Annan Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 mace (10, -2, D:1) a +0 dagger (20, -1, D:1) a +0 mace (20, 11, D:1) a +0 robe (26, 26, D:1) 26 sling bullets (27, 10, D:1) 18 bolts (29, -5, D:1) a +0 short sword (30, -20, D:1) a +0 short sword (32, -16, D:1) a stone (34, 11, D:1) 18 stones (37, 24, D:1) a +2 dagger of draining 4 stones (38, 22, D:1) a +0 dagger (46, -12, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 18 poisoned needles (2, -18, D:2) 5 poisoned needles (11, -26, D:2) a +0 dagger (18, 8, D:2) a cursed -1 spear (23, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 robe (3, 0, D:3) a stone (4, 0, D:3) a stone (5, 0, D:3) a stone (7, 20, D:3) a +0 club (8, -15, D:3) a cursed -2 mace (14, -22, D:3) a +0 robe (16, -13, D:3) a +0 dagger (16, -10, D:3) a cursed -3 club (16, -9, D:3) a +0 club a +0 hunting sling 21 stones (18, -5, D:3) a cursed -3 club (20, 10, D:3) a +0 club (21, 29, D:3) a +0 mace (22, 7, D:3) a +0 falchion (23, 12, D:3) a +0 flail (23, 13, D:3) a +0 club (24, -18, D:3) a +0 robe a +0 short sword the +0 helmet of New Discoveries {*Corrode rN+ MR+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (26, 13, D:3) a frilled lizard skeleton (29, -8, D:3) a +0 flail (33, -1, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (34, 10, D:3) a +0 robe (34, 19, D:3) 13 stones (36, -12, D:3) a +0 falchion (44, -12, D:3) a ball python corpse (skeletalised by now) (45, -11, D:3) a kobold corpse (skeletalised by now) (46, -12, D:3) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (48, -12, D:3) a +0 animal skin