AlphabetPasta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 helmet (2, 10, D:1) a +0 hand axe (7, 17, D:1) a +0 dagger (15, 29, D:1) a +0 club (16, 13, D:1) a +0 club (18, 12, D:1) a stone a +0 short sword (43, 26, D:1) 19 stones (47, 10, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a stone a +0 dagger (1, -20, D:2) a +0 flail (1, -5, D:2) a +0 dagger (1, -3, D:2) a stone (1, -2, D:2) 22 stones a +0 hunting sling of velocity a +0 club a +0 dagger a +0 club a +0 animal skin a +0 club a +0 dagger (1, -1, D:2) 2 stones (4, -9, D:2) 9 stones (7, -15, D:2) a scroll of teleportation (11, -41, D:2) 2 stones a +0 club (14, -34, D:2) a +0 dagger (14, -6, D:2) a +0 spear (20, -32, D:2) a +0 club (34, -5, D:2) a +0 hand axe a +0 leather armour (34, -4, D:2) a +0 short sword (35, -39, D:2) a +0 club (40, -28, D:2) 21 poisoned needles (41, -5, D:2) a +0 dagger (44, -24, D:2) a +0 club (47, -1, D:2) a +0 hunting sling (49, -5, D:2) 25 arrows (51, -24, D:2) a +3 whip (53, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -13, D:3) a scroll of random uselessness (15, -27, D:3) a +0 leather armour (still there?) a +0 flail (still there?) (15, -25, D:3) a +0 war axe (26, -36, D:3) a +0 mace a +0 leather armour (36, -22, D:3) a +0 leather armour a cursed -3 whip (36, -4, D:3) a +0 dagger a +0 leather armour a +0 leather armour (39, -40, D:3) 2 stones (42, -39, D:3) a stone a +0 short sword (44, -40, D:3) a stone (46, -40, D:3) a +0 dagger (52, -31, D:3) a potion of haste Level 4 of the Dungeon (0, 0, D:4) a +0 whip (7, -2, D:4) 18 stones (15, 19, D:4) 15 poisoned needles (24, 14, D:4) 2 potions of berserk rage (29, 14, D:4) a +0 flail (30, 5, D:4) a +0 ring mail (30, 20, D:4) a +0 giant spiked club (31, 31, D:4) a +0 hunting sling (31, 32, D:4) a +0 flail (33, 35, D:4) a +0 robe (35, 13, D:4) a +0 chain mail (35, 25, D:4) a +0 robe (36, 3, D:4) a +0 giant spiked club (47, 22, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +3 dagger a +0 robe (1, -1, D:5) a chunk of flesh (1, 6, D:5) a +0 mace 2 potions of heal wounds a +0 hand axe an orc corpse an orc corpse (1, 8, D:5) 2 tomahawks (2, 4, D:5) a +1 war axe of distortion (unseen) (2, 9, D:5) a +0 rapier (3, 2, D:5) a chunk of flesh (6, 2, D:5) a cursed -3 club (7, -31, D:5) 2 potions of lignification (11, -27, D:5) a +0 whip (14, -20, D:5) the +6 dagger of the Lame Duck {pain, *Contam rN+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. (14, -10, D:5) a potion of haste (15, -11, D:5) a +0 helmet (16, -37, D:5) a +0 short sword (28, 2, D:5) 9 stones (30, -33, D:5) a +0 leather armour (31, -36, D:5) a potion of haste (39, -36, D:5) 15 arrows a +0 shortbow (41, -36, D:5) an arrow (44, -8, D:5) 23 arrows Level 6 of the Dungeon