AlphabetPasta Level 1 of the Dungeon (0, 0, D:1) 18 bolts (1, 1, D:1) a cursed -1 club (2, -15, D:1) a stone (2, -14, D:1) a stone (2, -12, D:1) a +0 dagger 3 stones (12, 21, D:1) a +0 whip (13, -4, D:1) a cursed -1 club (13, -2, D:1) a +0 club (17, -10, D:1) a cursed -1 robe (28, 0, D:1) 18 arrows (30, -16, D:1) a +0 pair of boots (32, 6, D:1) 11 stones (39, -6, D:1) 14 stones (39, 9, D:1) 27 stones (42, -21, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, -18, D:2) 24 stones (5, -10, D:2) 22 stones (7, 0, D:2) a cursed +0 whip (8, -21, D:2) a stone (11, -31, D:2) a +0 ring mail a +1 hand axe of electrocution (12, -31, D:2) 13 stones (16, -15, D:2) a +0 mace (19, -30, D:2) a +0 dagger (19, -16, D:2) a +4 quarterstaff of chaos (27, -23, D:2) a +0 club (30, 11, D:2) a scroll of random uselessness (31, -24, D:2) a +0 ring mail (39, 3, D:2) a cursed +0 long sword (43, 6, D:2) 22 stones (47, 4, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 15, D:3) a +0 club (4, 16, D:3) a +0 scythe a +0 robe (6, 16, D:3) a +0 short sword (6, 22, D:3) 15 stones (12, -12, D:3) a +0 flail (15, -1, D:3) 21 sling bullets (15, 10, D:3) a +0 ring mail (16, -7, D:3) a +0 club (16, 9, D:3) a +0 leather armour a +0 mace (23, -7, D:3) 8 stones (26, -4, D:3) a cursed -3 club (28, -14, D:3) a +0 whip (28, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 10 bolts (4, -9, D:4) a +0 leather armour (4, -8, D:4) a +0 whip of electrocution (8, -21, D:4) a +0 spear (9, -21, D:4) a +0 halberd (13, 14, D:4) a +0 hand axe a +0 leather armour (14, 34, D:4) a +0 hand axe (15, -21, D:4) 24 sling bullets (24, 31, D:4) a potion of mutation (27, -9, D:4) a book of Changes (35, -14, D:4) a scroll of random uselessness (43, 12, D:4) a +0 trident (48, -25, D:4) a +0 mace (51, -12, D:4) 23 stones (52, 22, D:4) a +0 dagger a +0 robe a +0 dagger a cursed -1 dagger a +0 dagger a +0 robe a +0 whip a +0 ring mail (58, -13, D:4) a -2 ring of protection an uncursed ring of loudness Level 5 of the Dungeon (0, 0, D:5) 27 arrows (8, 29, D:5) a +0 dagger (13, 26, D:5) 16 stones (15, 11, D:5) a +0 giant club (19, 1, D:5) a +0 club (24, 1, D:5) a +0 falchion (26, 27, D:5) 3 needles of confusion (33, -4, D:5) a +0 battleaxe a +0 chain mail (34, -4, D:5) a +0 flail (37, -5, D:5) a +0 robe a +0 dagger (39, 10, D:5) a +0 trident (40, 21, D:5) 27 stones (44, -11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (7, 5, D:6) a +0 long sword a +0 plate armour a +0 dagger a cursed +0 robe (9, 3, D:6) a +0 club (17, 37, D:6) a +0 falchion (19, 31, D:6) 17 stones (30, 29, D:6) a +0 robe a +0 glaive (34, 13, D:6) 24 sling bullets (36, 10, D:6) 14 stones (36, 45, D:6) a +0 whip (39, 13, D:6) a +0 hand axe (46, 41, D:6) a +0 halberd (53, 34, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Pioc's Assorted Antiques a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a +1 chain mail of fire resistance (396 gold) the cursed +3 hunting sling of Sloth {venom, -Tele rF+ MR+} (667 gold) It poisons the ammo it fires. It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. a scroll of recharging (228 gold) 2 potions of brilliance (192 gold) a +4 scale mail of fire resistance (744 gold) a +2 plate armour of fire resistance (960 gold) a scroll of recharging (228 gold) (0, 0, D:7) a +0 chain mail (1, -14, D:7) a +0 robe (1, -13, D:7) a +0 quarterstaff (7, -18, D:7) 13 stones (8, -9, D:7) a +0 pair of boots (8, 22, D:7) 14 arrows (11, -21, D:7) a +0 short sword (15, -27, D:7) a +0 quarterstaff (15, 4, D:7) a +0 hand axe a +0 animal skin (16, -4, D:7) a +0 club (17, -27, D:7) a +0 plate armour (18, -9, D:7) a cursed +0 ring mail (29, 15, D:7) a +0 club a +0 ring mail (29, 16, D:7) a +0 short sword a +0 dagger a +0 robe a +3 dagger of holy wrath a +0 robe (36, -16, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +2 pair of boots (9, 8, D:8) an arrow (11, 12, D:8) a +0 shortbow 19 arrows (12, 1, D:8) a +0 glaive a +0 chain mail (14, 16, D:8) a +0 dagger (17, 3, D:8) a +0 rapier (33, -15, D:8) a +0 giant club (33, -4, D:8) a +0 leather armour (33, -2, D:8) the +7 long sword of the Spectre {flame, *Drain MR+ Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It causes draining when unequipped. (36, -15, D:8) the +3 ring mail "Mopeggez" {Str+2 Stlth+} It affects your strength (+2). It makes you more stealthy. (36, -1, D:8) a +1 mace of holy wrath (38, 5, D:8) a +0 mace a +0 dagger a +0 robe a +1 hand axe of flaming a +2 vampiric hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -2, D:9) 13 arrows (6, -1, D:9) a +0 dagger a +0 leather armour (7, 0, D:9) a +0 club a +0 dagger (7, 1, D:9) 3 stones a +2 whip of venom (8, 0, D:9) 4 stones a +0 dagger (8, 1, D:9) 2 stones a +0 dagger (10, 6, D:9) a +0 falchion (14, 1, D:9) a stone (18, -10, D:9) 15 sling bullets (22, -5, D:9) a +0 robe (36, -18, D:9) 14 stones (38, -16, D:9) a +0 robe a cursed +2 morningstar (39, -15, D:9) a +0 robe a cursed +0 hand axe (39, 2, D:9) a +0 club (39, 3, D:9) a +0 ring mail a cursed -1 dagger (40, -16, D:9) a +0 robe a cursed +2 spear (40, 1, D:9) a +0 robe a +0 dagger (40, 3, D:9) a +0 club a cursed -3 dagger (45, 7, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a wand of polymorph (14/24) (2, 2, D:10) a +0 club (15, -7, D:10) 10 gold pieces (17, -27, D:10) 17 stones (17, -26, D:10) an uncursed ring of positive energy (17, -25, D:10) a bread ration (17, -3, D:10) a +0 dagger (18, -28, D:10) 24 stones (18, -24, D:10) a wand of paralysis (8/24) (19, -28, D:10) a +0 glaive of distortion (19, -24, D:10) a phial of floods (20, -28, D:10) a bread ration (20, -24, D:10) a fan of gales (21, -27, D:10) 23 gold pieces (21, -26, D:10) the Grimoire of Augmentations and Creation Spells Type Level a - Infusion Charms 1 b - Summon Small Mammal Summoning 1 c - Repel Missiles Charms/Air 2 d - Call Imp Summoning 2 e - Spellforged Servitor Conjuration/Summoning 7 f - Summon Hydra Summoning 7 (21, -25, D:10) a +0 plate armour (28, -20, D:10) a +0 robe (30, -19, D:10) a +0 robe (36, -12, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a sling bullet (0, 2, Lair:1) a cursed +0 ring mail a +0 hunting sling 31 sling bullets a +0 quarterstaff (1, -1, Lair:1) a sling bullet (14, 16, Lair:1) a potion of degeneration (24, -10, Lair:1) 10 stones (28, 2, Lair:1) 10 arrows (31, -7, Lair:1) a +0 quarterstaff (50, -6, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (4, 13, Lair:2) a +0 robe (9, 4, Lair:2) a +0 robe (18, -4, Lair:2) a large rock (18, -1, Lair:2) a disc of storms (19, -20, Lair:2) a +0 hand crossbow (20, -6, Lair:2) a large rock (23, -9, Lair:2) a javelin of returning (27, -3, Lair:2) 4 tomahawks (29, 1, Lair:2) 16 gold pieces (33, -10, Lair:2) a +0 quick blade