Anonymous1 Level 1 of the Dungeon (0, 0, D:1) 3 stones (9, 10, D:1) a rat skeleton (12, 1, D:1) a bat skeleton (15, 30, D:1) a +0 short sword (21, 34, D:1) a +0 spear (25, 7, D:1) 5 stones (38, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -18, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (8, 14, D:2) a +0 short sword (12, 7, D:2) an adder corpse (skeletalised by now) (13, 3, D:2) a hobgoblin corpse (skeletalised by now) (13, 4, D:2) a rat corpse (skeletalised by now) (16, -20, D:2) an adder skeleton (16, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, -22, D:2) a +0 dagger (17, 4, D:2) 5 stones (20, 3, D:2) a hobgoblin corpse (skeletalised by now) (36, -2, D:2) 9 stones (37, -22, D:2) a flux talisman (41, -33, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (46, -22, D:2) a maw talisman (48, 9, D:2) a rat corpse (skeletalised by now) (63, -5, D:2) a +0 dagger Level 3 of the Dungeon (9, -16, D:3) a quokka skeleton (11, -2, D:3) a +0 club (14, 9, D:3) 5 stones (16, -45, D:3) an adder corpse (skeletalised by now) (16, -9, D:3) a +0 club a goblin skeleton (16, -8, D:3) a +0 flail a +0 leather armour (18, -17, D:3) a +0 dagger (25, -42, D:3) a +0 club (26, -42, D:3) a +0 club (27, 11, D:3) a +0 ring mail (29, -37, D:3) a +0 club 4 stones a kobold skeleton (30, -36, D:3) a +0 whip (33, -2, D:3) a bat skeleton (36, -33, D:3) a hobgoblin corpse (skeletalised by now) (38, -10, D:3) a +0 dagger an orc skeleton (38, 4, D:3) a bat skeleton (44, -2, D:3) a +0 flail a gnoll skeleton (50, -28, D:3) 4 potions of degeneration (51, -37, D:3) a +0 dagger (51, 3, D:3) 3 stones a +0 short sword (51, 10, D:3) a +0 helmet a +0 animal skin a +1 whip of holy wrath (53, -49, D:3) 6 stones (56, -36, D:3) a rat skeleton (57, -49, D:3) a bat corpse (skeletalised by now) (57, -2, D:3) a +0 spear a gnoll skeleton (57, 2, D:3) a +0 club a gnoll skeleton (58, -10, D:3) 6 stones (58, -2, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (0, 1, D:4) a +1 dagger of freezing a goblin corpse (2, -2, D:4) a +0 club a +0 dagger a goblin corpse a goblin corpse (3, -3, D:4) a +0 club a goblin corpse (4, -5, D:4) a +0 club (4, -2, D:4) a +0 club (5, -6, D:4) a +0 club a goblin corpse (6, -6, D:4) a +0 dagger a goblin corpse (7, -4, D:4) a hobgoblin corpse (10, -9, D:4) a giant cockroach corpse (10, -2, D:4) a +0 quarterstaff (12, -16, D:4) a scroll of identify (13, -9, D:4) a potion of might