Anathematize Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 28, D:1) a +0 dagger (20, 7, D:1) a +0 club (22, -4, D:1) a +0 dagger (26, 2, D:1) a +0 dagger (27, 16, D:1) a +0 club (31, -27, D:1) a +0 robe (35, -11, D:1) a +0 ring mail (50, -17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -32, D:2) a +0 flail (15, -15, D:2) a cursed -2 club (16, -11, D:2) a +0 whip (18, -36, D:2) a +0 robe (26, -8, D:2) a +0 whip (30, -5, D:2) a +0 leather armour (33, -29, D:2) a +0 club (40, -40, D:2) a +0 dagger (42, -12, D:2) a +0 club (43, -19, D:2) a +0 club (47, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (2, -13, D:3) 29 stones (23, -12, D:3) a +0 club (27, 3, D:3) 13 stones (35, -29, D:3) a +0 whip (36, -26, D:3) a +0 trident (37, -27, D:3) a +3 ring mail a +0 club (39, 2, D:3) a +0 dagger (44, -9, D:3) 10 sling bullets (49, -25, D:3) a +0 rapier Level 4 of the Dungeon (11, -11, D:4) a +0 dagger (17, -6, D:4) a cursed -2 flail a +0 trident (18, -1, D:4) 10 arrows (20, -6, D:4) a +0 club (22, -6, D:4) a +0 club 5 boomerangs a +0 leather armour (23, 8, D:4) a +0 trident (39, -21, D:4) 13 bolts Level 5 of the Dungeon [Shop] Qeshoucs's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Kicryss's Gadget Emporium a lightning rod (4/4) (520 gold) a sack of spiders (260 gold) a wand of clouds (7) (429 gold) a lightning rod (4/4) (520 gold) a wand of polymorph (7) (117 gold) a phantom mirror (390 gold) a lightning rod (4/4) (520 gold) a wand of iceblast (8) (156 gold) a fan of gales (520 gold) a lightning rod (4/4) (520 gold) [Shop] Timeacui's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Ineg's Jewellery Boutique a cursed ring of attention (45 gold) an uncursed amulet of regeneration (300 gold) a cursed ring of attention (45 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of ice (250 gold) an uncursed ring of flight (175 gold) an uncursed amulet of guardian spirit (300 gold) (27, 9, D:5) a +0 club (43, 9, D:5) a +0 dagger (46, 4, D:5) a +0 club a +0 hunting sling (47, 3, D:5) a +0 long sword (50, 6, D:5) a +0 dagger (52, 5, D:5) a +0 hand axe a +0 chain mail (53, 15, D:5) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 robe (54, 10, D:5) a +0 hunting sling (54, 12, D:5) a +0 giant club a +0 dagger (54, 13, D:5) a +0 dagger of freezing Level 6 of the Dungeon Level 7 of the Dungeon Level 8 of the Dungeon (0, 0, D:8) a +0 whip (15, -7, D:8) a cursed -1 shortbow 17 arrows (25, -19, D:8) a +0 quarterstaff of freezing a +1 robe of cold resistance (33, 24, D:8) a +0 chain mail Level 9 of the Dungeon (26, -40, D:9) a +0 dagger of protection a +0 robe Level 10 of the Dungeon (15, -2, D:10) the +2 robe "Jatiech" {rPois} It protects you from poison. (19, -20, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 21 arrows (1, -2, D:11) 16 arrows a +0 shortbow (4, 11, D:11) a +1 war axe of flaming (43, -4, D:11) a +0 club a +0 scale mail a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) the cursed +0 quarterstaff of Terra Cotta {freeze, rElec rC+ rN++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (0, 6, D:12) an uncursed staff of earth (4, -28, D:12) a +0 hand axe (4, -26, D:12) a +0 mace (4, -25, D:12) a +0 halberd (5, -27, D:12) a +0 leather armour (5, -26, D:12) a +2 chain mail of fire resistance a +0 whip a +0 leather armour (7, -16, D:12) a +0 mace (10, -24, D:12) a +0 hand axe (11, -23, D:12) a scroll of noise (20, -39, D:12) a large rock (21, -38, D:12) a large rock (24, -19, D:12) 2 boomerangs a +0 ring mail (32, -27, D:12) a +0 robe a +0 whip (33, -26, D:12) a +0 leather armour (33, -24, D:12) a +0 club a +0 giant club a +0 giant spiked club (36, -17, D:12) a +0 club (36, -14, D:12) a +0 club (43, -11, D:12) 3 large rocks Level 13 of the Dungeon (0, 0, D:13) a +1 long sword of electrocution a +0 leather armour (7, 23, D:13) a +0 leather armour (10, 4, D:13) a +0 club (11, 3, D:13) a +0 halberd (11, 4, D:13) a +0 ring mail a +2 spear of venom (11, 5, D:13) a +0 leather armour a +0 trident (11, 31, D:13) a +0 robe (unseen) (12, 2, D:13) a +2 flail of holy wrath a +0 falchion (12, 4, D:13) a +0 mace of crushing (12, 32, D:13) a +0 robe (unseen) (15, 20, D:13) a large rock (15, 21, D:13) a cursed +0 mace (still there?) a large rock (still there?) (15, 24, D:13) a cursed +0 flail a +0 robe (16, 18, D:13) 2 large rocks (17, 23, D:13) a +0 great sword (18, 23, D:13) a +0 robe (20, 26, D:13) a potion of degeneration (25, 46, D:13) a +0 giant club (29, 30, D:13) a +0 robe (36, 39, D:13) 4 large rocks (38, 30, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon Level 15 of the Dungeon [Shop] Duenogiu's Magic Scroll Shop a scroll of fear (56 gold) a scroll of remove curse (48 gold) a scroll of blinking (120 gold) a scroll of fear (56 gold) a scroll of remove curse (48 gold) a scroll of fear (56 gold) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Loileb's Gadget Shop a wand of scattershot (7) (495 gold) a wand of scattershot (2) (270 gold) a wand of polymorph (2) (60 gold) a wand of digging (2) (180 gold) a phantom mirror (450 gold) a lightning rod (4/4) (600 gold) a phantom mirror (450 gold) a lightning rod (4/4) (600 gold) a lamp of fire (600 gold) a wand of paralysis (9) (165 gold) Level 2 of the Orcish Mines [Shop] Citoigoo's Distillery a potion of ambrosia (80 gold) a potion of ambrosia (80 gold) [Shop] Zaprowuf's Assorted Antiques an uncursed ring of resist corrosion (600 gold) a scroll of remove curse (90 gold) a +1 chain mail of poison resistance (405 gold) a wand of iceblast (9) (390 gold) a potion of flight (90 gold) a potion of flight (90 gold) [Shop] Viywun's Weapon Boutique a +0 hand axe (39 gold) a +1 glaive of flaming (243 gold) a +0 spear (39 gold) a +0 spear (39 gold) 15 stones (19 gold) 13 arrows (33 gold) 2 sling bullets (13 gold) a +0 mace (39 gold) a +0 battleaxe (84 gold) [Shop] Penetony's Food Emporium a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, Orc:2) 2 bolts (1, -2, Orc:2) a bolt (1, 0, Orc:2) 2 arrows (40, -27, Orc:2) a +1 dagger of venom a +0 robe Level 1 of the Elven Halls [Shop] Xyvuh's Jewellery Shoppe an uncursed ring of magical power (280 gold) an uncursed ring of ice (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of protection from cold (350 gold) the cursed ring of Welay {rPois Int-2} (107 gold) [ring of intelligence] It affects your intelligence (-2). It protects you from poison. It has a curse placed upon it. an uncursed ring of poison resistance (280 gold) an uncursed ring of wizardry (420 gold) a cursed ring of teleportation (63 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of the acrobat (420 gold) (25, 26, Elf:1) the +1 cloak of Dice, Bag, and Bottle {rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. (41, 34, Elf:1) 4 stones Level 2 of the Elven Halls [Shop] Echoset's Weapon Shoppe a +3 glaive (305 gold) a +5 spear of piercing (409 gold) a +0 club (13 gold) a +3 short sword (260 gold) 8 curare-tipped darts (62 gold) a +0 spear (39 gold) a +3 dagger of speed (299 gold) a +1 longbow of velocity (178 gold) 14 stones (18 gold) a +0 hunting sling (19 gold) a +0 shortbow (39 gold) a +0 flail (45 gold) [Shop] Upafekkuci's Magic Scroll Shoppe a scroll of remove curse (33 gold) a scroll of noise (11 gold) a scroll of remove curse (33 gold) a scroll of blinking (82 gold) [Shop] Woduteiq's Antique Weapon Emporium a +0 club (24 gold) a +0 glaive (156 gold) a +3 hand axe of electrocution (588 gold) the +4 halberd of the Everdark {drain, rN+} (921 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. a +2 rapier of electrocution (528 gold) a +0 hand crossbow (84 gold) a +0 short sword (72 gold) a +0 arbalest (108 gold) a +0 flail of crushing (172 gold) a +0 shortbow (72 gold) a +0 scythe (72 gold) a +0 war axe of freezing (199 gold) a +0 rapier (96 gold) (0, 0, Elf:2) a +3 scimitar of flaming (2, -17, Elf:2) a +1 trident of piercing (3, -17, Elf:2) a +1 battleaxe of chopping (3, -16, Elf:2) a +0 long sword (3, -15, Elf:2) a +1 antimagic hand axe (9, -10, Elf:2) a +0 scimitar of slicing (33, -22, Elf:2) a +0 halberd of venom (33, 9, Elf:2) a +0 quarterstaff (34, -22, Elf:2) 2 arrows (35, -22, Elf:2) an arrow (35, -21, Elf:2) 2 arrows (37, -23, Elf:2) an arrow (37, -20, Elf:2) an arrow (45, 18, Elf:2) a +2 flail of protection (49, 9, Elf:2) a +0 dagger (53, -19, Elf:2) a +0 dagger (53, 0, Elf:2) a cursed +0 long sword a +0 ring mail (54, 0, Elf:2) a +0 long sword (54, 1, Elf:2) a +0 scimitar a +0 shortbow 19 arrows a +0 leather armour (54, 2, Elf:2) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (54, 9, Elf:2) a +0 ring mail Level 3 of the Elven Halls [Shop] Vuaqoi's Antique Weapon Shoppe the +5 long sword "Roix" {slice, +Fly} (1179 gold) It inflicts extra damage upon your enemies. It lets you fly. the +9 short sword of Urgency {elec, Dex+6} (2163 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). a +1 short sword of holy wrath (372 gold) a +0 halberd (120 gold) a +3 mace of protection (618 gold) a +0 hand crossbow (105 gold) the +12 glaive of Prune {chop} (2301 gold) It inflicts extra damage upon your enemies. a +0 mace (90 gold) a +4 falchion of distortion (885 gold) a +0 quarterstaff (120 gold) a +0 shortbow (90 gold) a +2 dagger of venom (432 gold) a +0 war axe (105 gold) (0, 0, Elf:3) the ring of Gotoisy {+Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. the ring "Tustietz" {+Fly rElec rF+++ Str-4 Dex-5} [ring of flight] It affects your strength (-4). It affects your dexterity (-5). It renders you almost immune to fire. It insulates you from electricity. It lets you fly. (6, -5, Elf:3) a +0 long sword (38, -23, Elf:3) an uncursed staff of cold (38, -21, Elf:3) a sack of spiders (39, -23, Elf:3) a +0 short sword (39, -22, Elf:3) a +0 long sword (40, -23, Elf:3) 14 sling bullets (40, -22, Elf:3) a box of beasts (40, -21, Elf:3) a +0 long sword a +0 leather armour a +0 shortbow (40, -20, Elf:3) 21 stones (41, -23, Elf:3) a lamp of fire (41, -22, Elf:3) an uncursed staff of poison (41, -21, Elf:3) a +0 short sword (41, -20, Elf:3) a +4 arbalest of flaming (42, -22, Elf:3) a +3 hand crossbow of velocity (43, -22, Elf:3) a +0 rapier (43, -21, Elf:3) a wand of iceblast (5) (51, -40, Elf:3) 8 stones (51, -19, Elf:3) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (53, -18, Elf:3) the ring "Ythepaca" {*Tele rPois rC- MP-9 Int+8 Dex+2} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+8). