ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1606 failed. Version: Dungeon Crawl Stone Soup 0.20-a0-186-g67c1175 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss -name AlphabetPasta -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/AlphabetPasta.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/AlphabetPasta.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/AlphabetPasta/ -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/AlphabetPasta:2016-11-23.01:41:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 43 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x66c5b8]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z13do_crash_dumpv+0x355) [0x6748d5]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x66c8dc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f54d9e6b4b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f54da2102b9]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss() [0x674079] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss() [0x6742fb] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN15scorefile_entry4initEl+0xb64) [0x7a64b4]: scorefile_entry::init(long) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN15scorefile_entryC2EijiPKcbS1_l+0x2e8) [0x7a67b8]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z14mark_milestoneRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES6_S6_l+0x22b) [0x7a6b6b]: mark_milestone(std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, long) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss() [0x824d9a] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc320) [0x7f54db610320]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16eea) [0x7f54db61aeea]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc77d) [0x7f54db61077d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xba5e) [0x7f54db60fa5e]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc8eb) [0x7f54db6108eb]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x58) [0x7f54db60c3a8]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN4CLua6callfnEPKcii+0xc3) [0x65a993]: CLua::callfn(char const*, int, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN7map_def18test_lua_boolchunkER10dlua_chunkbb+0xe1) [0x88e8a1]: map_def::test_lua_boolchunk(dlua_chunk&, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN7map_def16run_lua_epilogueEb+0xdf) [0x88eb3f]: map_def::run_lua_epilogue(bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN7map_def16validate_map_defB5cxx11ERK12depth_ranges+0x11d) [0x8a20ed]: map_def::validate_map_def[abi:cxx11](depth_ranges const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z7yyparsev+0x223b) [0xbbbeab]: yyparse() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z8read_mapRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x340) [0x8c16c0]: read_map(std::__cxx11::basic_string, std::allocator > const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss() [0x82b840] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc320) [0x7f54db610320]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16eea) [0x7f54db61aeea]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc77d) [0x7f54db61077d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xba5e) [0x7f54db60fa5e]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc8eb) [0x7f54db6108eb]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x58) [0x7f54db60c3a8]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN4CLua8execfileEPKcbbb+0x2de) [0x657ffe]: CLua::execfile(char const*, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z9read_mapsv+0x3d) [0x8c05ad]: read_maps() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z7builderb20dungeon_feature_type+0x2514) [0x703724]: builder(bool, dungeon_feature_type) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x13a7) [0x72cb87]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x50e) [0xab7d5e]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z11take_stairs20dungeon_feature_typebbb+0xab) [0xaba4db]: take_stairs(dungeon_feature_type, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_ZN5Delay6handleEv+0x41) [0x6890f1]: Delay::handle() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_Z12handle_delayv+0x37) [0x68a627]: handle_delay() /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss() [0xbb6898] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss() [0xbb75f5] /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(main+0x304) [0x5d9d54]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f54d9e56830]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/dcss(_start+0x29) [0x5da1f9]: Trying to run gdb. GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.04) 7.11.1 Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f54da20ff7a in __waitpid (pid=2407, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f54da20ff7a in __waitpid (pid=2407, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 #1 0x000000000066ccdb in call_gdb (file=0x7f54da1fa540 <_IO_2_1_stderr_>, file@entry=0x7f54db83bc44 ) at crash.cc:420 gdb = attach_cmd = "attach 937\000\000\000\000\000\000\000\000\000" #2 0x00000000006748f1 in do_crash_dump () at dbg-asrt.cc:670 t = 140732495300192 dir = "/opt/dgl-chroot/var/gamedata/dcss/morgue/AlphabetPasta/" name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/AlphabetPasta/crash-AlphabetPasta-20161123-022046.txt", '\000' file = 0x7f54db83bc44 #3 0x000000000066c8dc in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No locals. #5 0x00007f54da2102b9 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x0000000000674079 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffed6641100 "ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1606 failed.", assert=assert@entry=true) at dbg-asrt.cc:794 No locals. #7 0x00000000006742fb in AssertFailed (expr=expr@entry=0xbd08ff "crawl_state.game_is_sprint()", file=file@entry=0xbcff3b "hiscores.cc", line=line@entry=1606, text=text@entry=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1606 failed.", '\000' , " ", '\000' , "d\326\376\177\000\000\000\000\000\000\000\000\000\000\340\313\342\001\000\000\000\000\020\022d\326\376\177\000\000\377\377\377\377\377\377\377\377\000\253Bx\360bl$\320\021d\326\376\177\000\000@\022d\326\376\177\000\000\340\313\342\001\000\000\000\000@\022d\326\376\177\000\000\377\377\377\377\000\000\000\000"... args = fileName = #8 0x00000000007a64b4 in scorefile_entry::init (this=this@entry=0x7ffed6641d70, dt=dt@entry=0) at hiscores.cc:1606 base_score = false inf = {light_colour = 43338848, light_text = , short_text = , long_text = ""} p = {first = CACT_MELEE, second = 0} #9 0x00000000007a67b8 in scorefile_entry::scorefile_entry (this=0x7ffed6641d70, dam=, dsource=, dtype=, aux=, death_cause_only=, dsource_name=0x0, dt=0) at hiscores.cc:659 No locals. #10 0x00000000007a6b6b in mark_milestone (type="br.enter", milestone="entered the realm of Mnoleg.", origin_level="", milestone_time=milestone_time@entry=0) at hiscores.cc:2903 lasttype = "br.enter" lastmilestone = "entered the realm of Mnoleg." lastturn = 16087 milestone_file = "/opt/dgl-chroot/var/gamedata/dcss-trunk/save/milestones" se = {raw_line = "", version = "0.20-a0", save_rcs_version = "Git:0.20-a0-186-g67c1175", save_tag_version = "34.177", tiles = 1 '\001', points = 0, name = "AlphabetPasta", race = 100, job = 100, race_class_name = "", lvl = 0 '\000', best_skill = SK_NONE, best_skill_lvl = 0 '\000', title = "", death_type = 7, death_source = 0, death_source_name = "", death_source_flags = std::set with 0 elements, auxkilldata = "unknown source", indirectkiller = "", killerpath = "", last_banisher = "", dlvl = 0 '\000', absdepth = 1, branch = BRANCH_DUNGEON, map = "", mapdesc = "", killer_map = "", final_hp = -1, final_max_hp = -1, final_max_max_hp = -1, final_mp = -1, final_max_mp = -1, final_base_max_mp = -1, damage = 0, source_damage = -1, turn_damage = -1, str = -1, intel = -1, dex = -1, ac = -1, ev = -1, sh = -1, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 0, death_time = 0, real_time = -1, num_turns = -1, num_aut = -1, num_diff_runes = 0, num_runes = 0, kills = 0, maxed_skills = "", fifteen_skills = "", status_effects = "", gold = 0, gold_found = 0, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, fields = std::unique_ptr containing 0x0} xl = {fields = std::vector of length -254949, capacity -254950 = {{first = "grey>\000\000\000\201\000\000\000\000\000\000\000@6\342\002\000\000\000\000x\233\037\332T\177\000\000ghty Pandemonium lord Mnoleg resides here.\000\000\000\061\000\000\000\000\000\000\000\000S\351\001\000\000\000\000\230\233\037\332T\177\000\000x\233\037\332T\177\000\000x\233\037\332T\177\000\000\320\000\000\000\000\000\000\000p\000\000\000\000\000\000\000\060=\351\001\000\000\000\000@=\351\001", '\000' , "pR\351\001\000\000\000\000\006\000\000\000\000\000\000\000Weight\000\000"..., second = }, {first = , second = }, {first = , second = ""}, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = "", second = }, {first = , second = }, {first = "\000\000\000\006\000\000\000\006A\004\000\000\000\000\000\000x\237\037\332T\177\000\000\300\071\342\002", '\000' , "\060\000\000\000\000\000\000\000@\000\000\000\000\000\000\000\200\376\277\002\000\000\000\000\006\001\000\002T\177\000\000\000\000\000\000\000\000\000\000\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000`\376\277\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000\300\376\277\002\000\000\000\000x\376\277\002\000\000\000\000 h\257\001\000\000\000\000\240\000\000\000\000\000\000\000@\000\000\000\000\000\000\000\360\376\277\002\000\000\000\000\006\001\000\002T\177\000\000\360\001\346\001\000\000\000\000"..., second = }, {first = , second = "\340*u\002\000\000\000\000 #\330\001\000\000\000\000\b!\302\002\000\000\000\000 \227X\002\000\000\000\000\a\000\000\000\000\000\000\000!\000\000\000\000\000\000\000\020"}, {first = "PB\255\001\000\000\000\000\240\000\000\000\000\000\000\000@\000\000\000\000\000\000\000\320:\342\002\000\000\000\000\006\001\000\002T\177\000\000usr/lib/\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000\260:\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000\020;\342\002\000\000\000\000\310:\342\002\000\000\000\000\320\020\256\001\000\000\000\000\020\001\000\000\000\000\000\000@\000\000\000\000\000\000\000@;\342\002\000\000\000\000\006\001\000\002T\177\000\000\000\000\000\000\000\000\000\000\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000 ;\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000"..., second = "\020\001\000\000\000\000\000\000@\000\000\000\000\000\000\000@;\342\002\000\000\000\000\006\001\000\002T\177\000\000\000\000\000\000\000\000\000\000\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000 ;\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000\200;\342\002\000\000\000\000\070;\342\002\000\000\000\000`\243\250\001\000\000\000\000\200\001\000\000\000\000\000\000@\000\000\000\000\000\000\000\260;\342\002\000\000\000\000\006\001\000\002T\177\000\000\066\067c1175/\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000\220;\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000"...}, {first = "\220Y\253\001\000\000\000\000\t\002\037\332T\177\000\000P\001\254\001\000\000\000\000\060T\253\001", '\000' , "`T\253\001\000\000\000\000PQ\253\001\000\000\000\000 Q\253\001\000\000\000\000\200\341\254\001\000\000\000\000\002\000\000\000\002\000\000\000\b\000\000\000\b\000\000\000\000\000\000\000\001\000\000\000\320\000\000\000\322\000\000\000\240\233\324\001\000\000\000\000\002\000\003\005 1\000\000\000\000\000\000\000\060j\253\001\000\000\000\000\300E\253\001", '\000' , "!\000\000\000\000\000\000\000\300\070\253\001\000\000\000\000\000\000\000\000\a", '\000' ..., second = ":1\000\002\000\000\000\000a\000\000\000\000\000\000\000\200lR\002\000\000\000\000\020\375i\002\000\000\000\000\210P\005\002\000\000\000\000\240W\255\001\000\000\000\000\060\000\000\000\000\000\000\000\060\000\000\000\000\000\000\000༏\002\000\000\000\000\n\001\037\332T\177\000\000\270P\005\002\000\000\000\000P\241\250\001\000\000\000\000\240\003\000\000\000\000\000\000 \000\000\000\000\000\000\000\016\000\000\000T\177\000\000\000z\b\002\000\000\000\000 \000\000\000\000\000\000\000\021\b", '\000' ...}, {first = , second = }, {first = "\340*u\002\000\000\000\000 #\330\001\000\000\000\000\b!\302\002\000\000\000\000 \227X\002\000\000\000\000\a\000\000\000\000\000\000\000!\000\000\000\000\000\000\000\020", second = "`\243\250\001\000\000\000\000\200\001\000\000\000\000\000\000@\000\000\000\000\000\000\000\260;\342\002\000\000\000\000\006\001\000\002T\177\000\000\066\067c1175/\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000\220;\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000\360;\342\002\000\000\000\000\250;\342\002\000\000\000\000\360\243\250\001\000\000\000\000\360\001\000\000\000\000\000\000@\000\000\000\000\000\000\000 <\342\002\000\000\000\000\006\001\000\002T\177\000\000@\000\001\005\000\001\000A\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000\000<\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000"...}, {first = "\360\001\000\000\000\000\000\000@\000\000\000\000\000\000\000 <\342\002\000\000\000\000\006\001\000\002T\177\000\000@\000\001\005\000\001\000A\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000\000<\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000`<\342\002\000\000\000\000\030<\342\002\000\000\000\000\240\b\256\001\000\000\000\000`\002\000\000\000\000\000\000@\000\000\000\000\000\000\000\220<\342\002\000\000\000\000\006\001\000\002T\177\000\000\000\000\000\000dept\260P\246\001\000\000\000\000\240P\253\001\000\000\000\000p<\342\002\000\000\000\000\360 \302\002\000\000\000\000\061\000\000\000\000\000\000\000`P\005\002\000\000\000\000"..., second = "\220Y\253\001\000\000\000\000\t\002\037\332T\177\000\000P\001\254\001\000\000\000\000\060T\253\001", '\000' , "`T\253\001\000\000\000\000PQ\253\001\000\000\000\000 Q\253\001\000\000\000\000\200\341\254\001\000\000\000\000\002\000\000\000\002\000\000\000\b\000\000\000\b\000\000\000\000\000\000\000\001\000\000\000\320\000\000\000\322\000\000\000\240\233\324\001\000\000\000\000\002\000\003\005 1\000\000\000\000\000\000\000\060j\253\001\000\000\000\000\300E\253\001", '\000' , 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{first = , second = }, {first = , second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = "", second = ""}, {first = "", second = ""}, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = "", second = ""}, {first = "", second = ""}, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = "", second = ""}, {first = "", second = ""}, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = }, {first = "", second = }, {first = , second = }, {first = , second = }, {first = "", second = ""}, {first = "", second = }, {first = "", second = }, {first = "", second = ""}, {first = "", second = }, {first = , second = }, {first = , second = }, {first = "", second = ""}, {first = "", second = ""}, {first = , second = ""}, {first = "", second = ""}, {first = "", second = }, {first = "", second = }, {first = , second = }, {first = , second = ""}, {first = "", second = ""}, {first = "", second = }, {first = , second = ""}, {first = "", second = ""}, {first = , second = ""}, {first = , second = }, {first = , second = }, {first = "", second = ""}, {first = "", second = ""}...}, fieldmap = std::map with 15931216 elements} xlog_line = "" #11 0x0000000000824d9a in _crawl_milestone (ls=0x1a909c0) at l_crawl.cc:1198 No locals. #12 0x00007f54db610320 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #13 0x00007f54db61aeea in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #14 0x00007f54db61077d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #15 0x00007f54db60fa5e in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #16 0x00007f54db6108eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #17 0x00007f54db60c3a8 in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #18 0x000000000065a993 in CLua::callfn (this=0x1273560 , fn=fn@entry=0xbca998 "dgn_run_map", nargs=nargs@entry=1, nret=nret@entry=1) at clua.cc:726 ls = 0x1a909c0 strangler = {lua = 0x1273560 , static lua_map = std::map with 1 elements = {[0x1a909c0] = 0x1273560 }} err = #19 0x000000000088e8a1 in map_def::test_lua_boolchunk (this=this@entry=0xf26b00 , chunk=..., defval=defval@entry=false, die_on_lua_error=die_on_lua_error@entry=true) at mapdef.cc:2614 result = false mset = {old_map = std::unique_ptr containing 0x1cb3260} err = #20 0x000000000088eb3f in map_def::run_lua_epilogue (this=this@entry=0xf26b00 , die_on_lua_error=die_on_lua_error@entry=true) at mapdef.cc:2646 epilogue_result = #21 0x00000000008a20ed in map_def::validate_map_def[abi:cxx11](depth_ranges const&) (this=0xf26b00 , default_depths=...) at mapdef.cc:2796 valid_flag = {val = @0xf271f0, oldval = false} err = "" dl = {old_map = std::unique_ptr containing 0x0} #22 0x0000000000bbbeab in yyparse () at levcomp.ypp:102 err = "P\025\006\002\000\000\000\000\a\002xxxxxx\360U\257\001\000\000\000\000\260P\246\001\000\000\000\000\b\000\000\000\000\000\000\000\000k" yystate = yyssa = {0, 2, 11, 16, 58, 162, 184, 195, 172, 195, 172, 195, 164, 192, 164, 192, 164, 192, 164, 192, 164, 192, 0, 0, 10768, -10652, 32766, 0, 10768, -10652, 32766, 0, 0, 0, 0, 0, 32, 0 , 2047, 0, 0, 0, -21760, 30786, 25328, 9324, -32767, -1107, 0, 0, -13344, 482, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 11104, -10652, 32766, 0, 7, 0, 0, 0, -13344, 482, 0, 0, -30632, -9488, 32596, 0, 0, 0, 0, 0, 32, 0 , 32, 0 , -10652, 32766, 0, 0, 0, 0, 0, -13344, 482, 0, 0, 11056, -10652, 32766, 0, -1, -1, -1, -1, -21760, 30786, 25328, 9324, 10992, -10652, 32766, 0, 11104, -10652, 32766, 0, -13344, 482, 0, 0, 11104, -10652, 32766, 0, -1, -1, 0, 0, -358, -9490, 32596, 0, 0, 0, 0, 0, 32, 0 , -15256, 532, 0, 0, -21760, 30786, 25328, 9324, 240, 0, 0, 0, 32, 0, 0, 0} yyss = 0x7ffed66429a0 yyssp = 0x7ffed66429a6 yyvsa = {{i = 15931296, f = 7.8711060473280677e-317, text = 0xf317a0 "\003"}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 27205248, f = 1.3441178423391281e-316, text = 0x19f1e80 "mnoleg"}, {i = 32390944, f = 1.600325266676765e-316, text = 0x1ee3f20 'x' }, {i = 43982896, f = 2.1730437918208379e-316, text = 0x29f2030 'x' , "@", 'x' }, {i = 41881632, f = 2.0692275562965418e-316, text = 0x27f1020 " pan_lord_epilogue('Mnoleg')"}, {i = 31345904, f = 1.5486934304237713e-316, text = 0x1de4cf0 "neqoxec"}, {i = 0, f = 0, text = 0x0}, {i = 32470000, f = 1.6042311520465275e-316, text = 0x1ef73f0 "cacodemon"}, {i = 0, f = 0, text = 0x0}, {i = 42142384, f = 2.0821104168249815e-316, text = 0x2830ab0 "tentacled monstrosity"}, {i = 0, f = 0, text = 0x0}, {i = 30441712, f = 1.5040204099793225e-316, text = 0x1d080f0 ""}, {i = 0, f = 0, text = 0x0}, {i = 28517664, f = 1.4089598082043666e-316, text = 0x1b32520 " \373C\002"}, {i = 0, f = 0, text = 0x0}, {i = 31172048, f = 1.5401038027314338e-316, text = 0x1dba5d0 "`\025\261\001"}, {i = 21, f = 1.0375378562666177e-322, text = 0x15 }, {i = 320, f = 1.5810100666919889e-321, text = 0x140 }, {i = -698078144, f = 6.9531091186130015e-310, text = 0x7ffed6642c40 ""}, {i = 32456256, f = 1.6035521082228833e-316, text = 0x1ef3e40 "\340\022\322\001"}, {i = 538976288, f = 6.0134700169990685e-154, text = 0x2020202020202020 }, {i = 538976288, f = 6.0134700169990685e-154, text = 0x2020202020202020 }, {i = 698078145, f = -nan(0xf8001299bd3c1), text = 0xffff8001299bd3c1 }, {i = -698078145, f = 6.9531091186129521e-310, text = 0x7ffed6642c3f ""}, {i = 2, f = 9.8813129168249309e-324, text = 0x2 }, {i = 61, f = 3.0138004396316039e-322, text = 0x3d }, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 91, f = 2.3341953705113993e-312, text = 0x6e0000005b }, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 119, f = 2.6312747813848758e-312, text = 0x7c00000077 }, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = -698077880, f = 6.9531091186260448e-310, text = 0x7ffed6642d48 "\360/d\326\376\177"}, {i = -698077872, f = 6.9531091186264401e-310, text = 0x7ffed6642d50 "\003"}, {i = 9, f = 4.4465908125712189e-323, text = 0x9 }, {i = 121, f = 5.9781943146790832e-322, text = 0x79 }, {i = -698077984, f = 6.9531091186209065e-310, text = 0x7ffed6642ce0 "@-", }, {i = 0, f = 0, text = 0x0}, {i = 320, f = 1.5810100666919889e-321, text = 0x140 }, {i = 8, f = 3.9525251667299724e-323, text = 0x8 }, {i = 698077985, f = -nan(0xf8001299bd321), text = 0xffff8001299bd321 }, {i = -698077985, f = 6.9531091186208571e-310, text = 0x7ffed6642cdf ""}, {i = 2, f = 9.8813129168249309e-324, text = 0x2 }, {i = 9, f = 1.0609978955271021e-312, text = 0x3200000009 }, {i = 0, f = 0, text = 0x0}, {i = 61, f = 3.0138004396316039e-322, text = 0x3d }, {i = 91, f = 2.3341953705113993e-312, text = 0x6e0000005b }, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 119, f = 2.6312747813848758e-312, text = 0x7c00000077 }, {i = -698077888, f = 1.7770994883830589e-314, text = 0xd6642d40 }, {i = -698077200, f = 6.9531091186596413e-310, text = 0x7ffed6642ff0 "\220\365k\002"}, {i = 3, f = 1.4821969375237396e-323, text = 0x3 }, {i = -698077184, f = 6.9531091186604318e-310, text = 0x7ffed6643000 "X\233\037\332T\177"}, {i = 0, f = 0, text = 0x0}, {i = 60, f = 2.9643938750474793e-322, text = 0x3c }, {i = 42801792, f = 2.11468950076427e-316, text = 0x28d1a80 "\b"}, {i = -638871156, f = 6.9170381153804683e-310, text = 0x7f54d9eb998c <__GI___libc_free+76> "H\203\304([]A\\A]\303f\017\037\204"}, {i = 0, f = 0, text = 0x0}, {i = 60, f = 2.9643938750474793e-322, text = 0x3c }, {i = -698077184, f = 6.9531091186604318e-310, text = 0x7ffed6643000 "X\233\037\332T\177"}, {i = -638872108, f = 6.9170381153334333e-310, text = 0x7f54d9eb95d4 <__GI___libc_malloc+84> "H\205\300H\211\302\017\204", }, {i = -698077872, f = 6.9531091186264401e-310, text = 0x7ffed6642d50 "\003"}, {i = -698077200, f = 6.9531091186596413e-310, text = 0x7ffed6642ff0 "\220\365k\002"}, {i = 3, f = 1.4821969375237396e-323, text = 0x3 }, {i = -635462880, f = 6.9170382837716766e-310, text = 0x7f54da1f9b20 ""}, {i = 61, f = 3.0138004396316039e-322, text = 0x3d }, {i = 28533584, f = 1.4097463607125459e-316, text = 0x1b36350 "@_\215\002"}, {i = -698077168, f = 6.9531091186612223e-310, text = 0x7ffed6643010 "P0d\326\376\177"}, {i = -698076752, f = 6.9531091186817754e-310, text = 0x7ffed66431b0 ""}, {i = -698077184, f = 6.9531091186604318e-310, text = 0x7ffed6643000 "X\233\037\332T\177"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077152, f = 6.9531091186620128e-310, text = 0x7ffed6643020 "O0d\326\376\177"}, {i = -698076752, f = 6.9531091186817754e-310, text = 0x7ffed66431b0 ""}, {i = -698077184, f = 6.9531091186604318e-310, text = 0x7ffed6643000 "X\233\037\332T\177"}, {i = -638871156, f = 6.9170381153804683e-310, text = 0x7f54d9eb998c <__GI___libc_free+76> "H\203\304([]A\\A]\303f\017\037\204"}, {i = 60, f = 2.9643938750474793e-322, text = 0x3c }, {i = 2017635072, f = 3.1243774805713159e-133, text = 0x246c62f07842ab00 }, {i = -698077200, f = 6.9531091186596413e-310, text = 0x7ffed6642ff0 "\220\365k\002"}, {i = -698076880, f = 6.9531091186754514e-310, text = 0x7ffed6643130 ""}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077152, f = 6.9531091186620128e-310, text = 0x7ffed6643020 "O0d\326\376\177"}, {i = 7508534, f = 3.7097087000309583e-317, text = 0x729236 <_get_base_dirs()+1158> "H\213\214$H\003"}, {i = 0, f = 0, text = 0x0}, {i = -698076848, f = 6.9531091186770324e-310, text = 0x7ffed6643150 "\220\365k\002"}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = -698077216, f = 6.9531091186588508e-310, text = 0x7ffed6642fe0 "\240ap\002"}, {i = -698077632, f = 6.9531091186382977e-310, text = 0x7ffed6642e40 ""}, {i = 0, f = 0, text = 0x0}, {i = 796156160, f = 3.9335340738088682e-315, text = 0x2f746100 }, {i = 0, f = 0, text = 0x0}, {i = -698077600, f = 6.9531091186398787e-310, text = 0x7ffed6642e60 ""}, {i = 0, f = 0, text = 0x0}, {i = 1935896320, f = 1.0069026204099029e-312, text = 0x2f73636f00 }, {i = 2017635072, f = 3.1243774805713159e-133, text = 0x246c62f07842ab00 }, {i = -698077568, f = 6.9531091186414597e-310, text = 0x7ffed6642e80 ""}, {i = 0, f = 0, text = 0x0}, {i = 1953785088, f = 8.1914874562527773e+247, text = 0x73676e6974746500 }, {i = 47, f = 6.0000000000000417, text = 0x401800000000002f }, {i = -698077536, f = 6.9531091186430407e-310, text = 0x7ffed6642ea0 ""}, {i = 0, f = 0, text = 