Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7a (webtiles) character file. Game seed: 1291855070493391120 9 Alraunia the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on May 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (400 turns). Alraunia the Apothecary (Demonspawn Alchemist) Turns: 400, Time: 00:00:30 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations * Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History A jackal is nearby! A jackal comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The jackal barks! You hear a bark! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, poisoned, 60% to hit) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is severely wounded. You kill the jackal! x2 You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .....#...†..### ############## #.........#.... .............# +.........#..## .............# ####............## .............# #...........##..## .............###.###########...## ...........^.#...# #..... .............#.#############..>.. ...............†@..#......>###.## ##################.#.#####'###+## ####.#............. #....####.........# #.#######.........# ###.#..##...##+###### #...#..##.### #.#.......####.# #.#.##.........# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alraunia the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 400 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 400 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 2 Cast: Sting || 10 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 399 | 0 | 0 | 341 | 1 | 399.0 | Dungeon | 399 | 399 | 0 | 0 | 341 | 1 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 399 daAuts