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). (54, -40, Elf:3) a +0 dagger (54, -38, Elf:3) a +0 long sword (54, 4, Elf:3) a +0 long sword a +0 scale mail (55, -38, Elf:3) a crystal ball of energy (58, -2, Elf:3) a cursed -1 ring mail (59, -1, Elf:3) a lamp of fire (59, 3, Elf:3) a lamp of fire (59, 4, Elf:3) 20 stones (59, 6, Elf:3) 9 bolts (65, 6, Elf:3) a lamp of fire (68, -6, Elf:3) the +10 hand axe of Spite {protect, Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) the cursed +1 hunting sling "Udghehym" {flame, +Fly Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. It makes you more stealthy. It has a curse placed upon it. Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts Level 1 of the Shoals (0, 0, Shoals:1) the +6 trident of the Illusory Deaths {drain, +Blink +Inv rPois MR-} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. (6, -7, Shoals:1) a +0 spear (7, -9, Shoals:1) the +0 cloak of Exelics {*Contam rPois Str+8 Dex-4} It affects your strength (+8). It affects your dexterity (-4). It protects you from poison. It causes magical contamination when unequipped. (18, 26, Shoals:1) a +0 trident 4 boomerangs (24, 23, Shoals:1) 11 bolts Level 2 of the Shoals (5, -30, Shoals:2) an uncursed ring of magical power (12, -29, Shoals:2) a +0 trident 6 boomerangs (24, -28, Shoals:2) a +0 spear a +0 hunting sling Level 3 of the Shoals (0, 0, Shoals:3) 4 large rocks (2, -2, Shoals:3) a +0 spear (3, 0, Shoals:3) a cursed -3 trident (6, -1, Shoals:3) 4 boomerangs Level 4 of the Shoals (48, -16, Shoals:4) the amulet "Capliniq" {Harm *Drain rElec Int+4 Dex-4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. It causes draining when unequipped. Level 1 of the Spider Nest (17, -26, Spider:1) a +4 hunting sling of freezing Level 2 of the Spider Nest Level 3 of the Spider Nest (16, -27, Spider:3) a +0 chain mail (17, -24, Spider:3) a +2 hand axe of flaming (20, -38, Spider:3) 264 stones Level 4 of the Spider Nest (2, -6, Spider:4) a scroll of random uselessness Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the cursed +0 robe "Lioka" {+Inv} It lets you turn invisible. It has a curse placed upon it. (1, -1, Slime:5) the +7 scale mail of Polish {-Tele Regen+ Int+6} It affects your intelligence (+6). It prevents most forms of teleportation. It increases your rate of regeneration. (3, 0, Slime:5) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (10, 1, Slime:5) the +6 quarterstaff of Oquc {flame, rPois rF- MP+9 Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). Level 1 of the Vaults (54, 6, Vaults:1) a +0 club (63, 0, Vaults:1) a +0 chain mail a +3 broad axe Level 2 of the Vaults (0, 0, Vaults:2) an arrow (1, 1, Vaults:2) an arrow (2, -21, Vaults:2) a +0 mace a +0 leather armour (3, -21, Vaults:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 robe a +2 dagger of venom a +0 robe (18, 7, Vaults:2) a +2 hand axe of venom a cursed +0 leather armour a +0 club a +0 short sword a +0 ring mail a +0 battleaxe a +0 chain mail a +0 scimitar a +0 chain mail a +0 hand axe a +0 scale mail a +0 long sword (18, 8, Vaults:2) 64 poisoned darts (18, 9, Vaults:2) a +0 dire flail a +0 leather armour (19, -44, Vaults:2) a +0 hand axe a cursed +0 plate armour a +0 plate armour a +0 dire flail (19, 10, Vaults:2) a +0 scimitar a +0 shortbow 15 arrows (20, -44, Vaults:2) a +0 long sword of slicing a +0 plate armour a +1 robe of positive energy a +0 dagger (21, 11, Vaults:2) an arrow (23, 12, Vaults:2) a +0 short sword (26, -3, Vaults:2) an arrow a +0 great mace a +0 leather armour a +0 giant spiked club a +2 short sword of electrocution a +0 giant club a +0 giant club a +0 giant club a +0 whip a +0 robe (26, 8, Vaults:2) a +0 long sword a +0 arbalest 23 bolts a +0 scale mail (35, 6, Vaults:2) 25 bolts a +0 arbalest (36, 4, Vaults:2) a +0 arbalest a +0 arbalest 33 bolts (36, 5, Vaults:2) 2 bolts (36, 6, Vaults:2) 16 bolts a +0 arbalest (37, 4, Vaults:2) 3 large rocks (37, 6, Vaults:2) 15 bolts a +0 arbalest (38, 4, Vaults:2) 2 bolts (46, 5, Vaults:2) a +0 ring mail a +0 long sword (46, 6, Vaults:2) a +0 giant spiked club (59, -33, Vaults:2) 9 bolts (59, -32, Vaults:2) 17 bolts (64, -27, Vaults:2) 2 bolts (64, -26, Vaults:2) 2 bolts (64, -25, Vaults:2) 2 bolts (65, -41, Vaults:2) 4 large rocks (66, -22, Vaults:2) 5 stones (68, -15, Vaults:2) a +0 flail a +0 ring mail Level 3 of the Vaults [Shop] Eliut's Gadget Boutique a wand of random effects (19) (105 gold) a phantom mirror (300 gold) a wand of clouds (7) (330 gold) a wand of iceblast (10) (140 gold) a wand of disintegration (3) (70 gold) a wand of iceblast (12) (160 gold) a sack of spiders (200 gold) [Shop] Ajutop's Jewellery Boutique a cursed ring of attention (63 gold) an uncursed amulet of faith (560 gold) a cursed ring of teleportation (63 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of magical power (280 gold) the ring of Necror {Ice SInv} (506 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (0, 0, Vaults:3) an arrow (1, -4, Vaults:3) an arrow (1, 1, Vaults:3) 2 arrows a large rock (1, 2, Vaults:3) a +0 short sword (48, -49, Vaults:3) the +5 hunting sling "Wiry" {flame, -Tele MR+ Int+7 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. Level 4 of the Vaults (0, 0, Vaults:4) 13 arrows (3, -10, Vaults:4) a wand of flame (22) (7, -10, Vaults:4) a +0 arbalest 15 bolts (39, 2, Vaults:4) a +0 arbalest 5 bolts (39, 6, Vaults:4) a bolt (40, 3, Vaults:4) a cursed +0 arbalest 22 bolts (52, 34, Vaults:4) an arrow a +0 troll leather armour (54, 34, Vaults:4) an arrow (55, 34, Vaults:4) 2 arrows (56, 35, Vaults:4) a +2 short sword of venom (57, 35, Vaults:4) a +0 great sword a +0 scale mail of poison resistance (58, 34, Vaults:4) an arrow a +0 short sword (59, 26, Vaults:4) a +2 short sword of venom a +0 shortbow 6 arrows a +0 leather armour (59, 33, Vaults:4) an arrow (59, 36, Vaults:4) an arrow Level 1 of the Crypt (0, 0, Crypt:1) a throwing net (35, 14, Crypt:1) a +0 battleaxe (35, 15, Crypt:1) a +0 chain mail (44, -21, Crypt:1) a +3 battleaxe of draining a +0 chain mail Level 2 of the Crypt (0, 0, Crypt:2) the cursed +3 mace of Patterns {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. (16, 19, Crypt:2) 16 bolts (29, -7, Crypt:2) a lamp of fire Level 3 of the Crypt (0, 0, Crypt:3) a +1 dagger of protection (2, 0, Crypt:3) a lightning rod (4/4) (2, 1, Crypt:3) a +0 shield (19, 15, Crypt:3) the +5 dagger "Jioxarim" {venom, Str+8} It poisons the flesh of those it strikes. It affects your strength (+8). (20, 13, Crypt:3) a +2 helmet (39, -26, Crypt:3) a +0 plate armour of cold resistance (40, -25, Crypt:3) a +0 great sword (55, -1, Crypt:3) a +0 mace (56, -1, Crypt:3) a +1 dire flail of protection (65, 14, Crypt:3) a +0 scale mail Level 1 of the Realm of Zot (16, 2, Zot:1) quicksilver dragon scales (25, 10, Zot:1) the +7 lajatang of Seilef {slice, MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. (38, -11, Zot:1) a +0 scimitar (42, 2, Zot:1) the +0 shield of Sovereignty {+Blink rN+} It protects you from negative energy. It lets you blink. (43, 33, Zot:1) a +0 mace Level 2 of the Realm of Zot (0, 0, Zot:2) 14 arrows (3, -1, Zot:2) a +0 scale mail (39, 31, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +10 club of flaming (4, -12, Zot:3) a +0 short sword (4, 3, Zot:3) a +0 short sword (12, -4, Zot:3) a +2 long sword of holy wrath a +0 cloak a +0 scimitar (13, -4, Zot:3) a +1 glaive of freezing a +0 cloak (13, 2, Zot:3) a cursed +0 cloak a +0 short sword a +0 cloak a +2 rapier of speed (20, -7, Zot:3) a +8 club of crushing (25, -23, Zot:3) a +0 flail (27, -13, Zot:3) a +0 leather armour (38, -21, Zot:3) a +2 long sword of slicing a +0 cloak (38, -20, Zot:3) a +0 dagger a +2 cloak (39, -19, Zot:3) a +0 glaive of protection (39, -18, Zot:3) a +0 glaive (39, 2, Zot:3) a +3 dagger a +0 cloak (40, -24, Zot:3) a +0 rapier a +0 cloak (40, 1, Zot:3) a +0 trident (40, 3, Zot:3) a +0 whip a +0 cloak (41, -22, Zot:3) a +0 flail (43, -24, Zot:3) a +0 flail (45, 3, Zot:3) a +0 long sword (45, 4, Zot:3) a +0 scimitar Level 4 of the Realm of Zot (11, 23, Zot:4) a +0 cloak a +0 dagger (12, 23, Zot:4) a +0 dire flail a +0 mace (12, 25, Zot:4) a +0 long sword a +0 cloak (16, -15, Zot:4) a cursed -1 dire flail (19, 18, Zot:4) a +0 dagger (20, 18, Zot:4) the +0 ring mail of Perfidy {MP-9 Int+9 SInv Stlth+} It affects your intelligence (+9). It affects your magic capacity (-9). It lets you see invisible. It makes you more stealthy. (56, -4, Zot:4) a +0 mace Level 5 of the Realm of Zot (11, 25, Zot:5) a +0 trident (46, 21, Zot:5) a +0 mace (55, 20, Zot:5) a +0 dire flail (unseen) (55, 21, Zot:5) a +1 dire flail of protection a cursed +0 cloak (56, 20, Zot:5) a +0 whip a +0 cloak Level 1 of the Depths [Shop] Yfrecw's Gadget Emporium a sack of spiders (280 gold) a box of beasts (280 gold) a sack of spiders (280 gold) a wand of scattershot (9) (546 gold) a wand of random effects (19) (147 gold) a wand of digging (3) (196 gold) a lamp of fire (560 gold) a wand of paralysis (12) (196 gold) a fan of gales (560 gold) [Shop] Yssef's Blood Bar a +0 vampiric great mace (322 gold) a book of Annihilations (1656 gold) the Almanac of Evil Rites (510 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Regeneration Charms/Necromancy 3 yes d - Vampiric Draining Necromancy 3 no e - Animate Dead Necromancy 4 no the Reference Book on Necromancy (988 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Sublimation of Blood Necromancy 2 yes d - Regeneration Charms/Necromancy 3 yes e - Bolt of Draining Conjuration/Necromancy 5 yes Kikubaaqudgha's Incunabulum of Necromancy (1143 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Animate Dead Necromancy 4 no c - Dispel Undead Necromancy 5 yes d - Death Channel Necromancy 6 yes a +2 vampiric glaive (472 gold) the Tome of Darkness (1111 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 yes b - Regeneration Charms/Necromancy 3 yes c - Animate Dead Necromancy 4 no d - Excruciating Wounds Charms/Necromancy 5 yes e - Bolt of Draining Conjuration/Necromancy 5 yes f - Simulacrum Ice/Necromancy 6 no (22, 3, Depths:1) a +0 trident (24, 3, Depths:1) a +0 trident Level 2 of the Depths (0, 0, Depths:2) a +0 flail of protection a +0 robe (0, 1, Depths:2) a +0 giant club a +0 giant club a +0 giant club (1, 1, Depths:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (5, 8, Depths:2) a +0 troll leather armour (16, -1, Depths:2) a large rock (18, 5, Depths:2) a +0 halberd (18, 6, Depths:2) a +0 long sword (19, 7, Depths:2) a +0 long sword (26, -16, Depths:2) a +0 dagger a +0 robe (28, 11, Depths:2) a +0 robe a +0 dagger a large rock (31, 12, Depths:2) a +0 vampiric dagger a +0 robe Level 3 of the Depths [Shop] Picwon's Magic Scroll Shoppe a scroll of vulnerability (135 gold) [Shop] Wezxiut's Antique Armour Emporium a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +1 scale mail of cold resistance (496 gold) a cursed +0 scale mail (93 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) a +0 chain mail of fire resistance (356 gold) a +1 robe of magic resistance (393 gold) the +5 plate armour of the Furies {*Contam rElec rPois Str+8} (2399 gold) It affects your strength (+8). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (0, 0, Depths:3) a +0 long sword of holy wrath (0, 1, Depths:3) a +5 mace of crushing (0, 3, Depths:3) an uncursed ring of protection from fire a +4 flail of venom (0, 5, Depths:3) an uncursed ring of fire an uncursed ring of attention (0, 6, Depths:3) a lamp of fire (7, 11, Depths:3) 16 arrows (9, -36, Depths:3) a +0 robe (14, -24, Depths:3) a +0 arbalest 7 bolts (14, -23, Depths:3) a +0 arbalest 23 bolts a +0 centaur barding (15, -24, Depths:3) 18 bolts a +0 arbalest (16, -24, Depths:3) 13 bolts a +0 arbalest (16, -23, Depths:3) 3 bolts (18, -38, Depths:3) 5 large rocks (19, -21, Depths:3) 3 bolts (36, -34, Depths:3) a +0 war axe a +0 animal skin (40, -35, Depths:3) 4 large rocks (52, -9, Depths:3) the +0 pair of boots "Kyotuca" {rN+ MR- Int+4} It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (54, -30, Depths:3) +0 ice dragon scales a +0 hand axe a +0 animal skin Level 4 of the Depths (0, 0, Depths:4) the cursed +1 scale mail "Menyqoam" {rC+} It protects you from cold. It has a curse placed upon it. (10, -12, Depths:4) a +2 great sword of flaming a +0 ring mail a +0 short sword (17, -26, Depths:4) a +0 battleaxe of freezing (22, -26, Depths:4) a +0 great sword of flaming (39, 6, Depths:4) a +0 quarterstaff (40, -10, Depths:4) a +1 demon blade of electrocution a +0 glaive a +0 robe (40, -9, Depths:4) a +0 halberd (46, -45, Depths:4) 3 large rocks Level 5 of the Depths [Shop] Filyasep's Changing Room a book of Transfigurations (715 gold) a wand of polymorph (9) (143 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a book of Changes (325 gold) Sif Muna's Grimoire of Changing (695 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Sticks to Snakes Transmutation 2 no c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Spider Form Transmutation/Poison 3 yes e - Irradiate Conjuration/Transmutation 5 no f - Blade Hands Transmutation 5 no g - Dragon Form Transmutation 7 no (0, 0, Depths:5) a +1 great sword of flaming (1, -6, Depths:5) a +4 trident (5, -6, Depths:5) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (22, -9, Depths:5) the amulet of the Forsaken Coins {Faith MR+ Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It affects your resistance to hostile enchantments.