gestures. The Executioner seems to speed up. You block the red devil's attack. You block the infernal demonspawn's attack. You tentacle-slap the infernal demonspawn. (mon hp-5) (mon hp-3) You constrict the infernal demonspawn. You batter the infernal demonspawn!! (mon hp-32) (mon hp-2) You drain the infernal demonspawn! (mon hp-10) You kill the infernal demonspawn! Sif Muna accepts your kill. The creeping rune calls out to the dead to return. A torturous demonspawn comes into view. (hp=69, hd=17) It is wielding a glaive. You bludgeon the red devil! (mon hp-7) You grab the red devil. You tentacle-slap the red devil!! (mon hp-20) You squeeze the red devil. (mon hp-2) x2; You constrict the red devil. Your demonspawn zombie hits the red devil but does no damage. You block the red devil's attack. You batter the red devil!! (mon hp-33) You kill the red devil! Sif Muna accepts your kill. The balrug gestures at you. (hp-28) Something smites you! You tentacle-slap the freezing wraith. (mon hp-5) You tentacle-slap the freezing wraith. (mon hp-2) You squeeze the freezing wraith! (mon hp-8) You batter the freezing wraith!! (mon hp-18) You squeeze the freezing wraith, but do no damage. You block the freezing wraith's attack. x2 You barely miss the freezing wraith. Your tentacle-slap misses the freezing wraith. You squeeze the freezing wraith! (mon hp-11) The balrug gestures at you. (hp-17) Something smites you! Your demonspawn zombie hits the freezing wraith from afar with a halberd! (mon hp-7) You bludgeon the freezing wraith! (mon hp-17) You bludgeon the freezing wraith! (mon hp-11) You block the freezing wraith's attack. x2 You barely miss the freezing wraith. Your tentacle-slap misses the freezing wraith. You batter the freezing wraith!! (mon hp-25) You destroy the freezing wraith! You barely miss the Executioner. You squeeze the Executioner! (mon hp-8) The Executioner hits you. (hp-1) You block the Executioner's attack. x2 You batter the Executioner!! (mon hp-29) You tentacle-slap the Executioner! (mon hp-7) You hear a shout! You block the Executioner's attack. x3 Your demonspawn zombie hits the Executioner but does no damage. You bludgeon the Executioner! (mon hp-10) You squeeze the Executioner! (mon hp-9) You block the Executioner's attack. x3 You batter the Executioner!! (mon hp-27) You squeeze the Executioner. (mon hp-6) You block the Executioner's attack. The Executioner completely misses you. You block the Executioner's attack. You bludgeon the Executioner! (mon hp-12) You kill the Executioner! Sif Muna accepts your kill. You block the torturous demonspawn's attack. A gelid demonspawn comes into view. (hp=78, hd=17) It is wielding a dire flail. You block the sun demon's attack. You block the orange demon's attack. Things that are here: a mace; a leather armour; an infernal demonspawn corpse You bludgeon the sun demon! (mon hp-14) You grab the sun demon. (mon hp-1) You constrict the sun demon. You block the sun demon's attack. You block the torturous demonspawn's attack. Your demonspawn zombie hits the torturous demonspawn from afar with a halberd! (mon hp-9) You bludgeon the sun demon! (mon hp-13) (mon hp-2) You constrict the sun demon. You tentacle-slap the sun demon. (mon hp-2) Your squeeze misses the sun demon. (mon hp-2) You constrict the sun demon. You block the sun demon's attack. You bludgeon the sun demon! (mon hp-7) You squeeze the sun demon. (mon hp-6) You constrict the sun demon, but do no damage. You batter the sun demon!! (mon hp-20) (mon hp-1) You constrict the sun demon. You block the torturous demonspawn's attack. You bludgeon the sun demon! (mon hp-7) You squeeze the sun demon. (mon hp-6) You kill the sun demon! Sif Muna accepts your kill. You tentacle-slap the torturous demonspawn. (mon hp-6) Your tentacle-slap misses the torturous demonspawn. You squeeze the torturous demonspawn. (mon hp-4) Your demonspawn zombie hits the torturous demonspawn from afar with a halberd. (mon hp-3) You tentacle-slap the torturous demonspawn. (mon hp-3) You squeeze the torturous demonspawn. (mon hp-1) You are struck by the torturous demonspawn's spines. (hp-9) You bludgeon the torturous demonspawn! (mon hp-11) You tentacle-slap the torturous demonspawn, but do no damage. You squeeze the torturous demonspawn! (mon hp-7) You block the torturous demonspawn's attack. The sun demon misses you. You bludgeon the torturous demonspawn! (mon hp-10) (mon hp-4) You drain the torturous demonspawn! (mon hp-3) You tentacle-slap the torturous demonspawn. (mon hp-6) You squeeze the torturous demonspawn! (mon hp-7) You kill the torturous demonspawn! Sif Muna accepts your kill. The creeping rune calls out to the dead to return. You barely miss the balrug. You tentacle-slap the balrug. (mon hp-4) You block the putrid demonspawn's attack. You batter the balrug!! (mon hp-30) You block the sun demon's attack. Your demonspawn zombie hits the balrug from afar with a halberd! (mon hp-15) You bludgeon the balrug! (mon hp-9) Your tentacle-slap misses the balrug. Your squeeze misses the balrug. You block the balrug's attack. You batter the balrug!! (mon hp-22) You squeeze the balrug. (mon hp-4) You bludgeon the balrug! (mon hp-13) You squeeze the balrug. (mon hp-1) You block the sun demon's attack. You block the putrid demonspawn's attack. Okay, then. B - an uncursed staff of earth (weapon) You feel a surge of power! You feel yourself come back to life. You turn into a living statue of rough stone. The balrug gestures at you. (hp-15) Something smites you! Something closely misses you. You are now empty-tentacled. You block the sun demon's attack. Your demonspawn zombie hits the balrug from afar with a halberd. (mon hp-4) The balrug gestures at you. The fireball explodes! The fireball engulfs you! The fireball engulfs the balrug. The balrug completely resists. The fireball engulfs the sun demon. The sun demon completely resists. The fireball engulfs something. (mon hp-82) The fireball engulfs your demonspawn zombie. You hear a shout! x3 You hear a chilling moan. You catch the helpless balrug momentarily off-guard. You batter the balrug!! (mon hp-24) Your tentacle-slap misses the balrug. You squeeze the balrug. (mon hp-5) You block the putrid demonspawn's attack. You batter the balrug!! (mon hp-18) You kill the balrug! Sif Muna accepts your kill. You block the sun demon's attack. Something completely misses you. You thrash the sun demon!!! (mon hp-39) You grab the sun demon. (mon hp-4) You constrict the sun demon. You thrash the sun demon!!! (mon hp-54) You kill the sun demon! Sif Muna accepts your kill. Something misses you. You batter the gelid demonspawn!! (mon hp-25) You grab the gelid demonspawn. You tentacle-slap the gelid demonspawn!! (mon hp-20) You squeeze the gelid demonspawn! (mon hp-8) You constrict the gelid demonspawn, but do no damage. You block the gelid demonspawn's attack. A ynoxinul comes into view. (hp=50, hd=13) You batter the gelid demonspawn!! (mon hp-20) You squeeze the gelid demonspawn. (mon hp-5) You kill the gelid demonspawn! Sif Muna accepts your kill. You block the putrid demonspawn's attack. You batter the orange demon!! (mon hp-23) You grab the orange demon. You tentacle-slap the orange demon!! (mon hp-21) You squeeze the orange demon! (mon hp-14) (mon hp-2) You constrict the orange demon. Your demonspawn zombie closely misses something. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. You thrash the orange demon!!! (mon hp-42) You kill the orange demon! Sif Muna accepts your kill. You block the putrid demonspawn's attack. A large abomination comes into view. (hp=79, hd=17) Your demonspawn zombie completely misses something. Something completely misses you. You block the putrid demonspawn's attack. Something completely misses you. The ynoxinul hits your demonspawn zombie! You bludgeon the putrid demonspawn! (mon hp-13) You grab the putrid demonspawn. You tentacle-slap the putrid demonspawn! (mon hp-8) You squeeze the putrid demonspawn, but do no damage. You constrict the putrid demonspawn, but do no damage. Something barely misses you. Your demonspawn zombie completely misses something. You bludgeon the putrid demonspawn! (mon hp-11) You squeeze the putrid demonspawn!! (mon hp-18) (mon hp-3) You constrict the putrid demonspawn. You block the putrid demonspawn's attack. Something completely misses you. You thrash the putrid demonspawn!!! (mon hp-63) You kill the putrid demonspawn! Sif Muna accepts your kill. The ynoxinul gestures. A large abomination comes into view. (hp=73, hd=30) You thrash the large abomination!!! (mon hp-56) Your tentacle-slap misses the large abomination. Your squeeze misses the large abomination. You hear a chilling moan. Something completely misses you. You batter the large abomination!! (mon hp-27) You destroy the large abomination! Sif Muna accepts your kill. You block something's attack. Your demonspawn zombie hits something with a halberd! (mon hp-12) The ynoxinul hits your demonspawn zombie. You thrash the sun demon!!! (mon hp-45) You grab the sun demon. You squeeze the sun demon! (mon hp-15) You constrict the sun demon, but do no damage. Something closely misses you. You batter the sun demon!! (mon hp-30) You kill the sun demon! Sif Muna accepts your kill. Something hits you but does no damage. Energy courses through your body! (sp+75) The ynoxinul gestures. Something misses you. Your demonspawn zombie barely misses something. You block something's attack. The ynoxinul gestures. You block the large abomination's attack. Something completely misses you. A balrug comes into view. (hp=100, hd=21) It is wielding a demon whip of electrocution. You batter something!! (mon hp-28) Reactivating autopickup. A sun demon comes into view. (hp=72, hd=17) Deactivating autopickup; reactivate with Ctrl-A. You thrash something!!! (mon hp-45) You tentacle-slap something!! (mon hp-29) You hear a shout! Something completely misses your demonspawn zombie. Something hits your demonspawn zombie but does no damage. Your demonspawn zombie hits the ufetubus but does no damage. The balrug gestures at you. (hp-19) Something smites you! The ynoxinul hits your demonspawn zombie. You block the large abomination's attack. You bludgeon something! (mon hp-9) You squeeze something. (mon hp-4) Something completely misses you. The sun demon moves out of view. You thrash something!!! (mon hp-71) Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You block the ufetubus's attack. The ufetubus completely misses you. Something hits your demonspawn zombie. Something barely misses your demonspawn zombie. The balrug gestures at you. (hp-22) Something smites you! You block the ufetubus's attack. x2 The ufetubus hits your demonspawn zombie but does no damage. The ufetubus barely misses your demonspawn zombie. The ynoxinul hits your demonspawn zombie but does no damage. The large abomination completely misses you. Your demonspawn zombie hits the ynoxinul with a halberd! (mon hp-11) The balrug hits you but does no damage. You block the ufetubus's attack. The ufetubus completely misses you. The ufetubus hits your demonspawn zombie but does no damage. x2 The ynoxinul hits your demonspawn zombie. The large abomination completely misses you. You block the balrug's attack. Items here: ))) [[ †† You bludgeon the balrug! (mon