Dungeon Crawl Stone Soup version 0.35-a0-1088-gdfda6708a4 (webtiles) character file. Game seed: 5372304684233364882 221 Amamaga the Shooter (level 6, -1/42 (46) HPs) Began as a Formicid Hunter on Sept 27, 2026. Slain by a hell rat (5 damage) ... in a sewer. The game lasted 00:03:51 (1989 turns). Amamaga the Shooter (Formicid Hunter) Turns: 1989, Time: 00:03:51 HP: -1/42 (46) AC: 8 Str: 15 XL: 6 Next: 19% MP: 6/6 EV: 7 Int: 9 God: Gold: 171 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +1 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 chain mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth c - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, subdued magic 1, MP-powered wands a: Dig (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 171 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +1 leather armour d - a +0 chain mail (worn) Jewellery c - a ring of flight (worn) Scrolls s - a scroll of butterflies T - 2 scrolls of torment i - a scroll of identify x - a scroll of amnesia w - a scroll of enchant weapon r - a scroll of revelation Potions L - 2 potions of lignification m - 2 potions of might Skills: + Level 2.8 Fighting + Level 6.3 Ranged Weapons + Level 1.4 Armour + Level 2.1 Dodging + Level 2.1 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 99% 1 Static Discharge Conj/Air 0% 3-3/arc 100% 2 Animate Dead Necr 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History The hell rat is almost dead. The hell rat barely misses you. x2 You shoot an arrow. The arrow hits the hell rat but does no damage. The hell rat is almost dead. The hell rat bites you! You feel drained. The hell rat bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the hell rat but does no damage. The hell rat is almost dead. The hell rat bites you! * * * LOW HITPOINT WARNING * * * The hell rat bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow completely misses the hell rat. The hell rat closely misses you. The hell rat bites you. You die... .~~. ##~~. {.~## #.~.# ~.# ##~.##~ ~.## #~~~#~.. .†~# #.~##?.~##..# #~~#??~~.#~~# #∩∩#∩?~~~r~.# #~~# #@~# #.~## ##~~# #~~.# #.~.# ##~.## ##.~## #.~.###...# ##....~~~## #.~..~~~# ###~~.### ##### You could see a hell rat. Vanquished Creatures A howler monkey (D:2) Natasha (D:3) 3 gnolls (D:3) 4 river rats 4 adders 4 dart slugs A ribbon worm (D:2) 7 endoplasms 4 hobgoblins 3 quokkas 8 ball pythons 3 bats (D:1) 5 frilled lizards 3 goblins 2 jackals (D:2) 5 kobolds 14 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amamaga the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 220 | D:1 | Found a faded altar of an unknown god. 248 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 942 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 942 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 972 | D:2 | Identified the spore talisman "Bepoapol" {*Silence rC+ | Int+3 Stlth+} 997 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1054 | D:2 | Reached skill level 5 in Ranged Weapons 1469 | D:3 | Encountered Sigmund 1499 | D:2 | Reached skill level 1 in Armour 1499 | D:2 | Reached XP level 5. HP: 15/39 MP: 5/5 1698 | D:3 | Encountered Natasha 1704 | D:3 | Killed Natasha 1873 | D:3 | Reached skill level 6 in Ranged Weapons 1881 | D:3 | Reached XP level 6. HP: 46/46 MP: 6/6 1931 | D:3 | Found a glowing drain. 1959 | Sewer | Entered a sewer 1989 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_cross, chequers_ecumenical_altar_simple D:2: layout_loops_ring, nicolae_elevator_lobby_plus D:3: layout_rooms, gup_sewer_entry_spiral, uniq_natasha, uniq_grinder, uniq_sigmund Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.1 Ranged Weapons | 5 6 | 6.3 Armour | 1 | 1.4 Stealth | 2 | 2.1 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Shortbow | | 1 || 1 Fire: Shortbow | 88 | 102 || 190 Drink: Mutation | 1 | || 1 Might | | 1 || 1 Read: Identify | 2 | || 2 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Torment | 1 | || 1 Immolation | 1 | || 1 Revelation | 1 | || 1 Amnesia | 1 | || 1 Armour: Leather armour | 24 | 2 || 26 Chain mail | | 79 || 79 Dodge: Dodged | 18 | 51 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2056 | 1921 | 135 | 0 | 1467 | 4 | 514.0 | Dungeon | 2020 | 1885 | 135 | 0 | 1456 | 3 | 673.3 | Sewer | 36 | 36 | 0 | 0 | 11 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 930 daAuts D:1: 743 daAuts D:3: 346 daAuts Sewer: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+