Amamaga Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 13, D:1) a ball python corpse (skeletalised by now) (20, 3, D:1) a ball python corpse (skeletalised by now) (24, 23, D:1) a +0 spear (25, 34, D:1) a hobgoblin skeleton (29, 22, D:1) a jackal skeleton a jackal skeleton (33, 34, D:1) a rat skeleton (44, 40, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (12, -13, D:2) a +0 buckler (17, 10, D:2) a +0 dagger (20, 15, D:2) a +5 mace of protection (24, -4, D:2) an adder skeleton (24, 10, D:2) a bat corpse (skeletalised by now) (28, 22, D:2) a staff of necromancy (33, 22, D:2) a parchment of Maxwell's Portable Piledriver (34, 14, D:2) a +0 robe (35, 11, D:2) a jackal corpse (skeletalised by now) (45, -2, D:2) a +0 ring mail (46, 0, D:2) a bat skeleton (47, -1, D:2) an adder skeleton (55, -6, D:2) a +2 robe a +0 club the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (4, 1, D:3) a +0 short sword of distortion (7, 17, D:3) an amulet of chemistry (12, 6, D:3) a +0 scale mail (18, 35, D:3) a +0 dagger a goblin skeleton (19, -2, D:3) a bat skeleton (20, -1, D:3) 8 poisoned darts a +0 dagger (21, 2, D:3) a +0 dagger a bat skeleton (23, 19, D:3) a +4 ring of slaying (23, 21, D:3) 8 gold pieces (24, 19, D:3) a manual of Axes (24, 21, D:3) 12 gold pieces (24, 36, D:3) a +0 falchion (25, 0, D:3) a frilled lizard skeleton (25, 19, D:3) a ring of poison resistance (25, 21, D:3) 9 gold pieces (26, 36, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, 36, D:3) a hobgoblin corpse (skeletalised by now) (36, -20, D:3) a +0 hat (52, 34, D:3) a +0 dagger a +0 robe a ring of protection from cold (55, -13, D:3) a +0 short sword Level 4 of the Dungeon (1, 8, D:4) a +0 robe (23, -7, D:4) a +0 devious dagger (26, -26, D:4) a +0 hand axe (26, -24, D:4) a +0 club (26, -23, D:4) a +0 short sword a ball python skeleton an orc skeleton (26, -22, D:4) a +0 dagger a +0 robe (28, 0, D:4) a black bear corpse (skeletalised by now) (29, -32, D:4) the +5 mace of Conservatism {flame, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (29, 0, D:4) a ball python corpse (skeletalised by now) (34, -32, D:4) a scroll of identify (34, -6, D:4) 20 gold pieces (35, -16, D:4) 3 boomerangs (38, -18, D:4) a +0 club (40, 9, D:4) a +0 short sword (41, -28, D:4) a ball python corpse (skeletalised by now) (44, 3, D:4) a ball python skeleton (46, -6, D:4) a +0 leather armour Level 5 of the Dungeon (2, -15, D:5) a +0 short sword an orc corpse (skeletalised by now) (6, 7, D:5) a +0 chain mail a +0 ring mail a +0 leather armour (16, -14, D:5) the quill talisman of the Grim God {Int+3 Stlth+} [quill talisman] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (16, 16, D:5) a +0 whip of electrocution (21, -10, D:5) a +0 ring mail (29, -14, D:5) an amulet of the acrobat (37, -2, D:5) a +0 ring mail (46, -13, D:5) a jackal corpse (skeletalised by now) (51, 13, D:5) a scorpion corpse (52, 13, D:5) a +0 robe a +0 dagger (53, 12, D:5) a +0 chain mail a +0 morningstar a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 whip an orc skeleton an orc skeleton Level 6 of the Dungeon (0, 4, D:6) 9 gold pieces (2, 5, D:6) a +0 flail of protection (still there?) a +0 leather armour (still there?) the human corpse of Edmund (still there?) (7, -9, D:6) a scroll of vulnerability