Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7a (webtiles) character file. Game seed: 8154883738444460724 0 Alraunia the Apothecary (level 1, 6/13 HPs) Began as a Demonspawn Alchemist on May 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (14 turns). Alraunia the Apothecary (Demonspawn Alchemist) Turns: 14, Time: 00:00:02 Health: 6/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 15 God: Gold: 22 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The sting misses the jackal. The jackal barks! The endoplasm quivers. An endoplasm comes into view. There are monsters nearby! You miss the jackal. The jackal bites you. The jackal barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal barely misses you. There are monsters nearby! You barely miss the jackal. The jackal is almost dead. The jackal bites you. x2 Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, poisoned, 60% to hit) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is almost dead. The jackal misses you. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. There are monsters nearby! You are too injured to fight recklessly! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! You are too injured to fight recklessly! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.##..# ........ ##......# ......> ....J# ###########.J$)# ...........hh..# ####......#####@h.# ....####......[#..# #......#....##...# ..#.<.[..#...### #.#####..### #. .## #. ## #. .# You could see 2 endoplasms and 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alraunia the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, nicolae_figureground_pulse Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sting || 3 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 6 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 6 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts