AlphabetPasta Level 1 of the Dungeon (7, -6, D:1) a +0 club a cursed -3 dagger (17, 15, D:1) a +0 whip (23, 8, D:1) 15 stones (27, -5, D:1) 11 stones (29, -8, D:1) 6 stones (31, -7, D:1) a stone (32, -7, D:1) a stone (34, -7, D:1) a stone (35, -7, D:1) a stone (36, -6, D:1) 2 stones (37, -10, D:1) a stone (40, -13, D:1) 2 stones (46, 19, D:1) a +0 short sword (47, -13, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 18 stones (1, 7, D:2) a +0 dagger (3, -6, D:2) a +0 club (7, -21, D:2) a +0 plate armour (9, 3, D:2) a +0 club (17, -14, D:2) a +0 short sword (20, -8, D:2) 17 stones (23, -13, D:2) 7 arrows (26, -15, D:2) 7 needles of confusion (32, -14, D:2) a +0 spear (33, -16, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Heckirur {*Tele MR+ Dex+2} (2430 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+2). It affects your resistance to hostile enchantments. the +2 pair of gloves "Wera" {rF- rC+ MR+} (2710 gold) It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the cursed +1 dagger of Prudence {venom, +Inv Int-5 Dex+4} (1630 gold) It poisons the flesh of those it strikes. It affects your intelligence (-5). It affects your dexterity (+4). It lets you turn invisible. It has a curse placed upon it. the +1 leather armour of Summertime {MR- Regen+ Int+5 Dex+2} (2450 gold) It affects your intelligence (+5). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (0, 0, D:3) a +0 club (5, 10, D:3) a +0 leather armour (11, -29, D:3) a +0 leather armour (15, 6, D:3) a book of Unlife (22, -20, D:3) a +0 trident (22, -19, D:3) a +0 club (30, -11, D:3) a +0 leather armour (31, -4, D:3) 13 stones (34, -12, D:3) a +0 scale mail (35, -28, D:3) a +0 whip (39, -20, D:3) a +0 whip (40, -27, D:3) a +0 hand axe (43, -34, D:3) a +0 war axe 13 stones (43, -10, D:3) a +0 hat (48, 21, D:3) a +0 club Level 4 of the Dungeon (5, 1, D:4) a +0 dagger a +2 animal skin a +0 club a +0 club a +0 dagger a +0 club (6, 1, D:4) a +0 dagger (7, 1, D:4) a +0 dagger a +0 dagger (9, 0, D:4) a potion of degeneration a +0 dagger a +0 robe a +0 club a +0 dagger a +0 ring mail (16, -15, D:4) a +0 robe (26, -11, D:4) an uncursed amulet of inaccuracy a cursed amulet of inaccuracy (32, 20, D:4) 20 stones (35, -31, D:4) a +0 giant spiked club (44, -4, D:4) a +1 whip of flaming a +0 robe (47, 4, D:4) 15 poisoned needles (50, 6, D:4) a +0 animal skin (51, 1, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 3 gold pieces (1, -4, D:5) a scroll of remove curse (3, -2, D:5) a beef jerky (6, -10, D:5) a scroll of identify (6, 6, D:5) 2 arrows (7, 5, D:5) 2 arrows (7, 10, D:5) a potion of flight (8, 4, D:5) 3 arrows (8, 7, D:5) a +0 long sword (11, -11, D:5) a +0 ring mail (12, -15, D:5) 22 stones (12, -2, D:5) an arrow (12, -1, D:5) 2 arrows (13, -6, D:5) a +0 war axe (13, -3, D:5) an arrow (13, -2, D:5) an arrow (15, -4, D:5) 3 arrows (18, -21, D:5) 28 arrows (19, -17, D:5) a +0 chain mail (22, -23, D:5) a +0 hunting sling (30, -13, D:5) a +0 leather armour (33, -10, D:5) a +0 robe