Amciq Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -23, D:1) 18 stones (5, -22, D:1) a +0 club (5, 0, D:1) a +0 robe (9, 6, D:1) a +0 leather armour (16, -16, D:1) 2 stones (17, -18, D:1) a +0 ring mail (17, -13, D:1) a stone (21, 2, D:1) a +0 robe (23, -24, D:1) a stone (24, -23, D:1) a stone (24, -22, D:1) a stone (29, 10, D:1) a +0 club (37, -13, D:1) a +0 short sword (38, -13, D:1) a +0 club (38, -10, D:1) a stone (38, -9, D:1) a stone (38, -7, D:1) 2 stones (39, 1, D:1) a stone (41, 10, D:1) 20 stones (45, 4, D:1) 3 large rocks (46, -2, D:1) a +0 short sword (46, 3, D:1) a stone (49, 10, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 17, D:2) a +3 quarterstaff of chaos (3, 15, D:2) a cursed -2 mace (4, 5, D:2) a +0 hand axe (9, 6, D:2) 16 stones (19, 16, D:2) 4 large rocks (31, 1, D:2) a +0 club (37, 15, D:2) a +2 mace of draining (43, 26, D:2) a cursed -1 club (44, 39, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (15, 10, D:3) a +0 scythe a +0 robe (17, 16, D:3) a +0 war axe (17, 18, D:3) a +0 robe (26, 23, D:3) a +0 club (26, 30, D:3) 13 bolts (28, 26, D:3) a +0 club (30, 12, D:3) a +0 halberd (31, 11, D:3) a +0 spear (32, 10, D:3) a +0 spear (32, 11, D:3) a +0 spear (33, 35, D:3) a +0 robe (36, 11, D:3) a +0 club (59, 8, D:3) a poisoned needle (61, 5, D:3) a cursed -3 blowgun a +0 dagger 5 poisoned needles Level 4 of the Dungeon [Shop] Hecel's Antique Weapon Emporium a +4 rapier of venom (616 gold) a +2 glaive of freezing (545 gold) a +0 flail (80 gold) a +0 falchion of slicing (149 gold) a +0 spear (69 gold) a +0 scimitar (92 gold) a +0 blowgun (57 gold) a +0 war axe (80 gold) a +1 scimitar of slicing (299 gold) a +2 short sword of protection (358 gold) a cursed -1 broad axe (2 gold) (0, 0, D:4) 20 poisoned needles (2, -23, D:4) a +0 war axe (14, -11, D:4) a cursed -1 giant spiked club (16, 2, D:4) a cursed +0 helmet (18, -11, D:4) a +0 leather armour (19, -12, D:4) a +0 war axe a +0 scale mail (33, 9, D:4) a +0 giant spiked club (35, 2, D:4) a +0 giant club (48, -16, D:4) a +0 robe (48, -15, D:4) a +3 spear a +0 robe (48, -14, D:4) a +0 scimitar a cursed +0 robe a +0 short sword a +0 robe (50, 9, D:4) a +0 war axe (51, -22, D:4) 3 tomahawks (51, -18, D:4) 24 stones (52, 5, D:4) a +0 chain mail (53, 5, D:4) a +0 leather armour a +0 rapier of venom Level 5 of the Dungeon (2, -1, D:5) a +0 robe (2, 12, D:5) a +0 halberd (3, 0, D:5) a scroll of immolation (3, 11, D:5) a cursed +0 giant club a +0 whip (7, 9, D:5) a throwing net (8, -3, D:5) 20 bolts (16, 0, D:5) a tomahawk (17, 0, D:5) 2 tomahawks (18, -1, D:5) a +0 war axe (18, 0, D:5) a +0 club (19, -3, D:5) 21 bolts (19, -1, D:5) a +0 club 2 tomahawks (25, -7, D:5) the +6 dagger "Xyrghul" {flame, rElec rPois MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (27, -7, D:5) a +0 mace (27, 20, D:5) 17 stones (34, 4, D:5) 15 bolts (39, 9, D:5) a +4 dire flail of protection a +0 ring mail (52, -4, D:5) 15 stones (53, -1, D:5) a +0 spear (53, 0, D:5) a +0 flail a +0 whip (53, 1, D:5) a cursed -3 whip (54, 0, D:5) a +0 club a +0 robe (54, 1, D:5) a +0 giant club (54, 6, D:5) an uncursed ring of teleportation a +0 shield (63, -18, D:5) a +0 dagger a +0 robe (64, -17, D:5) a +0 hand axe a +0 chain mail (64, -16, D:5) a +0 whip (65, -17, D:5) a +0 dagger a +0 robe (66, -25, D:5) 20 stones Level 6 of the Dungeon [Shop] Nozulo's Antique Weapon Boutique a +4 giant club (521 gold) a +1 hunting sling of freezing (213 gold) a +0 falchion (66 gold) a +0 flail (77 gold) a +0 falchion (66 gold) a +0 blowgun (55 gold) a +2 flail of venom (356 gold) a +0 antimagic spear (242 gold) a +0 short sword (66 gold) a +0 flail (77 gold) a +0 long sword (77 gold) (0, 0, D:6) a +0 robe (3, -42, D:6) a +0 leather armour (4, -42, D:6) a +0 dagger of venom a +0 robe (5, -38, D:6) a +0 club 2 stones (10, -43, D:6) 2 stones (26, -26, D:6) a +0 giant club (29, -26, D:6) a +0 ring mail (37, -3, D:6) a +0 battleaxe Level 7 of the Dungeon [Shop] Kemaonwy's Antique Weapon Boutique a +0 dagger (44 gold) a +0 short sword (66 gold) a +2 arbalest of freezing (442 gold) a +0 quarterstaff of crushing (176 gold) a +1 war axe of electrocution (345 gold) a +0 rapier (88 gold) the +11 morningstar "Luin" {venom, Str+3} (1608 gold) It poisons the flesh of those it strikes. It affects your strength (+3). a +0 hunting sling (33 gold) (0, 0, D:7) 22 arrows (6, -26, D:7) 22 bolts (6, -12, D:7) a +0 dagger a +0 robe (7, -18, D:7) a +0 whip a +0 scale mail (7, -17, D:7) a +0 trident (10, 9, D:7) a +0 giant club (13, -18, D:7) a +0 whip (21, 2, D:7) a +0 quarterstaff a +0 hunting sling of freezing 11 sling bullets a +0 ring mail (22, 4, D:7) a sling bullet (22, 5, D:7) a sling bullet (22, 6, D:7) a sling bullet (23, 22, D:7) a +0 giant club (26, 6, D:7) a book of Flames (27, 1, D:7) a +0 war axe (31, -21, D:7) 8 tomahawks (32, -1, D:7) 15 poisoned needles (33, -21, D:7) a +0 shortbow 17 arrows (33, -20, D:7) an arrow (33, -19, D:7) 2 arrows (33, -18, D:7) an arrow (33, -17, D:7) an arrow (36, 20, D:7) a +0 whip (37, 18, D:7) a +0 club 2 stones (39, 18, D:7) a stone (40, -10, D:7) a +0 dagger a +0 robe (41, -11, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 scale mail (41, -10, D:7) a +0 dagger a +0 leather armour a cursed -2 dagger a +0 robe (45, 9, D:7) a +0 robe (46, 7, D:7) 5 stones (52, -1, D:7) a cursed +0 halberd (52, 0, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (13, -2, D:8) a +0 ring mail (15, -29, D:8) a +0 leather armour (18, -12, D:8) a +0 scale mail (18, -8, D:8) a +0 hand axe (34, -34, D:8) a throwing net (34, -33, D:8) a throwing net (34, -30, D:8) a +0 club (34, -14, D:8) a +0 giant club a +0 giant club (35, -29, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a lamp of fire (0, 11, D:9) a +0 buckler (7, 4, D:9) an uncursed staff of air (9, 10, D:9) 24 stones (13, 32, D:9) 14 arrows (14, 11, D:9) a +0 robe (14, 37, D:9) a scroll of immolation (15, -19, D:9) a +0 leather armour (17, 4, D:9) a +0 rapier (24, -7, D:9) a +2 leather armour of magic resistance (24, 16, D:9) a phial of floods (32, -3, D:9) a +0 scale mail (35, 32, D:9) a +0 leather armour (43, 27, D:9) a +0 giant club a +0 giant spiked club (46, 20, D:9) a crystal ball of energy (47, -7, D:9) a lamp of fire (47, 16, D:9) the Grimoire of the Arsonist and Evil Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Sticky Flame Conjuration/Fire 4 e - Animate Dead Necromancy 4 f - Bolt of Fire Conjuration/Fire 6 (50, -15, D:9) the +1 falchion of Resourcefulness {venom, rC+ Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It protects you from cold. (54, 6, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (2, -8, D:10) a +0 giant spiked club a +0 giant spiked club 4 chunks of flesh (2, -4, D:10) a bread ration the Ecumenical Temple