Amamaga Level 1 of the Dungeon [Shop] Zekufah's Weapon Shop a +0 sling (16 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +2 dagger of protection (158 gold) a +0 mace (33 gold) the +3 whip of the Median {freeze, rElec} (368 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 sling (16 gold) a +0 mace (33 gold) a +0 short sword (33 gold) a +2 falchion of protection (171 gold) [Shop] Ocos's General Store a parchment of Eringya's Surprising Crocodile (169 gold) a scroll of fear (52 gold) a lightning rod (4/4) (520 gold) a ring of willpower (unknown) (325 gold) a potion of might (52 gold) a +0 whip (32 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Splinterfrost Shell (426 gold) [Shop] Qusuge's Antique Armour Shoppe a +0 plate armour (450 gold) a +0 robe (22 gold) a +1 pair of gloves of infusion (412 gold) a +0 pair of gloves (112 gold) the +1 robe of Ekemnic {rElec Str-5 Int+6} (550 gold) rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +2 pair of gloves of parrying (537 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a ball python skeleton (9, -17, D:1) a frilled lizard corpse (skeletalised by now) (13, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 8, D:1) a jackal skeleton (20, 9, D:1) a jackal skeleton (31, -15, D:1) a +0 club (31, -14, D:1) a +0 short sword a +0 dagger a ball python skeleton (31, -13, D:1) a +0 short sword 2 stones (34, -4, D:1) a rat corpse (skeletalised by now) (34, 12, D:1) a hobgoblin corpse (skeletalised by now) (35, -4, D:1) a hobgoblin corpse (skeletalised by now) (35, 16, D:1) a ball python corpse (skeletalised by now) (47, 12, D:1) a ball python corpse (skeletalised by now) (51, -18, D:1) a quokka corpse (skeletalised by now) (56, 6, D:1) a +0 club (57, -14, D:1) a rat corpse (skeletalised by now) (57, 5, D:1) a jackal skeleton Level 2 of the Dungeon (3, 15, D:2) a +0 dagger (8, 5, D:2) a +0 club a goblin skeleton (22, 50, D:2) an adder skeleton (24, 44, D:2) a scroll of noise (26, 49, D:2) a +0 short sword a stone (36, 51, D:2) a +0 spear (38, 32, D:2) a bat corpse (skeletalised by now) (44, 30, D:2) a +0 short sword 2 stones (45, 22, D:2) a ball python corpse (skeletalised by now) (46, 14, D:2) a stone (50, 5, D:2) 4 poisoned darts (52, 7, D:2) a minotaur skeleton (52, 21, D:2) a merfolk skeleton (59, 12, D:2) a +0 ring mail an orc corpse (skeletalised by now) (60, 9, D:2) a +0 mace (60, 10, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, 2, D:3) a +0 club 3 stones a kobold skeleton (6, 14, D:3) a +0 hand axe a +0 ring mail (20, -13, D:3) a rat corpse (skeletalised by now) (25, 25, D:3) a +0 robe a +0 dagger a hobgoblin corpse (skeletalised by now) (32, 10, D:3) a +0 dagger (35, -7, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (39, -17, D:3) a rat corpse (skeletalised by now) (59, -7, D:3) a hobgoblin corpse (skeletalised by now) (61, 7, D:3) a +0 pair of boots Level 4 of the Dungeon (5, 26, D:4) a +0 rapier (6, 32, D:4) a +0 war axe (9, 13, D:4) a +0 whip (18, 14, D:4) a +0 dagger 3 boomerangs a +0 chain mail (20, 5, D:4) a hobgoblin corpse (skeletalised by now) (20, 11, D:4) a +0 short sword (35, 34, D:4) 3 poisoned darts (40, 21, D:4) a +3 mace a +0 club a +0 club an orc corpse (skeletalised by now) (40, 22, D:4) a +0 dagger an orc corpse (skeletalised by now) (41, 5, D:4) a +0 club a goblin corpse (skeletalised by now) (41, 20, D:4) a +0 whip Level 5 of the Dungeon [Shop] Xian's Antique Armour Emporium a +0 plate armour (468 gold) a +5 plate armour of ponderousness (520 gold) a +0 pair of gloves (117 gold) a +0 leather armour (52 gold) a +1 helmet of intelligence (429 gold) +0 acid dragon scales (1040 gold) a +0 ring mail (104 gold) the +4 ring mail "Oraec" {rN++ MP+9 Dex+2 Stlth-} (1643 gold) rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 barding (598 gold) (0, 0, D:5) a +0 hand axe (0, 34, D:5) a +0 trident (17, -5, D:5) a +0 falchion (18, 27, D:5) a +0 club an orc corpse (skeletalised by now) (23, 15, D:5) a +0 leather armour (29, 13, D:5) an adder corpse (skeletalised by now) (30, -5, D:5) a +0 whip a gnoll corpse (skeletalised by now) (30, -4, D:5) a +0 club a +0 club a +0 robe a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, 18, D:5) a +0 flail 2 boomerangs a +0 chain mail (34, -1, D:5) a +0 hammer (37, -2, D:5) a +3 quarterstaff of chaos (37, 15, D:5) a +0 scale mail (48, 9, D:5) a +0 flail of protection a +0 chain mail the human skeleton of Edmund Level 6 of the Dungeon (9, -4, D:6) a curare-tipped dart a +0 club a +0 short sword a +0 whip 7 stones (10, 18, D:6) a talisman of death (14, 11, D:6) a +0 leather armour (14, 14, D:6) a +0 flail (16, 13, D:6) a +0 shortbow a centaur corpse (23, 9, D:6) a water moccasin skeleton (25, -28, D:6) a +1 short sword of venom a +0 chain mail the elf corpse of Duvessa (27, -26, D:6) a maw talisman (34, 9, D:6) a +2 ring mail of poison resistance