0x0}, {i = 3091968, f = 6.9168576329939183e-310, text = 0x7f54002f2e00 }, {i = 72, f = 3.5572726500569751e-322, text = 0x48 }, {i = -698077504, f = 6.9531091186446217e-310, text = 0x7ffed6642ec0 "X\233\037\332T\177"}, {i = 0, f = 0, text = 0x0}, {i = -635462824, f = 6.9170382837744434e-310, text = 0x7f54da1f9b58 ""}, {i = -635462800, f = 6.9170382837756292e-310, text = 0x7f54da1f9b70 ""}, {i = -698077424, f = 6.9531091186485742e-310, text = 0x7ffed6642f10 "\241Л)\001\200\377\377_/d\326\376\177"}, {i = 698077425, f = -nan(0xf8001299bd0f1), text = 0xffff8001299bd0f1 }, {i = -698077425, f = 6.9531091186485248e-310, text = 0x7ffed6642f0f ""}, {i = 143, f = 7.0651387355298256e-322, text = 0x8f }, {i = -698077344, f = 6.9531091186525267e-310, text = 0x7ffed6642f60 "\300\t\251\001"}, {i = 27457480, f = 1.356579758937311e-316, text = 0x1a2f7c8 ""}, {i = -698077152, f = 1.7770998520153743e-314, text = 0xd6643020 }, {i = 27457376, f = 1.3565746206545943e-316, text = 0x1a2f760 ""}, {i = 698077345, f = -nan(0xf8001299bd0a1), text = 0xffff8001299bd0a1 }, {i = -698077345, f = 6.9531091186524773e-310, text = 0x7ffed6642f5f ""}, {i = 2, f = 9.8813129168249309e-324, text = 0x2 }, {i = 10, f = 1.0609978955320427e-312, text = 0x320000000a }, {i = 0, f = 0, text = 0x0}, {i = -635462880, f = 6.9170382837716766e-310, text = 0x7f54da1f9b20 ""}, {i = -635462880, f = 6.9170382837716766e-310, text = 0x7f54da1f9b20 ""}, {i = 4112, f = 2.0315979356992058e-320, text = 0x1010 }, {i = 40887712, f = 2.0201213836250886e-316, text = 0x26fe5a0 "\005"}, {i = 8, f = 3.9525251667299724e-323, text = 0x8 }, {i = 27855296, f = 1.3762344808339091e-316, text = 0x1a909c0 "\360\373\005\002"}, {i = -638880834, f = 6.9170381149023116e-310, text = 0x7f54d9eb73be <_int_malloc+350> "L\211\340L\211\341L\211\347H\301\350\006H\301\351\fH\301\357\tH\211D$@H\211L$X\203\300\060\203\301nH\211|$P\211D$L\203\307[\211L$dD\211\340L\211\341\301\350\004\211|$`H\301\351\017H\215\274$\200"}, {i = 99, f = 6.9529314086817025e-310, text = 0x7ffe00000063 }, {i = 4096, f = 2.0236928853657458e-320, text = 0x1000 }, {i = -698077200, f = 6.9531091186596413e-310, text = 0x7ffed6642ff0 "\220\365k\002"}, {i = 27457480, f = 1.356579758937311e-316, text = 0x1a2f7c8 ""}, {i = -698077008, f = 6.9531091186691274e-310, text = 0x7ffed66430b0 ""}, {i = 1, f = 4.9406564584124654e-324, text = 0x1 }, {i = 698077201, f = -nan(0xf8001299bd011), text = 0xffff8001299bd011 }, {i = -698077201, f = 6.9531091186595919e-310, text = 0x7ffed6642fef ""}, {i = 64, f = 3.1620201333839779e-322, text = 0x40 }, {i = 257, f = 2.3766352871508537e-312, text = 0x7000000101 }, {i = 8, f = 3.9525251667299724e-323, text = 0x8 }, {i = 40919344, f = 2.0216842120760137e-316, text = 0x2706130 ""}, {i = 31513504, f = 1.5569739706480706e-316, text = 0x1e0dba0 "\320\004"}, {i = 31513472, f = 1.5569723896380039e-316, text = 0x1e0db80 "\220_\350\001"}, {i = 40919456, f = 2.0216897456112471e-316, text = 0x27061a0 ""}, {i = 43298880, f = 2.1392489111402633e-316, text = 0x294b040 "0\367\365\001"}, {i = 40629648, f = 2.0073713279422511e-316, text = 0x26bf590 "\200\300@\002"}, {i = -638871156, f = 6.9170381153804683e-310, text = 0x7f54d9eb998c <__GI___libc_free+76> "H\203\304([]A\\A]\303f\017\037\204"}, {i = -635462824, f = 6.9170382837744434e-310, text = 0x7f54da1f9b58 ""}, {i = -635462800, f = 6.9170382837756292e-310, text = 0x7f54da1f9b70 ""}, {i = -698077104, f = 6.9531091186643843e-310, text = 0x7ffed6643050 "И\362\001"}, {i = 698077105, f = -nan(0xf8001299bcfb1), text = 0xffff8001299bcfb1 }, {i = -698077105, f = 6.9531091186643349e-310, text = 0x7ffed664304f ""}, {i = 40919344, f = 2.0216842120760137e-316, text = 0x2706130 ""}, {i = 31513504, f = 1.5569739706480706e-316, text = 0x1e0dba0 "\320\004"}, {i = 32678288, f = 1.6145219465706257e-316, text = 0x1f2a190 "\020\070\261\001"}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 32676048, f = 1.6144112758659572e-316, text = 0x1f298d0 "\260\244l\002"}, {i = 47197760, f = 2.3318791776660152e-316, text = 0x2d02e40 "\360{\331\001"}, {i = 40629648, f = 2.0073713279422511e-316, text = 0x26bf590 "\200\300@\002"}, {i = -638871156, f = 6.9170381153804683e-310, text = 0x7f54d9eb998c <__GI___libc_free+76> "H\203\304([]A\\A]\303f\017\037\204"}, {i = 0, f = 0, text = 0x0}, {i = 48386880, f = 2.3906295117442896e-316, text = 0x2e25340 ""}, {i = -635462880, f = 6.9170382837716766e-310, text = 0x7f54da1f9b20 ""}, {i = 638144, f = 3.1528502749971643e-318, text = 0x9bcc0 }, {i = 48974896, f = 2.4196813622247882e-316, text = 0x2eb4c30 "\001\203\377\377"}, {i = 15887104, f = 7.8492722983070513e-317, text = 0xf26b00 "\240c\004\002"}, {i = 50128, f = 2.4766522694730007e-319, text = 0xc3d0 }, {i = -638885720, f = 6.9170381146609111e-310, text = 0x7f54d9eb60a8 <_int_free+2184> "\351w\372\377\377\017\037"}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 46148832, f = 2.2800552486899185e-316, text = 0x2c02ce0 "\360,\320\002"}, {i = 40629648, f = 2.0073713279422511e-316, text = 0x26bf590 "\200\300@\002"}, {i = -638871156, f = 6.9170381153804683e-310, text = 0x7f54d9eb998c <__GI___libc_free+76> "H\203\304([]A\\A]\303f\017\037\204"}, {i = 0, f = 0, text = 0x0}, {i = 1, f = 4.9406564584124654e-324, text = 0x1 }, {i = 1, f = 4.9406564584124654e-324, text = 0x1 }, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 1, f = 4.9406564584124654e-324, text = 0x1 }, {i = 15887328, f = 7.8493829690117198e-317, text = 0xf26be0 ""}, {i = 0, f = 0, text = 0x0}, {i = 0, f = 0, text = 0x0}, {i = 15888720, f = 7.8500707083907308e-317, text = 0xf27150 ""}, {i = 0, f = 0, text = 0x0}, {i = 15887104, f = 7.8492722983070513e-317, text = 0xf26b00 "\240c\004\002"}, {i = 40629648, f = 2.0073713279422511e-316, text = 0x26bf590 "\200\300@\002"}, {i = -638871156, f = 6.9170381153804683e-310, text = 0x7f54d9eb998c <__GI___libc_free+76> "H\203\304([]A\\A]\303f\017\037\204"}, {i = 0, f = 0, text = 0x0}, {i = 15887104, f = 7.8492722983070513e-317, text = 0xf26b00 "\240c\004\002"}} yyvs = 0x7ffed6642b30 yyvsp = 0x7ffed6642b48 yystacksize = 200 yyn = yyresult = yytoken = yyval = {i = 0, f = , text = } yymsgbuf = "\220\365k\002\000\000\000\000\214\231\353\331T\177\000\000\340k\362", '\000' , "Pq\362", '\000' , "-\265k", '\000' , "\360,\320\002\000\000\000\000-\241\211\000\000\000\000\000\220*\320\002\000\000\000\000\260>\317\001\000\000\000\000\320=\317\001\000\000\000\000\260>\317\001\000\000\000" yymsg = 0x7ffed6643170 "\220\365k\002" yymsg_alloc = 128 yylen = 2 #23 0x00000000008c16c0 in _parse_maps (s="/opt/dgl-chroot/usr/lib/dcss-trunk/0.20-a0-186-g67c1175/bin/../dat/des/branches/pan.des") at maps.cc:1441 cache_name = "branches_pan.des" dat = 0x2059da0 mtime = 1479861033 #24 read_map (file="des/branches/pan.des") at maps.cc:1451 No locals. #25 0x000000000082b840 in dgn_load_des_file (ls=) at l_dgn.cc:663 file = "des/branches/pan.des" #26 0x00007f54db610320 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #27 0x00007f54db61aeea in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #28 0x00007f54db61077d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #29 0x00007f54db60fa5e in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #30 0x00007f54db6108eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #31 0x00007f54db60c3a8 in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #32 0x0000000000657ffe in CLua::execfile (this=0x1273560 , filename=filename@entry=0xbdb1fd "dlua/loadmaps.lua", trusted=trusted@entry=true, die_on_fail=die_on_fail@entry=true, force=force@entry=true) at clua.cc:334 ls = 0x1a909c0 err = 0 strangler = {lua = 0x1273560 , static lua_map = std::map with 1 elements = {[0x1a909c0] = 0x1273560 }} #33 0x00000000008c05ad in read_maps () at maps.cc:1459 No locals. #34 0x00000000008c07d1 in reread_maps () at maps.cc:1486 No locals. #35 0x0000000000703724 in builder (enable_random_maps=enable_random_maps@entry=true, dest_stairs_type=dest_stairs_type@entry=DNGN_STONE_STAIRS_UP_III) at dungeon.cc:321 mload = uniq_tags = std::set with 5 elements = {[0] = "uniq_altar_elyvilon", [1] = "uniq_altar_nemelex_xobeh", [2] = "uniq_altar_qazlal", [3] = "uniq_first_food", [4] = "uniq_sewer"} uniq_names = std::set with 23 elements = {[0] = "elyvilon_altar_5", [1] = "first_bread", [2] = "grunt_decor_resistance", [3] = "kennysheep_generic_room_2", [4] = "kiku_gazebo_pond_becter", [5] = "lair_entry_dummy", [6] = "lemuel_arrival_tunnels", [7] = "lemuel_coloured_pillars_altar", [8] = "lemuel_doored_altar", [9] = "minmay_misc_feat_nine_boxes", [10] = "nemelex_altar_shiori", [11] = "nicolae_overflow_crystal_walls", [12] = "nicolae_qazlal_eye_of_the_storm", [13] = "portal_sewer_entry_a", [14] = "serial_bayou_ford_a", [15] = "sewer_frog_island_02", [16] = "uniq_crazy_yiuf_cottage", [17] = "uniq_grum", [18] = "uniq_joseph", [19] = "uniq_maurice", [20] = "uniq_pikel", [21] = "uniq_psyche", [22] = "vehumet_crystals"} levelgen = {val = , oldval = false} tries = #36 0x000000000072cb87 in _make_level (old_level=..., stair_taken=DNGN_STONE_STAIRS_DOWN_III) at files.cc:1162 dummy = false stair_type = DNGN_STONE_STAIRS_UP_III #37 load_level (stair_taken=stair_taken@entry=DNGN_STONE_STAIRS_DOWN_III, load_mode=load_mode@entry=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1319 level_name = "D:10" make_changes = popped = false return_pos = {x = 0, y = 0} stair = {val = , oldval = DNGN_UNSEEN} ylev = {val = , oldval = false} dest_pos = just_created_level = false #38 0x0000000000ab7d5e in floor_transition (how=, how@entry=DNGN_STONE_STAIRS_DOWN_III, whence=whence@entry=DNGN_STONE_STAIRS_DOWN_III, whither=..., forced=forced@entry=false, going_up=going_up@entry=false, shaft=shaft@entry=false, wizard=false) at stairs.cc:751 old_level = {branch = BRANCH_DUNGEON, depth = 9} collect_travel_data = stair_pos = {x = 61, y = 19} newlevel = #39 0x0000000000aba4db in take_stairs (force_stair=, going_up=, force_known_shaft=, wizard=) at stairs.cc:824 old_feat = DNGN_STONE_STAIRS_DOWN_III how = known_shaft = shaft = false #40 0x00000000006890f1 in Delay::handle (this=0x29d6090) at delay.cc:714 this = 0x29d6090 #41 0x000000000068a627 in handle_delay () at delay.cc:732 delay = std::shared_ptr (count 2, weak 0) 0x0 #42 0x0000000000bb6898 in _input () at main.cc:1396 player_disabled = {was_disabled = false} #43 0x0000000000bb75f5 in _launch_game () at main.cc:480 game_start = #44 0x00000000005d9d54 in _launch_game_loop () at main.cc:381 game_ended = false #45 main (argc=14, argv=0x7ffed66454e8) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 on Nov 23 2016 at 00:30:19 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Currently generating level. Level build method = , level layout type = , absdepth0 = 9 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The killer bee stings you but does no damage. x3 You miss the killer bee. Your headbutt misses the killer bee. You hit the killer bee but do no damage. You feel sick. The killer bee barely misses you. The killer bee stings you! The killer bee barely misses you. The killer bee stings you. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee. You closely miss the killer bee. You slash the killer bee! The killer bee misses you. The killer bee barely misses you. The killer bee stings you. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee, but do no damage. The killer bee barely misses you. You barely miss the killer bee. You closely miss the killer bee. The killer bee stings you. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee barely misses you. You hit the killer bee. Your headbutt misses the killer bee. The killer bee is severely wounded. You hit the killer bee. You kill the killer bee! Vehumet accepts your kill. You feel sick. You are no longer poisoned. The killer bee stings you but does no damage. The killer bee misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (severely wounded) The blast of sand hits the killer bee. The killer bee is almost dead. The killer bee misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (almost dead) The blast of sand misses the killer bee. You feel sick. The killer bee closely misses you. The killer bee barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (almost dead) The blast of sand hits the killer bee. You kill the killer bee! Vehumet accepts your kill. You feel your power returning. You feel sick. You start resting. You feel sick. Magic restored. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. An orc comes into view. An orc comes into view. It is wielding a club. The orc shouts! x2; You hear a shout! An orc and a skeleton come into view. You closely miss the orc. You headbutt the orc, but do no damage. The bullfrog skeleton moves out of view. The orc hits you but does no damage. You slash the orc! You kill the orc! Vehumet accepts your kill. An orc comes into view. Found 3 fruits. An orc comes into view. It is wielding a morningstar. You see here an orc corpse. The orc shouts! You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. The bullfrog skeleton hits you. You slash the bullfrog skeleton! The bullfrog skeleton is moderately damaged. You hit the orc. You are feeling hungry. The bullfrog skeleton hits you but does no damage. The orc barely misses you. The bullfrog skeleton hits you. An orc comes into view. It is wielding a dagger. The orc shouts! You hit the bullfrog skeleton. The bullfrog skeleton is moderately damaged. You hit the orc. You kill the orc! Vehumet accepts your kill. The bullfrog skeleton closely misses you. A black bear comes into view. The black bear growls angrily. You slash the bullfrog skeleton! The bullfrog skeleton is severely damaged. You hit the orc. The bullfrog skeleton barely misses you. You furiously retaliate! You headbutt the bullfrog skeleton! You destroy the bullfrog skeleton! Vehumet accepts your kill. The orc barely misses you. You furiously retaliate! You headbutt the orc. You kill the orc! Vehumet accepts your kill. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. You barely miss the orc. You headbutt the orc. You kill the orc! Vehumet accepts your kill. You slash the orc! You kill the orc! Vehumet accepts your kill. A yak comes into view. You hit the orc. You headbutt the orc. You kill the orc! Vehumet accepts your kill. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear The stone arrow hits the black bear. The black bear is moderately wounded. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 You hit the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you but does no damage. x2 A yak comes into view. You closely miss the black bear. The yak bellows! Your headbutt misses the black bear. The black bear is moderately wounded. The black bear barely misses you. The black bear claws you. The black bear claws you but does no damage. The black bear bites you. The black bear claws you but does no damage. The black bear barely misses you. You hit the black bear. The black bear is heavily wounded. The black bear barely misses you. The black bear claws you but does no damage. The black bear claws you. You hit the black bear but do no damage. The black bear is heavily wounded. The black bear barely misses you. You furiously retaliate! You headbutt the black bear. The black bear claws you but does no damage. x2 You slash the black bear! You kill the black bear! Vehumet accepts your kill. You feel your power returning. You barely miss the yak. The yak barely misses you. You furiously retaliate! You headbutt the yak. You hit the yak. The yak is moderately wounded. You hit the yak. The yak misses you. The yak gores you! x2 Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded) The stone arrow misses the yak. x2; The yak closely misses you. You furiously retaliate! You headbutt the yak, but do no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The stone arrow hits the yak. The yak is heavily wounded. The yak gores you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) The stone arrow hits the yak. The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You feel much better. The yak gores you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) The stone arrow hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded) The stone arrow hits the yak. The yak is moderately wounded. The yak gores you. * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) The stone arrow hits the yak. The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You feel better. The yak gores you but does no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) The stone arrow hits the yak. The yak is almost dead. The yak closely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) The stone arrow misses the yak. You are feeling very hungry. The yak misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) The stone arrow hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here an orc corpse. You butcher the orc corpse. q - a chunk of flesh You start resting. Eating a chunk of flesh. You start eating the chunk of flesh. This raw flesh tastes terrible. Neverdly's ghost (journeyman Formicid Fighter) comes into view. It is wielding a weapon of chaos. Unknown command. There is an escape hatch in the floor here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. There is an open door here. You see here a giant club. There is an open door here. You see here a giant spiked club. Items here: )) [[ a robe; a dagger; a plate armour; a scimitar of holy wrath You are feeling very hungry. Unknown command. You start eating one of the 2 fruits. That choko was very bland. An adder comes into view. The adder hisses angrily. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The blast of sand hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. You see here an adder corpse. You butcher the adder corpse. q - a chunk of flesh There is an open door, spattered with blood here. There is an open door here. You see here a dagger. There is a stone staircase leading down here. You climb downwards. Level annotation: Neverdly's ghost, journeyman FoFi 3 killer bees and a skeleton come into view. The killer bee buzzes angrily. x2 The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee. The killer bee stings you. You are poisoned. The killer bee poisons you! The teleport trap disappears. The adder skeleton disappears! Found 21 sling bullets. Found a stone staircase leading down. There is a stone staircase leading up here. You miss the killer bee. The killer bee is moderately wounded. You hit the killer bee. You feel sick. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee closely misses you. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee misses you. The killer bee barely misses you. The killer bee misses you. You closely miss the killer bee. Your headbutt misses the killer bee. The killer bee is moderately wounded. You miss the killer bee. You feel sick. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee! The killer bee closely misses you. The killer bee stings you. The killer bee stings you but does no damage. The killer bee completely misses you. You barely miss the killer bee. The killer bee is severely wounded. You miss the killer bee. You feel very sick. The killer bee barely misses you. The killer bee misses you. Unknown command. You closely miss the killer bee. The killer bee is moderately wounded. You miss the killer bee. You feel sick. The killer bee closely misses you. The killer bee stings you. The killer bee closely misses you. The killer bee stings you. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee. The killer bee closely misses you. You completely miss the killer bee. The killer bee is moderately wounded. You miss the killer bee. You feel sick. The killer bee stings you! You are more poisoned. The killer bee poisons you! The killer bee closely misses you. The killer bee stings you. The killer bee misses you. x2 Unknown command. You slash the killer bee! The killer bee is almost dead. You hit the killer bee. You kill the killer bee! Vehumet accepts your kill. You feel very sick. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee completely misses you. The killer bee barely misses you. x2 You closely miss the killer bee. Your headbutt misses the killer bee. The killer bee is almost dead. You miss the killer bee. You feel sick. The killer bee closely misses you. x3 You furiously retaliate! You headbutt the killer bee, but do no damage. The killer bee stings you but does no damage. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee. You kill the killer bee! Vehumet accepts your kill. The killer bee stings you! You are lethally poisoned! The killer bee poisons you! You feel better. The killer bee barely misses you. The killer bee stings you but does no damage. You closely miss the killer bee. Your headbutt misses the killer bee. The killer bee stings you but does no damage. The killer bee barely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee The blast of sand misses the killer bee. The killer bee stings you. x2 Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee The blast of sand hits the killer bee. The killer bee is lightly wounded. The killer bee stings you. The killer bee stings you but does no damage. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (lightly wounded) The blast of sand hits the killer bee. The killer bee is lightly wounded. The killer bee misses you. x2; You furiously retaliate! You headbutt the killer bee. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (heavily wounded) The blast of sand hits the killer bee. The killer bee is heavily wounded. The killer bee closely misses you. The killer bee misses you. You furiously retaliate! You headbutt the killer bee. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (severely wounded) The blast of sand hits the killer bee. You kill the killer bee! Vehumet accepts your kill. You feel your power returning. You hit the adder skeleton but do no damage. The adder skeleton barely misses you. The adder skeleton bites you but does no damage. You slash the adder skeleton! Your headbutt misses the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you but does no damage. You closely miss the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you but does no damage. You hit the adder skeleton. You destroy the adder skeleton! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You start resting. Eating a chunk of flesh. You start eating the chunk of flesh. You are feeling hungry. This raw flesh tastes terrible. You start resting. Press: ? - help, v - describe, . - travel Here: Neverdly's ghost, wielding a weapon of chaos (water, hasn't noticed you) Some deep water. Okay, then. Neverdly's ghost turns its malevolent gaze towards you. You climb upwards. There is a stone staircase leading down here. You see here a dagger. Things that are here: a dire flail; an arrow There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: Neverdly's ghost, journeyman FoFi Found 18 gold pieces. There is a stone staircase leading up here. You now have 250 gold pieces (gained 18). There is an open door here. A quokka comes into view. You barely miss the quokka. Your headbutt misses the quokka. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Vehumet accepts your kill. q - a scroll labeled AGUWYJ ESHROT Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled AGUWYJ ESHROT, it crumbles to dust. It was a scroll of blinking. q - a potion of curing There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. Level annotation: Neverdly's ghost, journeyman FoFi There is a stone staircase leading up here. There is an open door here. N - 4 fruits (gained 3) A yak comes into view. The yak bellows! The yak moves out of view. There is an escape hatch in the ceiling here. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The stone arrow hits the yak. The yak is lightly wounded. Your magical contamination has completely faded away. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The stone arrow misses the yak. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The stone arrow hits the yak. The yak is heavily wounded. The yak closely misses you. You furiously retaliate! You headbutt the yak, but do no damage. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) The stone arrow hits the yak. The yak is severely wounded. The yak gores you! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) The stone arrow hits the yak. You kill the yak! Vehumet accepts your kill. Your Spellcasting skill increases to level 7! You see here a yak corpse. You butcher the yak corpse. w - 2 chunks of flesh There is an escape hatch in the ceiling here. You start resting. Eating one of 2 chunks of flesh. You start eating one of the 2 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. You start resting. HP restored. You start resting. Magic restored. Items here: )))) [ a dagger; a leather armour; a morningstar; a flail; a club m - 2 scrolls of magic mapping (gained 1) Neverdly's ghost turns its malevolent gaze towards you. Neverdly's ghost is too close now for your liking. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos The stone arrow hits Neverdly's ghost. Neverdly's ghost is lightly damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (lightly damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is lightly damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (lightly damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (moderately damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is moderately damaged. An orc comes into view. It is wielding a flail. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (moderately damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is heavily damaged. The orc shouts! Neverdly's ghost hits you. Neverdly's ghost burns you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (heavily damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is severely damaged. Neverdly's ghost hits you! Space bends around you. An adder comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (severely damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is severely damaged. The adder hisses angrily. Neverdly's ghost closely misses you. You furiously retaliate! You headbutt Neverdly's ghost. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (severely damaged) The stone arrow misses Neverdly's ghost. Neverdly's ghost hits you! You are poisoned. You feel sick. You feel sick. You feel sick. There is a stone staircase leading up, spattered with blood here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (severely damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is severely damaged. You feel sick. Neverdly's ghost hits you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (severely damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is severely damaged. You feel sick. Neverdly's ghost closely misses you. You feel sick. Neverdly's ghost hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. The ghost fades into the shadows. Neverdly's ghost disappears! You feel sick. There is a stone staircase leading down here. You start resting. You feel sick. x10 You are no longer poisoned. You start resting. Eating a chunk of flesh. You start eating the chunk of flesh. You are feeling hungry. This raw flesh tastes terrible. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Neverdly's ghost, journeyman FoFi The orc hits you but does no damage. The orc misses you. There is a stone staircase leading up, spattered with blood here. You barely miss the orc. The orc hits you but does no damage. The adder hisses angrily. You hit the orc. The orc is heavily wounded. The orc closely misses you. You barely miss the orc. Your headbutt misses the orc. The orc is heavily wounded. The orc closely misses you. You slash the orc! You kill the orc! Vehumet accepts your kill. The adder bites you. You miss the adder. The adder bites you but does no damage. You barely miss the adder. The adder misses you. The adder barely misses you. You closely miss the adder. You headbutt the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You slash the adder! You kill the adder! Vehumet accepts your kill. You feel sick. Items here: ) [ †† a flail; a scale mail; an adder corpse; an orc corpse Butcher an adder corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the adder corpse. You feel sick. You butcher the orc corpse. w - 2 chunks of flesh; w - 4 chunks of flesh (gained 2) Items here: ) [ ÷÷ a flail; a scale mail; an adder skeleton; an orc skeleton You start resting. You feel sick. x3 You are no longer poisoned. Found a glowing great sword. Found a shimmering leather armour. Found a runed papyrus book. You see here a shimmering leather armour. L - a shimmering leather armour Q - a book of Air You drop a book of Air. Okay, then. Q - a wand of slowing (?/48) q - 2 potions of curing (gained 1) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 robe. x4 You finish taking off your +1 robe. You start putting on your armour. You continue putting on your shimmering leather armour. x5 You finish putting on the +1 leather armour "Wugh" {rC+ Int+4}. You see here a glowing great sword. You see here a dire flail. A leopard gecko comes into view. There is an escape hatch in the floor here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko The blast of sand hits the leopard gecko. You kill the leopard gecko! Vehumet accepts your kill. You feel your power returning. Neverdly's ghost turns its malevolent gaze towards you. Items here: )))) [ a dagger; a leather armour; a morningstar; a flail; a club There is an escape hatch in the ceiling here. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos The stone arrow hits Neverdly's ghost. Neverdly's ghost is lightly damaged. Neverdly's ghost screams, "I'll kill anyone who wants the ORB!" Neverdly's ghost misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (lightly damaged) The stone arrow misses Neverdly's ghost. Neverdly's ghost completely misses you. You furiously retaliate! You headbutt Neverdly's ghost. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (lightly damaged) The stone arrow misses Neverdly's ghost. Neverdly's ghost hits you! You feel your power leaking away. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (lightly damaged) The stone arrow misses Neverdly's ghost. Neverdly's ghost hits you! Neverdly's ghost misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. Eating one of 4 chunks of flesh. You start eating one of the 4 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Neverdly's ghost, journeyman FoFi There is a stone staircase leading up here. Found a hand axe. Found a stone staircase leading down. Found a runed ring mail. Maurice the Thief comes into view. He is wielding a dagger. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (resting) The stone arrow hits Maurice. Maurice is lightly wounded. Maurice shouts! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (lightly wounded) The stone arrow misses Maurice. Maurice mumbles some strange words. Maurice blinks! Maurice mumbles some strange words. Maurice blinks! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (lightly wounded) The stone arrow misses Maurice. Maurice casts a spell. Maurice puts on a burst of speed! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (lightly wounded, covering ground quickly) The stone arrow hits Maurice. Maurice is moderately wounded. Maurice gestures wildly while chanting. Maurice flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. You climb downwards. Level annotation: Maurice; Neverdly's ghost, journeyman FoFi Maurice hits you with a dagger. Maurice steals your 2 potions of magic! There is a stone staircase leading up here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (moderately wounded) The stone arrow hits Maurice. Maurice is moderately wounded. Maurice closely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (moderately wounded) The stone arrow hits Maurice. Maurice is heavily wounded. Maurice closely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (heavily wounded) The stone arrow misses Maurice. Maurice closely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (heavily wounded) The stone arrow hits Maurice. Maurice is severely wounded. Maurice gestures wildly while chanting. Maurice looks slightly unstable. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (severely wounded) The stone arrow hits Maurice. Maurice is almost dead. Maurice misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a dagger and wearing a cloak (almost dead) The stone arrow misses Maurice. Maurice casts a spell. Maurice flickers and vanishes! Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line You start resting. Magic restored. You are feeling hungry. You start eating one of the 4 fruits. That choko was very bland. There is an open door here. Found a scroll of magic mapping. A bullfrog comes into view. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog The stone arrow hits the bullfrog. The bullfrog is moderately wounded. The bullfrog releases a deep croak. The bullfrog barely misses you. You furiously retaliate! You headbutt the bullfrog! You slash the bullfrog! You kill the bullfrog! Vehumet accepts your kill. Found a hide-covered altar of Uskayaw. You see here a bullfrog corpse. You butcher the bullfrog corpse. You see here 4 chunks of flesh. Autopickup is now on. You start resting. Magic restored. p - 4 chunks of flesh m - 3 scrolls of magic mapping (gained 1) Found a robe. You now have 265 gold pieces (gained 15). Neverdly's ghost turns its malevolent gaze towards you. Neverdly's ghost is too close now for your liking. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos The stone arrow hits Neverdly's ghost. Neverdly's ghost is lightly damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (lightly damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (moderately damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (moderately damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is moderately damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (moderately damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is heavily damaged. Neverdly's ghost hits you! You feel your power leaking away. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (heavily damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is heavily damaged. Neverdly's ghost hits you! Neverdly's ghost burns you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (heavily damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is heavily damaged. Neverdly's ghost hits you. You feel yourself speed up. You are very lightly contaminated with residual magic. Items here: )))) [ a dagger; a leather armour; a morningstar; a flail; a club There is an escape hatch in the ceiling, spattered with blood here. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (heavily damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is severely damaged. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (severely damaged) The stone arrow hits Neverdly's ghost. Neverdly's ghost is severely damaged. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: t - a wand of digging (?/24) (will waste charges) Press: ? - help, Shift-Dir - straight line, f - you, p - Neverdly's ghost Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: v - a wand of iceblast (?/15) (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - Neverdly's ghost Aim: Neverdly's ghost, wielding a weapon of chaos (severely damaged) The mass of ice explodes! The iceblast engulfs Neverdly's ghost. Neverdly's ghost partially resists. Neverdly's ghost is severely damaged. Evoking this partially-identified wand wasted a few charges. You hear a shout! A mysterious force pulls you upwards. The hatch slams shut behind you. The ghost fades into the shadows. Neverdly's ghost disappears! There is a stone staircase leading down here. You start resting. Your extra speed is starting to run out. You start resting. You feel yourself slow down. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Level annotation: Maurice; Neverdly's ghost, journeyman FoFi There is a stone staircase leading up here. Eating one of 4 chunks of flesh. You start eating one of the 4 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. You open the door. Found a stone staircase leading down. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. Failed to load map, reloading all maps (Map was built for a different version of Crawl (layout_gridville) (map: 0.0 us: 34.177)). ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! The air here is shimmering with an eerie glow. The mighty Pandemonium lord Mnoleg resides here. It guards the glowing rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AlphabetPasta] Species: Minotaur Job: Earth Elementalist HP: 78/78; mods: 0/0 MP: 28/28; mod: 0 Stats: 12 (12) 19 (19) 12 (12) Position: (0, 0) , god: Vehumet (6), turn_is_over: 0, banished: 0 Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 4 | 380 | 27/177 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 4 | 390 | 37/177 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 16 | 3 | 280 | 68/141 Dodging | X | 0 | 0 | 3 | 261 | 9/168 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 3 | 220 | 8/141 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 2 | 33 | 7 | 2809 | 9/800 Conjurations | X | 1 | 16 | 4 | 1210 | 370/421 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | X | 0 | 0 | 0 | 51 | 51/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 2 | 33 | 8 | 3151 | 606/636 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 555 #13: 290 #23: 15742 #24: 351528540 #27: 10881 #49: 555 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 war axe eq slot #1, inv slot #32: +0 cloak eq slot #2, inv slot #7: +2 hat eq slot #4, inv slot #38: +0 pair of boots eq slot #6, inv slot #37: +1 leather armour "Wugh" {rC+ Int+4} eq slot #7, inv slot #27: ring of magical power eq slot #8, inv slot #18: ring of wizardry }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ 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################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: [C], function mark_milestone, line -1 [string "global_prelude"], function pan_lord_epilogue, line 25 [string "dlepilogue"], function (null), line 1 dungeon.lua, function (null), line 255 [C], function load_des_file, line -1 loadmaps.lua, function (null), line 33 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< oka_arena_cages: false grunt_nemelex_gamble_triggered: false dk_vt_stepped: false grunt_nemelex_gamble_announced: false arena_sprint_boss_set: 1: 1: place:Swamp 2: the lernaean hydra / wizard name:witch n_rpl n_des n_noc col:green hp:130 spells:mephitic_cloud.15.wizard;summon_hydra.15.wizard;invisibility.15.wizard;teleport_self.15.wizard.emergency 3: decaying rune of zot 2: 1: place:Shoals 2: polyphemus hp:350 / ilsuiw hp:250 / merfolk avatar name:dimme tile:mons_dimme n_rpl n_des n_spe col:lightmagenta hp:300 spells:avatar_song.160.natural;malign_gateway.40.natural 3: barnacled rune of zot 3: 1: place:Forest:$ w:50 / spriggan druid w:2 / spriggan air mage w:5 / spriggan berserker w:5 2: agnes hp:335 3: mossy rune of zot 4: 1: vault guard / place:Vaults 2: mennas hp:250 / mara hp:300 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 3: silver rune of zot 5: 1: place:Slime 2: dissolution hp:430 / acid blob name:sulfuric n_adj col:white hp:450 / great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 3: slimy rune of zot 6: 1: soul eater / lorocyproca / executioner / shadow wraith 2: gloorx vloq 3: dark rune of zot 7: 1: place:Dis:$ 2: dispater 3: iron rune of zot 8: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot 9: 1: neqoxec / cacodemon / tormentor / tentacled monstrosity / floating eye / golden eye / eye of devastation / eye of draining / shining eye 2: mnoleg 3: glowing rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;teleport_self.16.wizard.emergency 3: demonic rune of zot 11: 1: efreet / sun demon / ynoxinul / balrug / brimstone fiend 2: cerebov 3: fiery rune of zot 12: 1: place:Coc:$ 2: antaeus 3: icy rune of zot 13: 1: smoke demon / blizzard demon / green death / rakshasa / glowing orange brain / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot 14: 1: place:Geh:$ 2: asmodeus 3: obsidian rune of zot arena_style_points: 0 dk_xom_monty_hall_triggered: false xom_gg_granted: false calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] kb_xom_sheep_generated: false dk_vt_tree_died: false hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1606 failed. Recursive crash.