hp-16) You squeeze the balrug! (mon hp-8) You block the ufetubus's attack. The ufetubus hits you but does no damage. The ufetubus closely misses your demonspawn zombie. The ufetubus hits your demonspawn zombie but does no damage. Your demonspawn zombie hits the ufetubus with a halberd! (mon hp-13) The ufetubus dies! Your skin crawls. The ufetubus completely misses you. The ufetubus closely misses you. The ynoxinul hits your demonspawn zombie but does no damage. You block the large abomination's attack. The balrug gestures at you. (hp-19) Something smites you! You block the ufetubus's attack. x2 A red devil comes into view. (hp=42, hd=14) It is wielding a trident. You batter the balrug!! (mon hp-30) You tentacle-slap the balrug. (mon hp-5) Your squeeze misses the balrug. You block the balrug's attack. The ynoxinul hits your demonspawn zombie. You block the large abomination's attack. You bludgeon the balrug! (mon hp-16) You squeeze the balrug! (mon hp-7) Your demonspawn zombie hits the ynoxinul with a halberd! (mon hp-12) You block the ufetubus's attack. x2 You batter the balrug!! (mon hp-23) You kill the balrug! Sif Muna accepts your kill. The ynoxinul hits your demonspawn zombie. You block the red devil's attack. You block the large abomination's attack. You batter the large abomination!! (mon hp-33) You squeeze the large abomination! (mon hp-11) You block the ufetubus's attack. x2 You thrash the large abomination!!! (mon hp-54) You destroy the large abomination! Sif Muna accepts your kill. Your demonspawn zombie hits the ynoxinul with a halberd! (mon hp-11) You block the ufetubus's attack. x2 You batter the sun demon!! (mon hp-29) You grab the sun demon. You squeeze the sun demon! (mon hp-10) (mon hp-1) You constrict the sun demon. The ynoxinul closely misses your demonspawn zombie. You block the red devil's attack. You block the sun demon's attack. You thrash the sun demon!!! (mon hp-55) You kill the sun demon! Sif Muna accepts your kill. You block the ufetubus's attack. x2 You batter the ufetubus!! (mon hp-22) You kill the ufetubus! The ynoxinul gestures at you. The iron shot hits your demonspawn zombie. 3 red devils and a sun demon come into view. A red devil is wielding a trident of flaming. A red devil is wielding a demon trident of draining. The red devil hops backward while attacking. You block the red devil's attack. Your demonspawn zombie hits the ynoxinul with a halberd! (mon hp-7) The ynoxinul closely misses your demonspawn zombie. The red devil completely misses you. Things that are here: a trident; a leather armour; a putrid demonspawn corpse (mon hp-4) You block the red devil's attack. (mon hp-10) You bludgeon the red devil! (mon hp-17) You grab the red devil. You squeeze the red devil! (mon hp-7) (mon hp-2) You constrict the red devil. You block the red devil's attack. You batter the red devil!! (mon hp-18) You kill the red devil! Sif Muna accepts your kill. You block the sun demon's attack. (mon hp-12) Sif Muna accepts your kill. You feel a bit more experienced. You block the red devil's attack. The sun demon completely misses you. You see here a trident. You thrash the sun demon!!! (mon hp-58) You grab the sun demon. (mon hp-3) You constrict the sun demon. You hear a shout! You hear a roar! You block the red devil's attack. You block the sun demon's attack. You batter the sun demon!! (mon hp-35) You kill the sun demon! Sif Muna accepts your kill. You block the red devil's attack. x2 The red devil hops backward while attacking. The red devil completely misses you. You block the red devil's attack. The red devil misses you. The red devil hops backward while attacking. You block the red devil's attack. The red devil hops backward while attacking. You block the red devil's attack. x2 The red devil completely misses you. You thrash the red devil!!! (mon hp-58) You kill the red devil! Sif Muna accepts your kill. You hear a shout! x3; You block the red devil's attack. You hear a grinding noise. You block the red devil's attack. The red devil hops backward while attacking. You block the red devil's attack. The red devil hops backward while attacking. The red devil completely misses you. The red devil hops backward while attacking. The red devil hits you but does no damage. You block the red devil's attack. The red devil hits you but does no damage. Your demonspawn zombie hits the red devil with a halberd. (mon hp-2) You hear a grinding noise. A balrug comes into view. (hp=113, hd=21) It is wielding a demon whip of freezing. You thrash the red devil!!! (mon hp-62) You kill the red devil! Sif Muna accepts your kill. You hear a roar! x2; You hear a screech! You hear a chilling moan. You hear a shout! You block the red devil's attack. You hear a grinding noise. The red devil hops backward while attacking. You block the red devil's attack. The balrug gestures at you. The sticky flame misses you. Your demonspawn zombie hits the red devil from afar with a halberd! (mon hp-12) A red devil, a sixfirhy, a soul eater and a green death come into view. You batter the soul eater!! (mon hp-31) You grab the soul eater. You squeeze the soul eater! (mon hp-10) You constrict the soul eater, but do no damage. You hear a chilling moan. You hear a shout! You block the soul eater's attack. You tentacle-slap the soul eater. (mon hp-5) You tentacle-slap the soul eater! (mon hp-11) You squeeze the soul eater. (mon hp-5) You constrict the soul eater, but do no damage. You block the red devil's attack. You should not fight recklessly! You thrash the soul eater!!! (mon hp-37) You kill the soul eater! You hear a shout! You hear a loud, deep croak! Your demonspawn zombie closely misses the red devil. The cacodemon gestures next to the red devil. Some weird stuff shatters into small pieces. You block the balrug's attack. 2 red devils and a hellwing come into view. The hellwing gives a chilling moan. You thrash the balrug!!! (mon hp-61) You tentacle-slap the balrug! (mon hp-8) You squeeze the balrug! (mon hp-13) You hear a shout! You batter the balrug!! (mon hp-34) You kill the balrug! Sif Muna accepts your kill. The red devil moves out of view. The red devil hits you from afar with a demon trident of draining. (hp-9) A large abomination comes into view. (hp=75, hd=21) Okay, then. The magical rune causes you to fumble your spell. The magical rune causes you to fumble your spell. You revert to your normal fleshy form. Your body is suffused with negative energy! You stop regenerating. You block the sixfirhy's attack. x2 Your demonspawn zombie hits the red devil from afar with a halberd. (mon hp-5) The large abomination moves out of view. You block the red devil's attack. The red devil completely misses you. A monstrous demonspawn comes into view. (hp=145, hd=17) Your demonspawn zombie hits the red devil from afar with a halberd. (mon hp-6) You block the red devil's attack. A sixfirhy and an orange demon come into view. You block the sixfirhy's attack. Your demonspawn zombie hits the red devil from afar with a halberd. (mon hp-3) You see here a trident. You block the sixfirhy's attack. x2; The sixfirhy completely misses you. Some weird stuff shatters into small pieces. You block the orange demon's attack. You block the sixfirhy's attack. A lorocyproca, a shadow demon and a cherub come into view. The cherub is wielding a falchion of flaming. There are friendlies around, are you sure you want to hurt them? A great vortex of raging winds appears and lifts you up. The cherub's ox head lows! The lorocyproca gives a chilling moan. (mon