Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 7878887977312735679 70 Amamaga the Shooter (level 4, -6/36 HPs) Began as a Gnoll Hunter on Oct 12, 2026. Mangled by a gnoll ... wielding a +0 vampiric halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (827 turns). Amamaga the Shooter (Gnoll Hunter) Turns: 827, Time: 00:02:02 Health: -6/36 AC: 4 Str: 11 XL: 4 Next: 21% Magic: 5/5 EV: 12 Int: 8 God: Gold: 119 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow (flame) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) e - +2 robe of Neifen {+Inv rCorr} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ d - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.49/turn %: no passive effects @: studying 4 skills A: fangs 1, treasure sense, distributed training a: Evoke Invisibility (24%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 shortbow of flaming (weapon) Armour b - a +0 leather armour e - the +2 robe of Neifen (worn) {+Inv rCorr} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Jewellery c - an amulet of magic regeneration (worn) d - a ring of resist corrosion (worn) Skills: + Level 3.6 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 6.8 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 3.6 Dodging + Level 2.3 Stealth + Level 1.1 Shields + Level 1.2 Unarmed Combat + Level 1.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.3 Invocations + Level 1.1 Evocations + Level 1.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 1% (3-9)d2 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow (flame) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 vampiric halberd (moderately wounded, 68% to hit) You shoot an arrow. The arrow completely misses the gnoll. The gnoll hits you from afar with a +0 vampiric halberd! Unknown command. Fire: a) +0 shortbow (flame) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 vampiric halberd (moderately wounded, 68% to hit) You shoot an arrow. The arrow hits the gnoll. The arrow burns the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 vampiric halberd! * * * LOW HITPOINT WARNING * * * The gnoll draws vitality from your wounds! Unknown command. Fire: a) +0 shortbow (flame) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 vampiric halberd (moderately wounded, 68% to hit) You shoot an arrow. The arrow closely misses the gnoll. The gnoll misses you. Unknown command. Fire: a) +0 shortbow (flame) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 vampiric halberd (moderately wounded, 68% to hit) You shoot an arrow. The arrow barely misses the gnoll. The gnoll completely misses you. Unknown command. Fire: a) +0 shortbow (flame) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 vampiric halberd (moderately wounded, 68% to hit) You shoot an arrow. The arrow hits the gnoll. The arrow burns the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 vampiric halberd! You die... .)...## #.# ......# #.# .†....#### #.# )........#* #.# ......##..#*#.# #.###.#**...#)# ..# #†###*#.#.### .## #...# #...ğ.##########** .# ###.#####.#.@.†.......,* .# #..# ##.####........,* .# ##.###..# ###.###.#,* .##### #..##.#######)..,,*,* .....####..#..........##¿*,* .###..####.#.......#...*,,,** .........#..............¿*,,* #######.....b.......#,.#$**,** #########b..........#*,*,,,,,** You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) An orc (D:2) 3 endoplasms 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 6 ball pythons 2 frilled lizards (D:1) 8 goblins 2 kobolds (D:2) A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amamaga the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 223 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 474 | D:2 | Reached skill level 1 in Invocations 474 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 521 | D:2 | Identified the +2 robe of Neifen {+Inv rCorr} 547 | D:2 | Reached skill level 1 in Short Blades 547 | D:2 | Reached skill level 1 in Long Blades 547 | D:2 | Reached skill level 1 in Axes 547 | D:2 | Reached skill level 1 in Maces & Flails 547 | D:2 | Reached skill level 1 in Polearms 547 | D:2 | Reached skill level 1 in Staves 547 | D:2 | Reached skill level 1 in Unarmed Combat 650 | D:2 | Reached skill level 1 in Throwing 650 | D:2 | Reached skill level 1 in Armour 650 | D:2 | Reached skill level 1 in Shields 650 | D:2 | Reached skill level 1 in Evocations 650 | D:2 | Reached skill level 1 in Shapeshifting 795 | D:2 | Reached skill level 1 in Spellcasting 795 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/5 827 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, minmay_misc_feat_cross D:2: layout_rooms, minmay_tromino_mix6 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Invocations | 1 | 1.3 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Unarmed Combat | 1 | 1.2 Throwing | 1 | 1.1 Armour | 1 | 1.1 Shields | 1 | 1.1 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.1 Spellcasting | 1 | 1.0 Fighting | | 3.6 Ranged Weapons | | 6.8 Dodging | | 3.6 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 93 | 16 || 109 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Brand weapon | 1 | || 1 Noise | 1 | || 1 Revelation | 1 | || 1 Butterflies | 1 | || 1 Armour: Leather armour | 7 | || 7 Robe | 6 | 8 || 14 Dodge: Dodged | 22 | 8 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 834 | 795 | 39 | 0 | 595 | 2 | 417.0 | Dungeon | 834 | 795 | 39 | 0 | 595 | 2 | 417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 472 daAuts D:2: 362 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+