Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6 (webtiles) character file. Game seed: 18320808822347128131 59 Anchorage the Sneak (level 3, -2/29 HPs) Began as a Vampire Delver on May 7, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:01 (511 turns). Anchorage the Sneak (Vampire Delver) Turns: 511, Time: 00:03:02 Health: -2/29 AC: 5 Str: 13 XL: 3 Next: 78% Magic: 3/3 EV: 9 Int: 12 God: Gold: 28 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . c - +1 demon trident (drain) rCold . . . g - +0 buckler rNeg . . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +1 demon trident of draining (weapon) Armour d - a +0 ring mail (worn) g - a +0 buckler (worn) Skills: + Level 3.3 Fighting * Level 2.3 Polearms - Level 2.1 Dodging - Level 7.2 Stealth - Level 2.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 97% 3 Summon Ice Beast Ice/Summ 0% N/A 97% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Annotations: D:4 Robin, Sigmund D:5 Grinder, Pikel Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Sigmund is lightly wounded. Sigmund barely misses you. You reach to attack! You closely miss Sigmund. Sigmund is lightly wounded. Robin throws the goblin at you! You hit the goblin. You kill the goblin! Robin throws the goblin at you! Sigmund hits you from afar with a +0 scythe. The goblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: c) +1 demon trident (drain) Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, slightly transparent, about 43% to evade your +1 demon trident of draining) The goblin is in the way. You closely miss the goblin. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Reach: c) +1 demon trident (drain) Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, slightly transparent, about 43% to evade your +1 demon trident of draining) The goblin is in the way. You hit the goblin. You bite the goblin. You kill the goblin! Sigmund barely misses you. Reach: c) +1 demon trident (drain) Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, slightly transparent, about 43% to evade your +1 demon trident of draining) You reach to attack! You hit Sigmund. You drain Sigmund. Sigmund is moderately wounded. You block Sigmund's attack. Reach: c) +1 demon trident (drain) Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slightly transparent, heavily drained, about 43% to evade your +1 demon trident of draining) You reach to attack! You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. .## ........g§...S# ..## ##.# ###.###g##g. ...# #..# #.§gl..ggg.# ..####.######.##S####### .##..@....J...##g# ....############S# ##### #@# #)# #@# ### You could see Sigmund (invisible, very drained), an iguana, Robin, an adder, a goblin (strong) and a ball python. Vanquished Creatures A hound (D:4) An adder (D:4) An orc (D:5) An endoplasm (D:4) 9 goblins (D:4) 3 jackals (D:4) A ball python (D:4) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Anchorage the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 31 | D:5 | Noticed an orc wizard 84 | D:5 | Noticed Pikel 84 | D:5 | Noticed Grinder 85 | D:5 | Noticed a hound 89 | D:5 | Noticed an ogre 90 | D:5 | Noticed a centaur 91 | D:5 | Noticed a lemure 91 | D:5 | Noticed a lemure 91 | D:5 | Noticed a lemure 91 | D:5 | Noticed a lemure 104 | D:4 | Noticed a scorpion 176 | D:4 | Noticed a hound 187 | D:4 | Killed a hound 188 | D:4 | Reached skill level 1 in Polearms 188 | D:4 | Reached XP level 2. HP: 24/24 MP: 2/2 188 | D:4 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 188 | D:4 | Reached XP level 3. HP: 29/29 MP: 3/3 202 | D:4 | Noticed Sigmund 466 | D:4 | Identified the +1 helmet of the Forsaken Stories {Rampage | SInv} 466 | D:4 | Noticed Robin 511 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:4: layout_loops_corners, gammafunk_temple_overflow_arena, st_stairs_13, nicolae_concentric_dashed_squares_wild, uniq_robin, uniq_blork_the_orc, uniq_natasha, uniq_sigmund D:5: layout_rooms, minmay_temple_entry_antechambers, uniq_pikel, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.3 Polearms | 1 2 | 2.3 Dodging | | 2.1 Stealth | | 7.2 Unarmed Combat | | 2.3 Action || total ---------------------------++------- Melee: Demon trident || 35 Unarmed || 2 Bite || 3 Evoke: Wand || 3 Use: Scroll || 4 Potion || 1 Armour: Leather armour || 9 Ring mail || 42 Dodge: Dodged || 27 Block: Buckler || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 501 | 173 | 328 | 17 | 0 | 2 | 250.5 | Dungeon | 501 | 173 | 328 | 17 | 0 | 2 | 250.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 402 daAuts D:5: 98 daAuts