hp-14) x2 (mon hp-2) x3; You block the sixfirhy's attack. x3 Your demonspawn zombie hits the red devil from afar with a halberd! (mon hp-7) You block the orange demon's attack. The red devil hits your demonspawn zombie from afar with a demon trident of draining!! Your demonspawn zombie is destroyed! An Executioner comes into view. (hp=98, hd=19) (mon hp-41) (mon hp-44) (mon hp-35) You kill the sixfirhy! Sif Muna accepts your kill. (mon hp-40) (mon hp-28) (mon hp-10) (mon hp-13) (mon hp-8) (mon hp-12) You hear a hideous shriek! You block the sixfirhy's attack. You block the red devil's attack. The shadow demon gestures. The orange demon completely misses you. You block the cacodemon's attack. The cacodemon closely misses you. You batter the sixfirhy!! (mon hp-26) You kill the sixfirhy! Sif Muna accepts your kill. (mon hp-11) (mon hp-19) (mon hp-13) (mon hp-21) (mon hp-19) (mon hp-18) (mon hp-9) (mon hp-11) (mon hp-13) (mon hp-8) (mon hp-13) The sixfirhy dissolves into shadows! You block the red devil's attack. The shadow demon gestures. A large abomination comes into view. (hp=79, hd=32) (mon hp-41) You kill the hellwing! Sif Muna accepts your kill. (mon hp-45) (mon hp-36) You kill the orange demon! Sif Muna accepts your kill. (mon hp-31) You kill the red devil! Sif Muna accepts your kill. (mon hp-29) You kill the red devil! Sif Muna accepts your kill. (mon hp-37) You kill the red devil! Sif Muna accepts your kill. (mon hp-44) (mon hp-28) (mon hp-25) (mon hp-15) (mon hp-19) (mon hp-22) (mon hp-21) x2; (mon hp-26) You hear a bellow! You hear a shout! x2 You hear a roar! You hear a shout! You hear a bellow! You hear a shout! You hear a grinding noise. The ynoxinul gestures. The cacodemon gestures next to you. Some weird stuff shatters into small pieces. A sixfirhy and an ice devil come into view. A ynoxinul, a cacodemon and an infernal demonspawn come into view. (mon hp-72) You kill the cacodemon! Sif Muna accepts your kill. (mon hp-21) (mon hp-57) (mon hp-35) You kill the sun demon! (mon hp-46) (mon hp-38) (mon hp-46) (mon hp-36) (mon hp-16) You kill the sixfirhy! Sif Muna accepts your kill. (mon hp-11) (mon hp-9) (mon hp-12) (mon hp-17) The infernal demonspawn shouts! The infernal demonspawn moves out of view. The cacodemon gestures at the wall of the weird stuff which makes up Pandemonium. You hear a grinding noise. The shadow demon gestures. A ynoxinul, a tormentor and a black sun come into view. (mon hp-51) You kill the Executioner! Sif Muna accepts your kill. (mon hp-20) You kill the gelid demonspawn! Sif Muna accepts your kill. (mon hp-71) (mon hp-46) (mon hp-52) You kill the green death! (mon hp-66) You kill the green death! Sif Muna accepts your kill. (mon hp-67) (mon hp-45) (mon hp-56) (mon hp-49) (mon hp-40) You hear a roar! You hear a shout! x2; The shadow demon gestures. The cacodemon gestures next to the shadow demon. Some weird stuff shatters into small pieces. A reaper comes into view. (hp=110, hd=21) It is wielding a scythe of flaming. A soul eater comes into view. (hp=84, hd=18) (mon hp-15) (mon hp-27) (mon hp-33) (mon hp-17) You kill the putrid demonspawn! Sif Muna accepts your kill. (mon hp-21) You kill the shadow demon! Sif Muna accepts your kill. The neqoxec disappears in a puff of smoke! x2 The balrug dissolves into shadows! The neqoxec disappears in a puff of smoke! The cacodemon dissolves into shadows! (mon hp-20) (mon hp-30) (mon hp-33) (mon hp-26) (mon hp-33) (mon hp-19) The winds around you start to calm down. You float gracefully downwards. The sixfirhy completely misses you. You block the sixfirhy's attack. A green death and a large abomination come into view. Unknown command. A monstrous demonspawn comes into view. (hp=145, hd=17) The cherub unwields an uncursed falchion of