AmazingTV Level 1 of the Dungeon [Shop] Ciamm's Book Shop a book of Burglary (280 gold) a book of Changes (252 gold) Great Wizards, Vol. VII (420 gold) a book of the Moon (560 gold) a book of Maledictions (476 gold) Sif Muna's Papyrus of Scorching Cold (504 gold) Spells Type Level Known a - Freeze Ice 1 no b - Inner Flame Hexes/Fire 3 no c - Fireball Conjuration/Fire 5 no d - Freezing Cloud Conjuration/Ice/Air 5 no [Shop] Apuxuint's Antique Weapon Boutique a +0 trident (77 gold) a +3 flail of holy wrath (512 gold) a +0 spear (66 gold) a +0 dagger (44 gold) the +7 hunting sling of Untimely Demise {vorpal, rC+ Int+5} (1357 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rC: It protects you from cold. the +5 scimitar of the Valley of Death {freeze, Fragile rPois rC+ rCorr} (1108 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +0 short sword (66 gold) a +0 trident (77 gold) a +0 mace (66 gold) a +0 spear (66 gold) [Shop] Byic Buohuca's Weapon Emporium the +5 hunting sling "Geitoleits" {vorpal, Int+3} (526 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). the +6 falchion "Hydrabane" {flame, rElec rF+++ SInv Stlth-} (1133 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you less stealthy. a +0 flail (45 gold) a +4 falchion of holy wrath (356 gold) a +0 short sword (39 gold) a +0 whip (32 gold) a +2 vorpal shortbow (214 gold) (0, 0, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (2, 0, D:1) a +0 leather armour (3, 17, D:1) a ball python corpse (skeletalised by now) (16, 4, D:1) 23 bolts (19, 7, D:1) a +0 club a goblin skeleton (24, 9, D:1) a +0 leather armour (25, 38, D:1) 23 stones (29, -9, D:1) a +0 pair of boots (30, 28, D:1) a +0 flail (32, 9, D:1) a +0 dagger a stone (38, 32, D:1) a +0 dagger a stone (42, 12, D:1) a +0 club (54, 5, D:1) a +0 club (55, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones a +0 short sword (2, 0, D:2) 5 stones a +0 club (3, -1, D:2) 23 sling bullets (3, 5, D:2) 2 poisoned darts (3, 6, D:2) a poisoned dart (3, 15, D:2) 2 poisoned darts (4, 4, D:2) a poisoned dart (5, 3, D:2) a poisoned dart