flaming. It stops flaming. The cherub wields a hunting sling. The cherub shoots a stone. You reflect the stone off an invisible shield around you! The stone hits the cherub!! (mon hp-27) The soul eater moves out of view. The orange demon misses you. A sixfirhy and an Executioner come into view. Unknown command. The winds around you calm down. You block the sixfirhy's attack. The sixfirhy closely misses you. You block the sixfirhy's attack. The Executioner gestures. The Executioner seems to speed up. The hellwing completely misses you. x2 You block the sixfirhy's attack. x3 The cacodemon gestures at the wall of the weird stuff which makes up Pandemonium. You hear a grinding noise. The ynoxinul gestures. You hear a grinding noise. You feel a surge of power! You call on the dead to rise... >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AlphaGone] Species: Octopode Job: Transmuter HP: 359/387; mods: -5/0 MP: 22/125; mod: 0 Stats: 17 (17) 25 (25) 37 (37) Position: (33, 37), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 24 | 27731 | 320/2331 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 27 | 30890 | 1720/2200 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 2 | 190 | 20/200 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 29 | 33651 | 1/2360 Stealth | X | 0 | 0 | 10 | 2380 | 375/420 Shields | X | 0 | 0 | 26 | 19250 | 123/1499 Unarmed Combat | X | 0 | 0 | 28 | 27531 | 1153/1918 Spellcasting | X | 1 | 33 | 27 | 37282 | 2593/2616 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 3 | 400 | 30/280 Charms | X | 0 | 0 | 10 | 4310 | 300/840 Summonings | X | 0 | 0 | 3 | 390 | 20/280 Necromancy | X | 0 | 0 | 15 | 10050 | 1040/1240 Translocations | X | 0 | 0 | 24 | 23080 | 30/1960 Transmutations | X | 0 | 0 | 30 | 30321 | 41/2052 Fire Magic | X | 0 | 0 | 14 | 8460 | 610/1160 Ice Magic | X | 0 | 0 | 27 | 31130 | 1960/2200 Air Magic | X | 0 | 0 | 27 | 29600 | 430/2200 Earth Magic | X | 1 | 33 | 27 | 30300 | 1130/2200 Poison Magic | X | 0 | 0 | 14 | 6988 | 387/975 Light Magic | X | 0 | 0 | 0 | 0 | 0/50 Darkness Magic | | 0 | 0 | 0 | 0 | 0/50 Time Magic | X | 0 | 0 | 1 | 100 | 50/120 Invocations | X | 1 | 33 | 28 | 26800 | 422/1918 Evocations | X | 0 | 0 | 30 | 25851 | 389/1726 Spell bugs: Durations: #34: 1000 #136: 1 Attributes: #4: 4514456 #12: 20034 #13: 3398 #23: 332528 #24: 1168146356 #27: 16708808 #30: -4969 #43: 1 #49: 25398 #59: 1 #64: 60 Mutations: camouflage: 1 (innate) negative energy resistance: 1 tough skin: 2 gelatinous body: 3 (innate) augmentation: 1 (innate) slow stamina regeneration: 1 Inventory bugs: Equipment: eq slot #1, inv slot #9: +0 cloak of the Leaf {+Inv Str+5 SP+25 Stlth+} eq slot #5, inv slot #4: +0 large shield of resistance eq slot #9, inv slot #32: +4 amulet of reflection eq slot #10, inv slot #16: ring of protection from fire eq slot #11, inv slot #25: ring of Xom's Amusement {+Inv rElec EV-2 Int+3 Dex+3} eq slot #12, inv slot #39: +6 ring of dexterity eq slot #13, inv slot #12: ring of Fuptunaj {rPois rC+ Dex+5} eq slot #14, inv slot #14: ring of magical power eq slot #15, inv slot #2: ring "Dawet" {rPois rN+} eq slot #16, inv slot #51: ring of sustain attributes eq slot #17, inv slot #22: ring of protection from fire }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##).))...5.# ##.#.##.#. #X###.#.#.#5.32### #.#...... .4.53.XX4)..))...# #.###.##. ..###)44###..)######5###.... .32#)#64###...# #..5.#....#. ...266...4###.)###.####.##.#. 26##2X#X##.###.#.)).....##.#. #.. #..#.##.))#########... ## #...L..)...# ##.. ##..#.##.#.# .. #.... ###.#.# .. .....## #.# # .. ##### #.# ..# .## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true aquarium_serial_pool_size: 0 ice_cave_hard: false fix_slime_vaults: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>